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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Final Fantasy XIV unveils the full scope of patch 1.21]]></title><link>http://massively.joystiq.com/2012/03/08/final-fantasy-xiv-unveils-the-full-scope-of-patch-1-21/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/08/final-fantasy-xiv-unveils-the-full-scope-of-patch-1-21/</guid><comments>http://massively.joystiq.com/2012/03/08/final-fantasy-xiv-unveils-the-full-scope-of-patch-1-21/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xiv-unveils-the-full-scope-of-patch-1-21/"><img alt="No, it's not Vivi." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/ffxiv-patch121-epl-308.jpg" /></a></div>
The time is now -- <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em>'s sweeping <a href="http://massively.joystiq.com/tag/patch121/">patch 1.21</a> is going live. That means players can experience the new Job system, do battle in two new instanced dungeons, and relax in their new private rooms. <a href="http://forum.square-enix.com/ffxiv/threads/39024">The patch notes</a> make it clear that as with most of the game's patches, there's a lot going on even beyond the headlining features for the update, including intra-city teleportation services, new achievement categories to explore, and new ways for players to spend guild marks.<br />
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Patch 1.21 also brings along a revision to the food and medicine of the game, with food serving universally as a small long-term buff and medicines working as short effects or buffs with a big impact. The team has also revised accessories, doing away with the previous mechanic of slot costs. And that's not even touching upon new missions for provisioning from the Grand Companies, the introduction of chocobo barding, or any number of other smaller features added with the list. <a href="http://forum.square-enix.com/ffxiv/threads/39024">It's a lot of stuff to absorb</a>, and it should keep adventurers happy for quite some time.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xiv-unveils-the-full-scope-of-patch-1-21/">Final Fantasy XIV unveils the full scope of patch 1.21</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 08 Mar 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xiv-unveils-the-full-scope-of-patch-1-21/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20189426/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xiv-unveils-the-full-scope-of-patch-1-21/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>buffs</category><category>console</category><category>consoles</category><category>dungeons</category><category>experience</category><category>fantasy</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>ffxiv-patch-1.21</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>food</category><category>game-mechanics</category><category>game-updates</category><category>instanced-dungeons</category><category>instanced-raids</category><category>job-system</category><category>jobs</category><category>leveling</category><category>medicine</category><category>news</category><category>patch</category><category>patches</category><category>rest</category><category>square</category><category>square-enix</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 08 Mar 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIV's Naoki Yoshida talks patch 1.21 and the future]]></title><link>http://massively.joystiq.com/2012/03/08/final-fantasy-xivs-naoki-yoshida-talks-patch-1-21-and-the-futur/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/08/final-fantasy-xivs-naoki-yoshida-talks-patch-1-21-and-the-futur/</guid><comments>http://massively.joystiq.com/2012/03/08/final-fantasy-xivs-naoki-yoshida-talks-patch-1-21-and-the-futur/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xivs-naoki-yoshida-talks-patch-1-21-and-the-futur/"><img alt="You'd think a character in a Final Fantasy game would be used to strange glowing stuff by now." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/ffxiv-yoshida-epl-306.jpg" /></a></div>
This Friday will see the release of <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a>'s latest and greatest patch, <a href="http://massively.joystiq.com/tag/ffxiv-patch-1.21/">1.21</a>. It's bringing the long-awaited Job system, several updates to the game's consumable items, new quests, new options for mounts, and the usual plethora of other improvements. Fans of the game have been eagerly watching the updates, keeping an eye on what's around the bend, and getting ready to enjoy everything the new patch has to offer.<br />
