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Posts tagged issue-20

PAX East 2011: Shipping up to Boston with City of Heroes

It's only fitting that PAX East 2011 would see another panel for City of Heroes, as last year's convention was the first time the team from Paragon Studios had been to the east coast. While this year's panel didn't see the many announcements and surprising new reveals of last year, it's good to s...

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City of Heroes offers an Issue 20 overview and development journal

PAX East is just around the corner, and it marks the second east coast appearance of the Paragon Studios team. Last year the developers had an upcoming expansion to preview, but this year nevertheless promises to still have plenty of revelations for the City of Heroes fans, starting with the new ...

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Lambda Sector trial on deck for preview in City of Heroes

So you've got a newly animal-themed hero from last week's Animal Pack launch in City of Heroes and you're just not sure what to do with him. Well, there's good news -- the developers at Paragon Studios will be hosting another preview event for an Issue 20 trial on the test realm. The last preview...

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City of Heroes offering a sneak peek of Issue 20 content

The team at Paragon Studios is talking a pretty big game for Issue 20 of City of Heroes. We've already seen a preview of one of the major additions of content, which will also herald several new features to the game, including an auto-team queueing function. Not sure how it will be implemented? The...

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Adjust your behavior in City of Heroes

The war between Primal Earth and Praetoria continues in City of Heroes, and the battlefields are expanding. Emperor Cole's Praetorians struck the first blow, but the residents of Primal Earth are fighting back, starting with the Behavioral Adjustment Facility in the Imperial City. That's the site o...

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City of Heroes talks about the Animal Pack and endgame accessibility

Yesterday saw the announcement of the newest add-on pack for City of Heroes, but that's hardly the only news to come out for the game this week. A new developer diary has been released which details the creation of the Animal Pack -- what elements are in the pack, what elements were left out, and w...

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The road ahead for City of Heroes: Our interview with Melissa Bianco

Last year was undeniably a pretty good year for City of Heroes -- it boasted a six-year anniversary, a new expansion, and a newly improved graphical engine to make the game that much more attractive. This year... well, it's still up in the air, but it's still kicking off with a brand-new competitor...

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A Mild-Mannered Reporter: The wish list

In just a few weeks, it will be the most wonderful time of the year, a time for giving presents to the most important person you can think of. Yes, that's right, my birthday is quickly approaching, and that puts me in a mind to ask for things that I want. Also there was some other gift-related holi...

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A Mild-Mannered Reporter: 2010's roguish review

I joked once, long ago, that I should never answer WRUP truthfully, because it will invariably result in a total lack of doing what I announced. Lo and behold, I had the time to play through a single Mission Architect mission amidst an intensely obnoxious virus (just at that level where you're sick...

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Issues 20 and Incarnates previewed for City of Heroes

If you were one of the lucky fans at the recent City of Heroes meet-and-greet, you were treated to a wealth of information from Paragon Studios about the future of the game. If you weren't, however, you still get a fair slice of luck with today's reveal on the official site about the Incarnate syst...

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