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Posts tagged issue-8

The Secret World explains details on the new Augment system

There's already a lot of flexibility for players in The Secret World's ability system, but there's room for more customization. Sure, you've got your eight active and eight passive abilities, but what if you could have eight more slots to customize your behavior? That's the core idea behind the new...

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Chaos Theory: Exciting times in The Secret World

Do you feel it? That electric buzzing in the air of The Secret World (not to be confused with the sounds of buzzing heard by the bee-blessed)? I don't know about you, but I sure can. It's a very exciting time to be a fan of this Lovecraftian-horror-conspiracy-flavored game. Why, you ask? I am more...

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September producer's letter announces return of the Cat God to The Secret World

At the close of every month, Joel Bylos pens a producer's letter to all The Secret World fans reviewing the activities of the previous four weeks and outlining what's still to come. For September, Bylos updated players on the progress of both Issue #8 (scenarios are being balanced for solo, duo,...

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Chaos Theory: The Filth is on! A guide to starting TSW's long-term event

Hot diggity dog -- it's finally here! Ever since we learned the title of A Dream to Kill last May, we've known that Issue #7 was going to to go out with a black-pulsing-slithery-tentacled bang. And The Secret World fans have been waiting with bated breath for the game's first first mega multi-month...

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Chaos Theory: Increasing The Secret World's replayability with Issue #8

I've said it before, and I'll say it again: The Secret World just keeps getting better and better. While the horror-themed conspiracy game is obvious not perfect (heaven help the rest of the MMOverse if it were!), it is definitely traveling steadfastly along that long, dusty road of improvement....

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The Secret World Game Director's letter dishes more details on Issues 7 & 8

We already knew that Issue #7 would bring The Secret World a spy-like experience. And now, thanks to the Game Director's letter for May, we also have the title, snazzy cover art, and a glimpse at the climactic ending. We even get an expected time-frame for release; while an exact date is not given,...

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