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Posts tagged jeff-strain

Undead Labs' Jeff Strain takes players behind-the-scenes of Class3

If you're as big of a zombie fan as we are, we're sure you're anxiously awaiting Undead Labs' Class3 project as well as its massively multiplayer counterpart, Class4. The studio's founder, Jeff Strain, stopped by the official Undead Labs site today to post the first dev blog entry of 2012, and ...

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The Perfect Ten: The upcoming long-shots

In coming up with a follow-up list to my previous Upcoming MMO Contenders list, I found myself almost paralyzed by more choices than I could shake a wireless mouse at. Pointing at the sure bets is one thing, but narrowing down a field of dozens and dozens of interesting -- yet more far-flung -- ...

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Undead Labs moving right along with Class3

The end of September marked a graduation of sorts for members of the Undead Labs development team. The company's untitled maiden voyage has officially crossed the threshold from pre-production to in production, and a blog post on the firm's web site celebrates the milestone with something of a ...

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The Soapbox: Subs and cash shops - Two great tastes that taste awful together

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Hoo boy, The Secret World. On the one hand, I was really ...

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Undead Labs brings Class3 to (un)life with CryENGINE 3

Following last week's dev diary featuring Undead Labs' art director Doug Williams and his talk on the "heart of horror," the most recent dev diary from the studio shifts in a more technical direction. In particular, executive producer Jeff Strain focuses on the game's engine. Even more ...

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New interview with Undead Labs' Jeff Strain covers technology and fun

Console MMO fans, rejoice. We have a new interview with Undead Labs' Jeff Strain on the studio's upcoming Xbox 360 titles. The two titles, code-named Class3 and Class4, are an Xbox Live Arcade title (which will allow the studio to test their technology and give players a taste of what's to ...

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It's Friday I'm in lab: Undead Labs opens its doors to you

"Monday the world can fall apart / Tuesday, Wednesday they eat my heart / Oh, Thursday my chainsaw doesn't start / It's Friday I'm in lab." We're reminded of the immortal words of The Cure as we watch this neat behind-the-scenes glimpse into the inner workings of Undead Labs. Ever wonder what ...

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Lock and load: Undead Labs talks guns

If you're going to include zombies in your game, they're there to be shot. That's a simple fact of life, a fact that Undead Labs seems to be fully cognizant about. The company's most recent developer blog talked about firearms for its upcoming zombie outbreak games, and the topic proved so ...

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GDC 2011: Jeff Strain lets us eat... err... pick his brains on Undead Labs' upcoming zombie MMO

The team at Undead Labs has big plans for the studio's first two projects currently under development: Class 3 and Class 4. So far, we know that Class 3 will be a non-MMO console zombie shoot-em-up game developed for Xbox Live, and Class 4 is intended to be the game that crosses into a massively ...

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Undead Labs reveals first release title, and it's not the zombie MMO [Updated]

Back in November 2009, ArenaNet co-founder Jeff Strain left the company to create a new development studio named Undead Labs. His plans included the development of a zombie-survival console MMO, an idea that has had fans of zombie apocalypse games excited ever since. In August 2010, Undead Labs ...

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