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But even 1.21 isn't the big end goal of the game; that's the 2.0 relaunch happening in November. We had a chance to ask a few questions of the game's producer, <a href="http://massively.joystiq.com/tag/Naoki-Yoshida/">Naoki Yoshida</a>, regarding both the updates coming with patch 1.21 and <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em>'s ongoing road of improvement as version 2.0 draws nearer. So what can players look forward to when they download the patch? What's coming before the relaunch? And how fashionable will your new armor make your chocobo look?<p><a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xivs-naoki-yoshida-talks-patch-1-21-and-the-futur/" rel="bookmark">Continue reading <em>Final Fantasy XIV's Naoki Yoshida talks patch 1.21 and the future</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xivs-naoki-yoshida-talks-patch-1-21-and-the-futur/">Final Fantasy XIV's Naoki Yoshida talks patch 1.21 and the future</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 08 Mar 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xivs-naoki-yoshida-talks-patch-1-21-and-the-futur/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20187408/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xivs-naoki-yoshida-talks-patch-1-21-and-the-futur/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>coming-updates</category><category>console</category><category>consoles</category><category>content</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>ffxiv-patch-1.21</category><category>ffxiv-version-2.0</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>improvements</category><category>interview</category><category>job-system</category><category>jobs</category><category>naoki-yoshida</category><category>new-updates</category><category>quests</category><category>square</category><category>square-enix</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 08 Mar 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIV producer's letter looks back on 2011 and forward to 2012]]></title><link>http://massively.joystiq.com/2011/12/21/final-fantasy-xiv-producers-letter-looks-back-on-2011-and-forwa/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/21/final-fantasy-xiv-producers-letter-looks-back-on-2011-and-forwa/</guid><comments>http://massively.joystiq.com/2011/12/21/final-fantasy-xiv-producers-letter-looks-back-on-2011-and-forwa/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/21/final-fantasy-xiv-producers-letter-looks-back-on-2011-and-forwa/"><img alt="Screenshot -- Final Fantasy XIV" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/ffxiv-1324488709.jpg" /></a></div>
<div>
	In <a href="http://www.massively.com/category/final-fantasy-xiv"><em>Final Fantasy XIV's</em></a> latest producer's letter, producer <a href="http://www.massively.com/tag/naoki-yoshida">Naoki Yoshida</a> stopped by the forums to reflect a bit on 2011 and give fans a look at what's coming up in 2012. Yoshida notes that September 2011 marked the one-year anniversary of <em>Final Fantasy XIV</em> as well as the one-year anniversary of Yoshida's installation as producer and director of the title.<br />
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	He goes on to state that "2012 will see [the game] making even larger strides and will prove to be an even bigger test for <em>FFXIV</em>." Next year's first new patch, 1.20b, is already in development, and Yoshida says the team is working diligently on 1.21 features such as the job system, job quests, and two new dungeons. As his final announcement, Yoshida reveals that QA testing for the battle system for the 2.0 client will begin shortly after the new year. For the full details, click on over to the full producer's letter on the <em>FFXIV</em> official forums.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/21/final-fantasy-xiv-producers-letter-looks-back-on-2011-and-forwa/">Final Fantasy XIV producer's letter looks back on 2011 and forward to 2012</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Dec 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/21/final-fantasy-xiv-producers-letter-looks-back-on-2011-and-forwa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20132970/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/21/final-fantasy-xiv-producers-letter-looks-back-on-2011-and-forwa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.20b</category><category>1.21</category><category>dungeons</category><category>ff14</category><category>ffxiv</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>job-quests</category><category>job-system</category><category>letter-from-the-producer</category><category>naoki-yoshida</category><category>new-dungeons</category><category>producers-letter</category><category>square-enix</category><category>yoshida</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 21 Dec 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIV action revisions are up for preview]]></title><link>http://massively.joystiq.com/2011/11/18/final-fantasy-xiv-action-revisions-are-up-for-preview/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/18/final-fantasy-xiv-action-revisions-are-up-for-preview/</guid><comments>http://massively.joystiq.com/2011/11/18/final-fantasy-xiv-action-revisions-are-up-for-preview/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/18/final-fantasy-xiv-action-revisions-are-up-for-preview/"><img alt="Not exactly a Paladin preview, but close." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/ffxiv-actions-epl-1118-1321654300.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/ffxiv-Patch-1.20/">Patch 1.20</a> is bringing major changes to the way that characters in <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em> equip and learn actions and traits. The announcement of the general changes was made some time ago, but it was made with no hard data on what players could expect. Now, however, players have been given <a href="http://forum.square-enix.com/ffxiv/threads/30986-dev1206-Class-Reforms-Action-Lists?p=449764#post449764">a full list of what to expect from the revised actions</a>, including the various ability combo chains and some of the abilities gained via the upcoming Job system.<br />
