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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Patch 10.6 for Planet Calypso brings item enhancements and a new critter]]></title><link>http://massively.joystiq.com/2009/12/22/patch-10-6-for-planet-calypso-brings-item-enhancements-and-a-new/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/22/patch-10-6-for-planet-calypso-brings-item-enhancements-and-a-new/</guid><comments>http://massively.joystiq.com/2009/12/22/patch-10-6-for-planet-calypso-brings-item-enhancements-and-a-new/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/entropia-universe/" rel="tag">Entropia Universe</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><div align="center"><a href="http://www.planetcalypso.com/news/pages/2009/12/17/7030/index.xml"><img vspace="4" hspace="4" border="1" alt=""  src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/calypso106patch.jpg" /></a><br />
<div align="left">The hybrid virtual world / MMORPG <a href="http://www.planetcalypso.com"><em>Planet Calypso</em></a> has recently leveled up to <a href="http://www.planetcalypso.com/news/pages/2009/12/17/7030/index.xml">version 10.6</a> and has introduced the brand new system of item enhancement to the game as well as the winner of a community contest.<br /><br />Item enhancement is very much like it sounds -- a way to upgrade and customize your weapons and armors -- but it works more like an item leveling system than a crafting component.  As players use items, they will now rank up into tiers.  Tiers upgrade the item itself, but they also unlock spaces on the weapon called sockets.  Players can add connectors onto the sockets to further customize the item's statistics, but be careful!  Connectors can break during the use of an item, but they can be stacked to minimize damage.<br /><br />Also, the large <a href="http://www.entropiaforum.com/forums/bestiary/174374-proteron.html">Proteron</a> has made an appearance on the planet!  The creature is the result of the community <a href="http://www.planetcalypso.com/news/pages/2009/09/01/4737/index.xml">"Create-A-Critter" contest</a>, so congratulations are in order for Apsara Sofia Rozenkreutz!  Congratulations!<br /><br />For all of the <a href="http://www.planetcalypso.com/news/pages/2009/12/17/7030/index.xml">patch note goodness</a>, check it out on the main site. </div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/22/patch-10-6-for-planet-calypso-brings-item-enhancements-and-a-new/">Patch 10.6 for Planet Calypso brings item enhancements and a new critter</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Dec 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.planetcalypso.com/news/pages/2009/12/17/7030/index.xml>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/22/patch-10-6-for-planet-calypso-brings-item-enhancements-and-a-new/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19291004/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/22/patch-10-6-for-planet-calypso-brings-item-enhancements-and-a-new/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cash-economy</category><category>contest</category><category>contest-winner</category><category>create-a-critter</category><category>entropia-universe</category><category>item-enhancement</category><category>planet-calypso</category><category>proteron</category><category>virtual-world</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 22 Dec 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[Massively's hands-on with Final Fantasy XI's April version update]]></title><link>http://massively.joystiq.com/2009/05/04/massivelys-hands-on-with-final-fantasy-xis-april-version-updat/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/04/massivelys-hands-on-with-final-fantasy-xis-april-version-updat/</guid><comments>http://massively.joystiq.com/2009/05/04/massivelys-hands-on-with-final-fantasy-xis-april-version-updat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a></p><div style="text-align: center;"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/danger580.png" /><br /></div>
Prophecy, valor, campaign, and item augmentation, oh my! This latest version update was packed with goodies for the <a href="http://www.playonline.com"><span style="font-style: italic;">Final Fantasy XI</span></a> player base, making sure that something for everyone was included in the game. I recently got the chance to sit down with the <a href="http://massively.joystiq.com/category/final-fantasy-xi"><span style="font-style: italic;">Final Fantasy XI</span></a> team and play through some of the content, experiencing what their newest mini-expansion, <a href="http://www.playonline.com/ff11us/addon/"><span style="font-style: italic;">A Crystalline Prophecy</span></a>, had to add to the game.<br /><br />Past that, I also had the chance to see the <a href="http://massively.joystiq.com/2009/02/28/future-final-fantasy-xi-update-to-expand-fields-of-valor-moblin/">new Fields of Valor</a> areas in action, aid the Mithras in defending Windurst from the beastmen during <a href="http://wiki.ffxiclopedia.org/wiki/Crystal_War">the Crystal War</a>, and experience some of the hard tasks in <a href="http://massively.joystiq.com/2009/03/23/final-fantasy-xis-april-version-update-to-include-a-mog-house-f/">the campaign missions</a> first hand.