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Posts tagged itemization

Tree of Savior delays closed beta, talks classes

Classes are the hot topic for this week's Tree of Savior community Q&A, with many of the questions concerning the different roles that players will assume in the upcoming title. The Q&A was coy on a few specifics, such as which class only has five skills, but was more open on other...

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Tree of Savior Q&A 10 talks item customization and more

Korean publisher Hangame has yet to announce whether or not Tree of Savior will be localized for the Western market, but developer Hakkyu Kim continues to post lengthy blog updates in English. So that's something. Q&A #10 is now live, and it details everything from item grades and set...

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Diablo III's 2.0.4 patch makes resplendent treasure feel more resplendent

Blizzard has patched Diablo III to version 2.0.4 in the Americas. There are a decent number of class tweaks in the patch as well as an adjustment to the drop of unique legendary crafting materials. They've been "significantly increased," if you're wondering. There are a few itemization changes,...

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The Summoner's Guidebook: League of Legends isn't just one gametype

After last week's edition of the Summoner's Guidebook, I realized that one of the things I sort of take for granted is the advantage of taking many of LoL's different gametypes into account when I value a particular item. For instance, last week we talked a lot about Rabadon's Deathcap, but it (and...

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Not So Massively: Release all the MOBA heroes!

It's been a huge week for MOBAs, with several new characters being released and one game closing its doors for good. League of Legends finally revamped underused champion Karma and released new character Zac, a strange green blob who drops parts of himself all over the battlefield and can even...

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Diablo III plans itemization changes

Because Diablo III is such a loot-centric game, players pay attention when the developers start talking about making significant itemization changes in the upcoming months. The first part of Blizzard's future itemization philosophy is to more strongly equate rarity with power. Legendary items...

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LOTRO's Update 10 revamps loot systems and gear set bonuses

Lord of the Rings Online is getting some pretty major itemization updates with Update 10. Specifically, the patch will be affecting the loot in scaling instances and the way set bonuses work. Bosses in three- and six-player spaces will have a chance to drop equipment, and raids will have...

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WildStar Wednesday discusses the importance of items

WildStar's developer dispatches all have a theme: "Play the way you enjoy playing." That's borne out in the latest installment of WildStar Wednesday, in which Economy team leader Jeremy Wood discusses the ins and outs of the game's reward system. Wood explains that his team is responsible for...

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The Summoner's Guidebook: Balancing League of Legends' offense and defense items

Last week, we talked specifically about building League of Legends' attack damage champions and the multiplicative effects the various bonuses have on these heroes. Building attack items is fairly cut and dried. The good attack damage items (IE, BT, PD, LW) are common to most pure AD builds, and...

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The Summoner's Guidebook: Items and runes for League of Legends' attack damage champions

Attack damage is a universal thing for most League of Legends champions to build. Even characters that do not normally build AD are commonly played as AD in "joke builds." AD champions also have some of the widest variety of items available. There are a fair number of caster and tank items and a...

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