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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[New interview talks Warhammer Online and Wrath of Heroes synergy]]></title><link>http://massively.joystiq.com/2011/11/23/new-interview-talks-warhammer-online-and-wrath-of-heroes-synergy/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/23/new-interview-talks-warhammer-online-and-wrath-of-heroes-synergy/</guid><comments>http://massively.joystiq.com/2011/11/23/new-interview-talks-warhammer-online-and-wrath-of-heroes-synergy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/23/new-interview-talks-warhammer-online-and-wrath-of-heroes-synergy/"><img alt="Warhammer Online - Chaos hound" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/chaoshound.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online</em></a> fans can be forgiven if they took to scratching their heads in puzzlement as <a href="http://massively.joystiq.com/tag/bioware-mythic">BioWare-Mythic</a> announced the <a href="http://massively.joystiq.com/tag/wrath-of-heroes"><em>Wrath of Heroes</em></a> MOBA at last summer's <a href="http://massively.joystiq.com/tag/gamescom-2011">Gamescom</a> convention. After all, here was a new fantasy title that was brazen enough to borrow the IP and arguably the best gameplay mechanic (scenarios) from an existing MMO that's still alive and kicking.<br />
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The distinction between the two games is up for discussion in a new <em>Warhammer Online</em> interview at Stratics. "There is no direct link currently between your <em>WAR</em> and <em>WOH</em> characters. That being said, we plan on giving <em>WAR</em> subscribers benefits in <em>WOH</em>," explains producer James Casey. "We are also looking at other ways to connect them and have the benefits go both ways."<br />
<br />
The interview also touches on the next <em>WAR</em> update (currently slated for the PTS next month), as well as the fact that the devs are considering a level-cap increase on the game's endless trial offering.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/23/new-interview-talks-warhammer-online-and-wrath-of-heroes-synergy/">New interview talks Warhammer Online and Wrath of Heroes synergy</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 23 Nov 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/23/new-interview-talks-warhammer-online-and-wrath-of-heroes-synergy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20113142/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/23/new-interview-talks-warhammer-online-and-wrath-of-heroes-synergy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>bioware-mythic</category><category>ea</category><category>electronic-arts</category><category>endless-trial</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>interview</category><category>james-casey</category><category>moba</category><category>pvp</category><category>subscriber-benefits</category><category>war</category><category>warhammer</category><category>warhammer-online</category><category>wrath-of-heroes</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 23 Nov 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[Warhammer Online producer's letter mentions crafting additions]]></title><link>http://massively.joystiq.com/2011/03/02/warhammer-online-producers-letter-mentions-crafting-additions/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/02/warhammer-online-producers-letter-mentions-crafting-additions/</guid><comments>http://massively.joystiq.com/2011/03/02/warhammer-online-producers-letter-mentions-crafting-additions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://herald.warhammeronline.com/warherald/NewsOverview.war"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/preview.jpg" vspace="4" /></a></div>
While we here at Massively are swamped with <a href="http://massively.joystiq.com/tag/gdc-2011">GDC</a>-related news tidbits, life outside the annual conference does indeed go on. <a href="http://www.mythicentertainment.com/">BioWare-Mythic's</a> <a href="http://warhammeronline.com"><em>Warhammer Online</em></a> is one such title that keeps on keeping on, and the latest <a href="http://herald.warhammeronline.com/warherald/NewsOverview.war">producer's letter</a> is up on the game's official website for your perusal.<br />
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If you'd rather we peruse it for you, well, keep reading. Producer <a href="http://massively.joystiq.com/tag/james-casey">James Casey</a> has a fair bit to say, and he starts things off with a mention of the new communication initiative that is ongoing in the Developer's Corner section of the <a href="http://massively.joystiq.com/category/warhammer-online"><em>WAR</em></a> forums.<br />
<br />