<br /><br />So does the April update get a thumbs up? Is<span style="font-style: italic;"> <a href="http://massively.joystiq.com/tag/a-crystalline-prophecy">Crystalline Prophecy</a></span> worth the ten bucks? Those questions and more will be answered within.<p><a href="http://massively.joystiq.com/2009/05/04/massivelys-hands-on-with-final-fantasy-xis-april-version-updat/" rel="bookmark">Continue reading <em>Massively's hands-on with Final Fantasy XI's April version update</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/04/massivelys-hands-on-with-final-fantasy-xis-april-version-updat/">Massively's hands-on with Final Fantasy XI's April version update</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 04 May 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/05/04/massivelys-hands-on-with-final-fantasy-xis-april-version-updat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1532263/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/04/massivelys-hands-on-with-final-fantasy-xis-april-version-updat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-crystalline-prophecy</category><category>april-version-update</category><category>battles</category><category>crystalline-prophecy</category><category>expansion</category><category>featured</category><category>ffxi</category><category>fields-of-valor</category><category>final-fantasy-xi</category><category>item-enhancement</category><category>joystiqfeatures</category><category>masato-kato</category><category>mini-expansion</category><category>missions</category><category>notorious-monsters</category><category>playonline</category><category>quests</category><category>rewards</category><category>rise-of-the-zilart</category><category>square-enix</category><category>storyline</category><category>version-update</category><category>virtual-expansion</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Mon, 04 May 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Programmer Jason Weimann discusses his work on Vanguard]]></title><link>http://massively.joystiq.com/2009/01/29/programmer-jason-weimann-discusses-his-work-on-vanguard/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/29/programmer-jason-weimann-discusses-his-work-on-vanguard/</guid><comments>http://massively.joystiq.com/2009/01/29/programmer-jason-weimann-discusses-his-work-on-vanguard/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a></p><a href="http://www.allakhazam.com/story.html?story=16743"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/vanguardjasonweimann_225px.jpg"  alt="" /></a>Further to their chat <a href="http://massively.joystiq.com/2009/01/20/vanguard-to-get-expansion-sized-serving-of-free-content-in-comin/">with Lead Designer Salim "Silius" Grant last week</a>, Allakhazam has posted an interview with another <em><a href="http://vanguard.station.sony.com">Vanguard</a> </em>staffer. <a href="http://www.allakhazam.com/story.html?story=16743">This time it's Jason "Ikik" Weimann</a>, a programmer that joined the team in April of 2007, long after what we'll tactfully refer to as a very unfortunate launch period. Fans of <em>Vanguard</em> will happily tell you how much better things are nowadays, and Weimann has had a part to play in these improvements, both in things that the players can see, and in behind-the-scenes refinements that have helped other members of the development team in performing their roles.<br /><br />One of Weimann's most noticeable contributions to the game is the current iteration of the riftway teleportation system, which he had found to be unsatisfactory before he flew in and tidied things up. Some of the things he's working on right now were in fact mentioned by Salim Grant in his interview, such as the alternate advancement and item enhancement systems <a href="http://massively.joystiq.com/2009/01/20/vanguard-to-get-expansion-sized-serving-of-free-content-in-comin/">that will go live in the coming months</a>. His dream project for <a href="http://massively.joystiq.com/category/vanguard"><em>Vanguard</em></a> would be a little different though; he'd love to design and code a brand new class for the game. May we put in a request for some kind of pirate/ninja/zombie combination? No? Why not?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/29/programmer-jason-weimann-discusses-his-work-on-vanguard/">Programmer Jason Weimann discusses his work on Vanguard</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Jan 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.allakhazam.com/story.html?story=16743>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/29/programmer-jason-weimann-discusses-his-work-on-vanguard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1443069/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/29/programmer-jason-weimann-discusses-his-work-on-vanguard/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aa</category><category>alternate-advancement</category><category>alternate-advancement-system</category><category>ikik</category><category>interview</category><category>item-enhancement</category><category>item-enhancement-system</category><category>jason-weimann</category><category>programmer</category><category>riftway</category><category>riftway-teleportation-system</category><category>salim-grant</category><category>silius</category><category>soe</category><category>sony-online-entertainment</category><category>teleportation</category><category>vanguard</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Thu, 29 Jan 2009 10:00:00 EST</pubDate></item></channel></rss>
