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Posts tagged jeremy-gaffney

WildStar's Gaffney on why the game isn't free-to-play

It's not enough any longer to simply say that your game is launching with a subscription when one considers that the past several years have seen free-to-play rise like a rocket approaching escape velocity. WildStar's Jeremy Gaffney recently took the opportunity to explain a little more about why...

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WildStar business model reveal coming 'in the next month or so'

WildStar's business model is still a mystery, and even though executive producer Jeremy Gaffney recently hosted a Develop panel on game monetization, he didn't provide any details relating to Carbine's upcoming sci-fi title. Develop interviewed Gaffney following the event, and while he avoided...

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E3 2013: WildStar press briefing and Q&A with Jeremy Gaffney

When I was told I'd get to attend a media briefing with Jeremy Gaffney, I ran to my closet and busted out my old "STFU University" shirt! Good old South Tenkarrdum Foundry University! For those who don't know (or have forgotten), Gaffney was a founder of Turbine and worked on both Asheron's Call...

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Massively surveys WildStar's Scientist and Settler paths, the Esper class, and the crazy things Jeremy Gaffney says

So who wants to hear some cool stuff about WildStar? Thought so! Massively's Gavin Townsley recently attended a WildStar media event in San Francisco, at which he was treated to a hands-on look at the upcoming sci-fantasy MMORPG's Scientist path and Esper class. He also chatted with Carbine...

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WildStar's Jeremy Gaffney on progression, tradeskills, and endgame

In the first part of our interview with Carbine Studios executive producer Jeremy Gaffney, we discussed everything we could about the Settler path. In this followup interview, he divulges the beautiful details on essential parts of the game: progression, tradeskills, and the elder game. WildStar...

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WildStar's Jeremy Gaffney on the Settler path

In a world full of potential and chaos, WildStar's factions will succeed on the planet Nexus on the backs of the Settlers. The Settlers don't just build bonfires for sappy Explorers to sing around; these titans of construction will save you time in dungeons, establish bigger outposts, and open up...

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Hands-on with WildStar's Scientist path and Esper class

There is something exciting about taking your first steps into the mysteries of a new planet. I was anxious to mingle with the locals, analyze artifacts, and even pick a few plants -- that is, until I saw a flower burst from the ground as a giant vine-like beast. As it chewed up the slinky Aurin...

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Unicorn poop, beer cans, and housing dungeons: WildStar's Jeremy Gaffney preps us for closed beta 2

"This is going to be the best game most of us have built in our lives," Carbine Studios Executive Producer Jeremy Gaffney said bluntly. The game in question, of course, is WildStar, and it represents Gaffney's 10th or so trip through the beta development chute on the way to release. There's an...

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WildStar chronicles closed beta metrics and milestones

Last night, WildStar's Jeremy Gaffney posted up a dev blog recapping the first days of the game's closed beta, which you are likely not in. We feel for you; we're not in either. Who is in? An Aurin by the name of Poptart, who became the first closed beta tester to make her way through character...

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Everyone's a potential traitor... even you: WildStar's Dominion faction

Last week, we revealed WildStar's Exile faction -- a Firefly-esque group of rebels, pirates, and vagabonds. Today, we're finally able to put our eyeballs on the game's Dominion faction, including three of its four races, plus a newly unveiled class, the Stalker. My instinct was to assume that...

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