Casey also touches on the upcoming tweaks to Grovod Caverns, a new live event called Sigmar Tide (currently scheduled for this summer), and a few proposed additions to crafting that are intended to "<em>introduce new mechanics and flesh out the offerings available</em>" for artisans throughout the realm.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/02/warhammer-online-producers-letter-mentions-crafting-additions/">Warhammer Online producer's letter mentions crafting additions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 Mar 2011 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/02/warhammer-online-producers-letter-mentions-crafting-additions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19865688/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/02/warhammer-online-producers-letter-mentions-crafting-additions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware-mythic</category><category>crafting</category><category>crafting-updates</category><category>ea</category><category>ea-mythic</category><category>Electronic-Arts</category><category>fantasy</category><category>grovod-caverns</category><category>james-casey</category><category>live-events</category><category>mythic</category><category>Mythic-Entertainment</category><category>producer-letter</category><category>sigmar-tide</category><category>war</category><category>warhammer</category><category>Warhammer-Online</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 02 Mar 2011 18:30:00 EST</pubDate></item><item><title><![CDATA[Warhammer Online producer's letter hints at major forthcoming features]]></title><link>http://massively.joystiq.com/2011/01/30/warhammer-online-producers-letter-hints-at-major-forthcoming-fe/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/30/warhammer-online-producers-letter-hints-at-major-forthcoming-fe/</guid><comments>http://massively.joystiq.com/2011/01/30/warhammer-online-producers-letter-hints-at-major-forthcoming-fe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1487"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/warhammeronlinelogogro.jpg" /></a></div>
The first <a href="http://warhammeronline.com"><em>Warhammer Online</em></a> producer's letter of 2011 is hot off the virtual presses, and <a href="http://www.mythicentertainment.com/">Bioware-Mythic's</a> RvR title has a few changes in store for the upcoming year. First and foremost, <a href="http://massively.joystiq.com/tag/carrie-gouskos">Carrie Gouskos</a> has given way to <a href="http://www.massively.com/tag/james-casey">James Casey</a> when it comes to authoring the producer's letter, and Casey states that Gouskos is "<em>still working on </em><a href="http://massively.joystiq.com/category/warhammer-online">WAR</a><em>, but is looking at a different aspect of the game. This new focus will be revealed in due time</em>."<br />
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As far as <em>WAR</em> itself, 2011 will see what Casey calls major features in each of its numbered patches. These features include the expansion of existing areas "<em>as well as new concepts to the </em>Warhammer Online<em> experience</em>." No concrete details are forthcoming as of yet, but Casey does hint at further reveals in upcoming producer's letters.<br />
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Finally, the letter takes a brief look at <em>WAR's</em> live events, upcoming account entitlements, and the ongoing issues with server population. Casey doesn't commit to any news on server merges but does state that "<em>we are actively discussing our plans for lower population servers</em>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/30/warhammer-online-producers-letter-hints-at-major-forthcoming-fe/">Warhammer Online producer's letter hints at major forthcoming features</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 30 Jan 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/30/warhammer-online-producers-letter-hints-at-major-forthcoming-fe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19820806/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/30/warhammer-online-producers-letter-hints-at-major-forthcoming-fe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware-mythic</category><category>carrie-gouskos</category><category>fantasy</category><category>james-casey</category><category>mythic</category><category>mythic-ea</category><category>Mythic-Entertainment</category><category>new-features</category><category>producers-letter</category><category>rvr</category><category>waaagh</category><category>war</category><category>Warhammer</category><category>Warhammer-Online</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 30 Jan 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[GameX 2009: 1.3.2 decision making, streaming client, and unlimited trials for Warhammer Online]]></title><link>http://massively.joystiq.com/2009/10/30/gamex-2009-1-3-2-decision-making-streaming-client-and-unlimit/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/30/gamex-2009-1-3-2-decision-making-streaming-client-and-unlimit/</guid><comments>http://massively.joystiq.com/2009/10/30/gamex-2009-1-3-2-decision-making-streaming-client-and-unlimit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div align="center"><a href="http://massively.joystiq.com/tag/gamex-2009"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/warboothgamex.jpg" /></a><br />
<div align="left">We saw the <em><a href="http://www.warhammeronline.com">Warhammer Online</a></em> booth at <a href="http://massively.joystiq.com/tag/gamex-2009">GameX</a>, and we wagggggghed ourselves right into a video interview with <a href="http://massively.joystiq.com/tag/james-casey">James Casey</a> and <a href="http://massively.joystiq.com/tag/matt-shaw">Matt Shaw</a> from <a href="http://massively.joystiq.com/tag/mythic-entertainment">Mythic Entertainment</a> that pulled no punches. We wanted to know what was going on behind the scenes with their decision making in <a href="http://massively.joystiq.com/2009/10/16/warhammer-online-drops-1-3-2-and-looks-straight-ahead/">patch 1.3.2</a>, shooting James and Matt the hard questions.<br /><br />Why were fortresses pulled from the endgame? Why choose 1.3.2 for performance fixes and not fix these things earlier? While we interrogated, Matt and James were also happy to tell us about the new stuff for <a href="http://massively.joystiq.com/tag/warhammer-online"><em>WAR</em></a>, including the new-user experience added in 1.3.2, the awesome unlimited trial that starts today, and the new streaming client option that trial users will receive.<br /><br />So for the answers to some burning <em>WAR</em> questions, jump with us after the break and check out our video interview!</div>
