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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Jumpgate Evolution economy changing to player-driven system]]></title><link>http://massively.joystiq.com/2009/07/05/jumpgate-evolution-economy-changing-to-player-driven-system/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/05/jumpgate-evolution-economy-changing-to-player-driven-system/</guid><comments>http://massively.joystiq.com/2009/07/05/jumpgate-evolution-economy-changing-to-player-driven-system/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/jumpgate-evolution/" rel="tag">Jumpgate Evolution</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><a href="http://massively.joystiq.com/category/jumpgate-evolution"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/jgeradiointerviewoneconomyat580.jpg" alt="" /></a><br />Some gamers were disheartened when <a href="http://massively.joystiq.com/tag/netdevil">NetDevil</a> opted to <a href="http://massively.joystiq.com/2009/05/27/jumpgate-evolution-delayed-no-new-launch-date-in-sight/">delay the <em>Jumpgate Evolution</em> launch</a> in order to refine some aspects of gameplay, but we're hoping the extra time they've bought for themselves will equate to a more polished release. One of those aspects of the game they're improving is <a href="http://us.jumpgateevolution.com/"><em>Jumpgate Evolution</em></a>'s economy, which is the subject of an interview that producer <a href="http://massively.joystiq.com/tag/hermann-peterscheck">Hermann Peterscheck</a> gave to <a href="http://www.jgeradio.com">JGERadio</a>'s "Tikigod."<br /><br />Throughout the interview, Peterscheck emphasizes that <a href="http://massively.joystiq.com/category/jumpgate-evolution"><em>Jumpgate Evolution</em></a>'s economy should, by design, function in ways similar to a real world economy (but hopefully with a lot less fail) -- a far more dynamic system than one driven by NPC vendors. Peterscheck says, <em>"I actually think the changes make the economy more alive. What we have done is moved away from an AI-based economy to a player-driven economy."</em><p><a href="http://massively.joystiq.com/2009/07/05/jumpgate-evolution-economy-changing-to-player-driven-system/" rel="bookmark">Continue reading <em>Jumpgate Evolution economy changing to player-driven system</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/05/jumpgate-evolution-economy-changing-to-player-driven-system/">Jumpgate Evolution economy changing to player-driven system</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 05 Jul 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jgeradio.com/the-news/jge-news/45-project-news/75-jgeradio-exclusive-hermann-peterscheck-on-the-jumpgate-evolution-economy.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/05/jumpgate-evolution-economy-changing-to-player-driven-system/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19086478/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/05/jumpgate-evolution-economy-changing-to-player-driven-system/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auction-house</category><category>crafting</category><category>economy</category><category>game-mechanics</category><category>hermann-peterscheck</category><category>interviews</category><category>jge</category><category>jgeradio</category><category>jumpgate-evolution</category><category>netdevil</category><category>player-driven</category><category>positional-value</category><category>producer</category><category>sci-fi</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 05 Jul 2009 12:00:00 EST</pubDate></item></channel></rss>
