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Posts tagged jeff-strain

PAX Prime 2012: Undead Labs' State of Decay

Everyone loves zombies, right? Apparently so because they're absolutely everywhere (like Miami, for instance), but we keep on lapping it up. Secretly, though, I think a lot of us are tired of the same old zombie games. After all, if you're one of the truly hardcore that has a zombie apocalypse ...

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Undead Labs hires community director, Class3 info forthcoming

With the rash of MMO-related job losses in recent weeks, it's nice to see the occasional blurb about a dev finding a new home. Former Dominus and Dark Age of Camelot community guru Sanya Weathers has landed at Undead Labs, where she'll be heading up -- you guessed it -- the community relations ...

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Undead Labs' Jeff Strain takes players behind-the-scenes of Class3

If you're as big of a zombie fan as we are, we're sure you're anxiously awaiting Undead Labs' Class3 project as well as its massively multiplayer counterpart, Class4. The studio's founder, Jeff Strain, stopped by the official Undead Labs site today to post the first dev blog entry of 2012, and ...

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The Perfect Ten: The upcoming long-shots

In coming up with a follow-up list to my previous Upcoming MMO Contenders list, I found myself almost paralyzed by more choices than I could shake a wireless mouse at. Pointing at the sure bets is one thing, but narrowing down a field of dozens and dozens of interesting -- yet more far-flung -- ...

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Undead Labs moving right along with Class3

The end of September marked a graduation of sorts for members of the Undead Labs development team. The company's untitled maiden voyage has officially crossed the threshold from pre-production to in production, and a blog post on the firm's web site celebrates the milestone with something of a ...

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The Soapbox: Subs and cash shops - Two great tastes that taste awful together

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Hoo boy, The Secret World. On the one hand, I was really ...

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Undead Labs brings Class3 to (un)life with CryENGINE 3

Following last week's dev diary featuring Undead Labs' art director Doug Williams and his talk on the "heart of horror," the most recent dev diary from the studio shifts in a more technical direction. In particular, executive producer Jeff Strain focuses on the game's engine. Even more ...

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New interview with Undead Labs' Jeff Strain covers technology and fun

Console MMO fans, rejoice. We have a new interview with Undead Labs' Jeff Strain on the studio's upcoming Xbox 360 titles. The two titles, code-named Class3 and Class4, are an Xbox Live Arcade title (which will allow the studio to test their technology and give players a taste of what's to ...

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It's Friday I'm in lab: Undead Labs opens its doors to you

"Monday the world can fall apart / Tuesday, Wednesday they eat my heart / Oh, Thursday my chainsaw doesn't start / It's Friday I'm in lab." We're reminded of the immortal words of The Cure as we watch this neat behind-the-scenes glimpse into the inner workings of Undead Labs. Ever wonder what ...

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Lock and load: Undead Labs talks guns

If you're going to include zombies in your game, they're there to be shot. That's a simple fact of life, a fact that Undead Labs seems to be fully cognizant about. The company's most recent developer blog talked about firearms for its upcoming zombie outbreak games, and the topic proved so ...

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