</div><p><a href="http://massively.joystiq.com/2009/10/30/gamex-2009-1-3-2-decision-making-streaming-client-and-unlimit/" rel="bookmark">Continue reading <em>GameX 2009: 1.3.2 decision making, streaming client, and unlimited trials for Warhammer Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/30/gamex-2009-1-3-2-decision-making-streaming-client-and-unlimit/">GameX 2009: 1.3.2 decision making, streaming client, and unlimited trials for Warhammer Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 30 Oct 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/30/gamex-2009-1-3-2-decision-making-streaming-client-and-unlimit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19217203/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/30/gamex-2009-1-3-2-decision-making-streaming-client-and-unlimit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.3.2</category><category>ea-mythic</category><category>fortresses</category><category>gamex</category><category>gamex-2009</category><category>james-casey</category><category>matt-shaw</category><category>mythic</category><category>mythic-entertainment</category><category>performance-fixes</category><category>streaming-client</category><category>unlimited-trial</category><category>war</category><category>warhammer</category><category>warhammer-online</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 30 Oct 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Warhammer Online immortalizing top players in stone]]></title><link>http://massively.joystiq.com/2008/12/07/warhammer-online-immortalizing-top-players-in-stone/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/07/warhammer-online-immortalizing-top-players-in-stone/</guid><comments>http://massively.joystiq.com/2008/12/07/warhammer-online-immortalizing-top-players-in-stone/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="massively.joystiq.com/category/warhammer-online"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/warstatuesat425.jpg" /></a><br />We play massively multiplayer online games for many reasons. For some it's the social aspects of MMO gaming that edge out your standard console multiplayer experience, while others like to explore, collect, or otherwise rack up achievements. Achiever-types have had things to like about <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> through its <a href="http://massively.joystiq.com/tag/tome-of-knowledge ">Tome of Knowledge</a> which stands as a personal record of what you've done in the game, but <a href="http://massively.joystiq.com/tag/mythic-entertainment">Mythic Entertainment</a> is implementing a way to immortalize your deeds in stone. Well, as literally as possible within a game. December's patch 1.1 will add a third dimension to the game's leaderboard system, where the top ten players will see statues of their avatars in <em>WAR</em>'s cities, adorned with their names. <br /><br /><a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online</em></a>'s Content Design Lead, James Casey, has written a developer blog about the concept as well as the blood, sweat, and tears committed to the project behind-the-scenes. Despite the fact you'd envision statues in a game as being -- by definition -- unchanging, <em>WAR</em>'s statues will be a dynamic aspect of the game experience. Just because you've got that esteemed status right now doesn't mean someone else isn't going to topple you from that pedestal later on. Have a look at <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=494">Casey's "Player Statues" dev diary</a> for more about how the best of the best will be able to see their achievements set in stone.<hr />
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            <td><em>Did you enjoy this? Make sure to check out our <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer</em></a> guides: <a href="http://massively.joystiq.com/2008/09/18/massivelys-warhammer-online-character-creation-guide/">Massively's Character Creation Guide</a> and our <a href="http://massively.joystiq.com/2008/09/09/a-world-of-warcraft-players-guide-to-warhammer-online/">WoW Player's Guide to Warhammer</a>. Plus, don't miss any of our ongoing coverage as <a href="http://massively.joystiq.com/massively-goes-to-war">Massively goes to WAR</a>!</em> </td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/07/warhammer-online-immortalizing-top-players-in-stone/">Warhammer Online immortalizing top players in stone</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 07 Dec 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://herald.warhammeronline.com/warherald/NewsArticle.war?id=494>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/07/warhammer-online-immortalizing-top-players-in-stone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1393645/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/07/warhammer-online-immortalizing-top-players-in-stone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>achievements</category><category>achiever</category><category>dev-blog</category><category>fantasy</category><category>james-casey</category><category>mythic</category><category>mythic-entertainment</category><category>tome-of-knowledge</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 07 Dec 2008 12:00:00 EST</pubDate></item></channel></rss>
