<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Joystiq asks Positron about keeping City of Heroes competitive]]></title><link>http://massively.joystiq.com/2008/12/03/joystiq-asks-positron-about-keeping-city-of-heroes-competitive/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/03/joystiq-asks-positron-about-keeping-city-of-heroes-competitive/</guid><comments>http://massively.joystiq.com/2008/12/03/joystiq-asks-positron-about-keeping-city-of-heroes-competitive/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a></p><a href="http://www.joystiq.com/2008/12/01/joystiq-interview-ncsoft-talks-about-updating-city-of-heroes-ke"><img hspace="4" vspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/posi.jpg" /></a><br />Yesterday brought us the launch of <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> <a href="http://massively.joystiq.com/2008/12/03/city-of-heroes-issue-13-goes-live/">Issue 13: Power and Responsibility</a>. This is arguably the third major launch in the last month. So the question on <a href="http://www.joystiq.com/bloggers/jason-dobson/">Jason Dobson</a>'s mind is <a href="http://www.joystiq.com/2008/12/01/joystiq-interview-ncsoft-talks-about-updating-city-of-heroes-ke">how is <em>CoH</em> keeping pace with the the largest games on the market</a>? And <a href="http://en.wikipedia.org/wiki/Positron_(City_of_Heroes)">Positron</a> (a.k.a. Matt Miller, Senior Designer at <a href="http://www.ncsoft.com">NCSoft</a>) answers. He sounds proud of the separatist nature <a href="http://massively.joystiq.com/category/city-of-heroes"><em>CoH</em></a> seems to enjoy in comparison to what he dubs the monotonous "<a href="http://www.swordsorcery.com/">sword and sorcery</a>" games. Even now, four years in, they have one of the most complex and thoroughly enjoyable <a href="http://massively.joystiq.com/2008/11/07/fan-video-spotlights-coh-character-creation/">character creators</a> around, a loyal player base, and <a href="http://www.cityofheroes.com/news/game_updates/issue_14/issue_14_overview.html">plans for future releases</a>. There's even a <a href="http://www.cityofheroes.com/macbeta/">Mac version of the game in beta</a> right now, with future boxed releases in the works for 2009.<br /><br />Coming soon-ish will be the magic Super-Booster pack and <a href="http://www.cityofheroes.com/news/game_updates/issue_14/issue_14_overview.html">Issue 14: Architect</a>. You may recall that Architect was originally going to be Issue 13, but it was <a href="http://massively.joystiq.com/2008/09/25/city-of-heroes-mission-architect-moving-to-next-year/">pushed back in September</a> to allow more time for development. Last we heard Issue 14 will be released in Q1 2009 and it seems Issue 15 will be released shortly thereafter, in time for the fifth anniversary of the game (April 2009). Or was that a reference to the <a href="http://cityofheroes.wikia.com/wiki/5th_Column">Fifth Column</a> we spotted...?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/03/joystiq-asks-positron-about-keeping-city-of-heroes-competitive/">Joystiq asks Positron about keeping City of Heroes competitive</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 03 Dec 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2008/12/01/joystiq-interview-ncsoft-talks-about-updating-city-of-heroes-ke>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/03/joystiq-asks-positron-about-keeping-city-of-heroes-competitive/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1390122/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/03/joystiq-asks-positron-about-keeping-city-of-heroes-competitive/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>coh</category><category>cox</category><category>cox-issue-13</category><category>interview</category><category>issue-13</category><category>jason-dobson</category><category>joystiq</category><category>matt-miller</category><category>positron</category><dc:creator><![CDATA[Alexis Kassan]]></dc:creator><pubDate>Wed, 03 Dec 2008 16:00:00 EST</pubDate></item></channel></rss>