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While the preview does not include the traits that each class will learn, it does give a clear picture of the breadth of abilities each class can acquire. Each tanking class gains a variety of new ways to increase enmity, and each of the classes will have several exclusive abilities that help it maintain a unique identity. Players looking forward to the revisions should <a href="http://forum.square-enix.com/ffxiv/threads/30986-dev1206-Class-Reforms-Action-Lists?p=449764#post449764">run down the full list</a> -- there's a great deal to digest for when the patch goes live.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/18/final-fantasy-xiv-action-revisions-are-up-for-preview/">Final Fantasy XIV action revisions are up for preview</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 Nov 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/18/final-fantasy-xiv-action-revisions-are-up-for-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20110284/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/18/final-fantasy-xiv-action-revisions-are-up-for-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-revisions</category><category>actions</category><category>class</category><category>class-revisions</category><category>classes</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>ffxiv-patch-1.20</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>job-system</category><category>jobs</category><category>patch</category><category>patches</category><category>square</category><category>square-enix</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 18 Nov 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[No experience, no levels in Final Fantasy XIV]]></title><link>http://massively.joystiq.com/2009/08/04/no-experience-no-levels-in-final-fantasy-xiv/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/04/no-experience-no-levels-in-final-fantasy-xiv/</guid><comments>http://massively.joystiq.com/2009/08/04/no-experience-no-levels-in-final-fantasy-xiv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div align="center"><a href="http://www.youtube.com/watch?v=Rmip7Iv5bfM"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/ffxivnoexp.jpg" /></a><br /></div>
Yes, you read the title correctly. You aren't hallucinating from shock or anything like that. In a recent interview with <a href="http://www.famitsu.com/">Famitsu</a>, the development team behind <em><a href="http://www.finalfantasyxiv.com/">Final Fantasy XIV</a></em> has revealed that the game will not run on an experience and leveling system. This marks a major departure for the <em>Final Fantasy</em> series, as levels have been a staple to the gameplay experience.<br /><br />While the new system of progress has not been confirmed, the development team has said that the new job system will focus primarily on weapons rather than a "class."<br /><br />"<em>We want to afford players enough variety to choose a different way to play on any given day,</em>" said Nobuaki Komoto, <a href="http://massively.joystiq.com/category/final-fantasy-xiv"><em>FFXIV</em></a>'s director. "<em>If they could practice one skill one day, they could work on another one the next.</em>"<br /><br />This statement seems to support the idea of a skill system, similar to <em><a href="http://www.uoherald.com/news/">Ultima Online</a></em> and <em><a href="http://www.darkfallonline.com">Darkfall</a></em>, becoming the main drive of <em>FFXIV</em>. However, as we've said above, the final system used for progression in the game has not been confirmed. For the full interview, <a href="http://www.youtube.com/watch?v=Rmip7Iv5bfM">check it out over on YouTube</a>.<br /><br />[Via <a href="http://www.eurogamer.net/articles/no-experience-levelling-in-ffxiv">Eurogamer</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/04/no-experience-no-levels-in-final-fantasy-xiv/">No experience, no levels in Final Fantasy XIV</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 04 Aug 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=Rmip7Iv5bfM>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/04/no-experience-no-levels-in-final-fantasy-xiv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19119052/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/04/no-experience-no-levels-in-final-fantasy-xiv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>experience-points</category><category>ffxiv</category><category>final-fantasy-xiv</category><category>job-system</category><category>leveling</category><category>no-experience</category><category>skill-progression</category><category>skill-system</category><category>square-enix</category><category>sub-job</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 04 Aug 2009 16:00:00 EST</pubDate></item></channel></rss>
