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Posts tagged james-ohlen

Hyperspace Beacon: SWTOR's James Ohlen shares the formula behind PvP nerfs

When Update 1.2 launched for Star Wars: The Old Republic, most players witnessed some major changes to their classes. In my opinion, these changes weren't game-breaking, but they did require that some players re-evaluate how they played. Some classes were changed so drastically in this patch play...

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PAX East 2012: SWTOR 1.2 coming next week

We've been telling you about Star Wars: The Old Republic's 1.2 Legends patch for a while now. Thankfully we've finally got a release date to share as well. Actually, let's call it a release window, and let's call it next week, thanks to statements made by BioWare's James Ohlen at PAX East earlier...

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Epic in scope: SWTOR's James Ohlen explains plans for the future

As the Star Wars: The Old Republic guild leaders lined up to get a taste of the Lost Island flashpoint, I was at BioWare studios getting my hands dirty with deeper PvE and PvP content as well as speaking with developers like Combat Designer Georg Zoeller, Lead Writer Daniel Erickson, Art Director...

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Massively's hands-on with Star Wars: The Old Republic Update 1.2

Goodness, I hope you have heard that Star Wars: The Old Republic is releasing a new patch soon. It's been jokingly dubbed the "Jesus Patch" because it's supposed to contain everything, and incidentally, it may "save" the game. Many critics have written off the game because developers missed some ...

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Star Wars: The Old Republic posts new video for future content updates [Updated]

It's safe to say the past two days haven't been the best for the nascent Star Wars: The Old Republic, with its bugs, breaks, and bearish concerns. That doesn't mean that BioWare is packing it in and heading for the hills, however; the studio has just put out a new video detailing the content slat...

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James Ohlen hits back against critics, defends SWTOR's innovation

Star Wars: The Old Republic Game Director James Ohlen isn't surprised that the game's received the flak it has from a segment of reviews and fans. In a candid interview with Eurogamer, Ohlen addresses both the issues of being a "big target" for critics and the claims that SWTOR's lacking innovati...

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BioWare responds to The Old Republic performance issues

Many Star Wars: The Old Republic players have raised complaints on the official forums about the game's technical performance. A disconcertingly large number of users report poor framerates despite lowering the game's graphic settings or running the game on a high-end PC. BioWare, however, is n...

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SWTOR goes bug hunting with 1.0.2 and prognosticates PvP improvements

With the abundance of bugs and glitches in Star Wars: The Old Republic, fans are looking to James Ohlen's promise of weekly patches to shore up the faults. Yesterday we saw patch 1.0.2 go live with some -- but certainly not all -- of these fixes, as well as an increase in the PvP lockbox rewards ...

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BioWare's James Ohlen: Bug fixes coming weekly

Any new MMO, even big-budget behemoths like BioWare's Star Wars: The Old Republic, is often fraught with bugs and exploits that can keep the game from living up to its full potential. The Old Republic's game director, James Ohlen, recognizes this and has stopped by the official forums to let pl...

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Hyperspace Beacon: Sensing the future

I like making predictions. When it comes to Star Wars: The Old Republic, I've been spot on about several things, but I've missed the boat on some too. "Careful you must be when sensing the future, Anakin. The fear of loss is a path to the dark side," Yoda warned the young Jedi Knight in Revenge...

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