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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Cryptic Studios clarifies microtransactions in Star Trek Online]]></title><link>http://massively.joystiq.com/2009/07/20/cryptic-studios-clarifies-microtransactions-in-star-trek-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/20/cryptic-studios-clarifies-microtransactions-in-star-trek-online/</guid><comments>http://massively.joystiq.com/2009/07/20/cryptic-studios-clarifies-microtransactions-in-star-trek-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><a href="http://massively.joystiq.com/category/star-trek-online"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/stoshootoutat580.jpg" /></a><br />We noticed quite a stir in our last post about microtransactions in an upcoming <a href="http://massively.joystiq.com/tag/cryptic-studios">Cryptic Studios</a> game. The <a href="http://massively.joystiq.com/2009/07/16/champions-online-explains-microtransactions-high-level-unity-mi/">post in question</a> was about <a href="http://www.champions-online.com"><em>Champions Online</em></a>, which explained how Cryptic plans to keep the microtransaction system balanced. Quite a number of commenters at Massively expressed the view that the game should either be subscription or microtransaction-based, one or the other, and not a hybrid of the two. <br /><br />That debate isn't confined to Cryptic's superhero MMO, however. The company's approach to microtransactions with <a href="http://massively.joystiq.com/category/champions-online"><em>Champions Online</em></a> will be applied to <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a> as well, according to a recent forum post by Jackalope (<a href="http://massively.joystiq.com/tag/jack-emmert">Jack Emmert</a>) from the Cryptic Studios dev team.<p><a href="http://massively.joystiq.com/2009/07/20/cryptic-studios-clarifies-microtransactions-in-star-trek-online/" rel="bookmark">Continue reading <em>Cryptic Studios clarifies microtransactions in Star Trek Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/20/cryptic-studios-clarifies-microtransactions-in-star-trek-online/">Cryptic Studios clarifies microtransactions in Star Trek Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 Jul 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.startrekonline.com/showthread.php?t=23174>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/20/cryptic-studios-clarifies-microtransactions-in-star-trek-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19103824/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/20/cryptic-studios-clarifies-microtransactions-in-star-trek-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bill-roper</category><category>business-models</category><category>champions-online</category><category>cryptic-studios</category><category>forums</category><category>game-mechanics</category><category>jack-emmert</category><category>jackalope</category><category>microtransactions</category><category>mmo-industry</category><category>new-titles</category><category>sci-fi</category><category>star-trek-online</category><category>state-of-the-game</category><category>sto</category><category>super-hero</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 20 Jul 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Jack Emmert named as GenCon industry guest of honor]]></title><link>http://massively.joystiq.com/2008/06/24/jack-emmert-named-as-gencon-industry-guest-of-honor/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/24/jack-emmert-named-as-gencon-industry-guest-of-honor/</guid><comments>http://massively.joystiq.com/2008/06/24/jack-emmert-named-as-gencon-industry-guest-of-honor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a></p><a href="http://www.champions-online.com"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/jackemmert.jpg" alt="" /></a>Jack '<strike>Statesman</strike> Jackalope' Emmert is to be one of the Industry Guests of Honor at <a href="http://www.gencon.com/2008/indy/">GenCon</a>, to be held Aug. 14-17 in Indianapolis. Best known for his work on <a href="http://www.coh.com"><em>City of Heroes</em></a>, in which he took over from original lead designer Rick Dakan, Jack is now the chief creative officer in the Cryptic team working on <a href="http://www.champions-online.com"><em>Champions Online</em></a>.<br /><br />Jack Emmert is definitely qualified to speak about iterative game design, as the <a href="http://massively.joystiq.com/tag/city-of-heroes"><em>City of Heroes</em></a> design process featured no small number of clinkers that were identified as such by the player base, despite looking good at the design stage. Jack's self-deprecatingly frank about his early mistakes, and explains how he's learned from them: '<em>We assumed a player would get the mission, go into the instance, realize that he was facing a "boss," leave the mission, find a friend, and then tackle the "boss" together. <a href="http://www.champions-online.com/dev_blog/soloing_in_champions_online">I was pretty darn na&iuml;ve back then</a></em>.' Jack's willingness to engage with the player base had the unfortunate secondary effect of giving dissatisfied players an articulate target for their frustration. Even now, Jack is still remembered in some quarters as a sort of uber-bogeyman armed with a colossal nerf bat.<p><a href="http://massively.joystiq.com/2008/06/24/jack-emmert-named-as-gencon-industry-guest-of-honor/" rel="bookmark">Continue reading <em>Jack Emmert named as GenCon industry guest of honor</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/24/jack-emmert-named-as-gencon-industry-guest-of-honor/">Jack Emmert named as GenCon industry guest of honor</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Jun 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.champions-online.com/node/85>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/24/jack-emmert-named-as-gencon-industry-guest-of-honor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1232493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/24/jack-emmert-named-as-gencon-industry-guest-of-honor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>champions-online</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cryptic</category><category>gencon</category><category>gencon-2008</category><category>jack-emmert</category><category>jackalope</category><category>statesman</category><dc:creator><![CDATA[Adrian Bott]]></dc:creator><pubDate>Tue, 24 Jun 2008 17:00:00 EST</pubDate></item></channel></rss>
