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Posts tagged james-casey

Warhammer Online: Wrath of Heroes is shutting down next month

Mythic's experiment in turning Warhammer Online into a microtransaction-flush MOBA has failed. The studio announced that Wrath of Heroes will be closing on March 29th. Wrath of Heroes went into open beta in late 2011 and never officially released. Producer James Casey wraps things up with a fe...

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Four years of WAR: An interview with Mythic's James Casey

To celebrate Warhammer Online's fourth anniversary this week, we got in touch with EA Mythic Producer James Casey to talk about the past, present, and future of WAAAGH! Massively: Four years is a sizable length of time in any MMO's life. How does it feel to hit that mark? James Casey: It fe...

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New interview talks Warhammer Online and Wrath of Heroes synergy

Warhammer Online fans can be forgiven if they took to scratching their heads in puzzlement as BioWare-Mythic announced the Wrath of Heroes MOBA at last summer's Gamescom convention. After all, here was a new fantasy title that was brazen enough to borrow the IP and arguably the best gameplay mech...

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Warhammer Online producer's letter mentions crafting additions

While we here at Massively are swamped with GDC-related news tidbits, life outside the annual conference does indeed go on. BioWare-Mythic's Warhammer Online is one such title that keeps on keeping on, and the latest producer's letter is up on the game's official website for your perusal. If y...

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Warhammer Online producer's letter hints at major forthcoming features

The first Warhammer Online producer's letter of 2011 is hot off the virtual presses, and Bioware-Mythic's RvR title has a few changes in store for the upcoming year. First and foremost, Carrie Gouskos has given way to James Casey when it comes to authoring the producer's letter, and Casey states th...

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GameX 2009: 1.3.2 decision making, streaming client, and unlimited trials for Warhammer Online

We saw the Warhammer Online booth at GameX, and we wagggggghed ourselves right into a video interview with James Casey and Matt Shaw from Mythic Entertainment that pulled no punches. We wanted to know what was going on behind the scenes with their decision making in patch 1.3.2, shooting James and...

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Warhammer Online immortalizing top players in stone

We play massively multiplayer online games for many reasons. For some it's the social aspects of MMO gaming that edge out your standard console multiplayer experience, while others like to explore, collect, or otherwise rack up achievements. Achiever-types have had things to like about Warhammer On...

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