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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Double experience and account reactivation weekend coming to City of Heroes]]></title><link>http://massively.joystiq.com/2009/09/30/double-experience-and-account-reactivation-weekend-coming-to-cit/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/30/double-experience-and-account-reactivation-weekend-coming-to-cit/</guid><comments>http://massively.joystiq.com/2009/09/30/double-experience-and-account-reactivation-weekend-coming-to-cit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.cityofheroes.com/news/news_archive/double_xp_weekend_and_account.html"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/cohpowercolor.jpg" alt="" /></a><br /></div>
It's a whole new <a href="http://www.imdb.com/title/tt0834303/quotes">spectrum of experience, like a rainbow</a>! Sorry, we felt the need to say that somewhere in this short article. But to celebrate the release of <a href="http://massively.joystiq.com/tag/issue-16">Issue 16: Power Spectrum</a> to <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>, all accounts are being reactivated and all heroes and villains will be netting themselves double experience this weekend. Plus, if you were a little short on spending money, influence/infamy is doubled this weekend as well.<br /><br />So, if you were a <em><a href="http://massively.joystiq.com/category/city-of-heroes">City of Heroes</a>/<a href="http://massively.joystiq.com/category/city-of-villains">Villains</a></em> subscriber in the past, this weekend is your chance to re-download the game and check out the cool new additions like <a href="http://massively.joystiq.com/2009/09/06/city-of-heroes-announces-guest-author-program-for-mission-archit/">Architect</a> and Power Spectrum. Customizable power colors! Finally!<br /><br />The "weekend" begins next Thursday (October 8th) at 12 PM ET (9 AM PT) and will continue until 3 AM ET on Monday (Midnight on Sunday, if you're of the Pacific Time persuasion.)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/30/double-experience-and-account-reactivation-weekend-coming-to-cit/">Double experience and account reactivation weekend coming to City of Heroes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 30 Sep 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/news/news_archive/double_xp_weekend_and_account.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/30/double-experience-and-account-reactivation-weekend-coming-to-cit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19179726/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/30/double-experience-and-account-reactivation-weekend-coming-to-cit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>architect</category><category>city-of-heroes</category><category>city-of-villains</category><category>city-of-x</category><category>coh</category><category>cov</category><category>cox</category><category>issue-16</category><category>ncsoft</category><category>paragon-studios</category><category>power-spectrum</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Wed, 30 Sep 2009 15:30:00 EST</pubDate></item><item><title><![CDATA[City of Heroes opens Issue 16: Power Spectrum]]></title><link>http://massively.joystiq.com/2009/09/16/city-of-heroes-opens-issue-16-power-spectrum/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/16/city-of-heroes-opens-issue-16-power-spectrum/</guid><comments>http://massively.joystiq.com/2009/09/16/city-of-heroes-opens-issue-16-power-spectrum/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/tan-cox-difficulty-scaling.jpg" /><br />
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<p><a href="http://massively.com/tag/ncsoft">NCsoft </a>has deployed <a href="http://www.cityofheroes.com/news/game_updates/issue_16/issue_16_overview.html">Issue 16</a> for <a href="http://cityofheroes.com/"><em>City of Heroes/Villains</em></a>, bringing in a bunch of delicious new options for Paragon City's finest (and the Rogue Islands' worst). Powerset proliferation is ongoing, bringing formerly barred powersets to archetypes that were previously denied them.</p>
<p>This issue brings a particularly pleasing improvement: Being able to jump from one part of the character creator to another, without having to complete it all in a fixed-order. That's a huge help for players looking to refine their look and character-concept during design.</p>
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</div><p><a href="http://massively.joystiq.com/2009/09/16/city-of-heroes-opens-issue-16-power-spectrum/" rel="bookmark">Continue reading <em>City of Heroes opens Issue 16: Power Spectrum</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/16/city-of-heroes-opens-issue-16-power-spectrum/">City of Heroes opens Issue 16: Power Spectrum</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Sep 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/news/game_updates/issue_16/issue_16_overview.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/16/city-of-heroes-opens-issue-16-power-spectrum/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19163251/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/16/city-of-heroes-opens-issue-16-power-spectrum/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-villains</category><category>cox</category><category>issue-16</category><category>ncsoft</category><category>paragon-studios</category><category>powerset-proliferation</category><category>respec</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Wed, 16 Sep 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[City of Heroes Issue 16 now in open beta]]></title><link>http://massively.joystiq.com/2009/08/27/city-of-heroes-issue-16-now-in-open-beta/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/27/city-of-heroes-issue-16-now-in-open-beta/</guid><comments>http://massively.joystiq.com/2009/08/27/city-of-heroes-issue-16-now-in-open-beta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://massively.joystiq.com/category/city-of-heroes"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/imagepowerspectrumblueat580.jpg" /></a><br />We've been writing about the <a href="http://massively.joystiq.com/2009/07/26/sdcc-09-city-of-heroes-devs-on-the-future-of-player-created-con/">new level of customization</a> coming to <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> with <a href="http://massively.joystiq.com/tag/power-spectrum">Issue 16</a>, but the time has come to jump in and check out the next content update for yourself. <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a> announced that Issue 16 "<a href="http://www.cityofheroes.com/news/game_updates/issue_16/issue_16_overview.html"><em>Power Spectrum</em></a>" is <a href="http://www.cityofheroes.com/news/news_archive/issue_16_enters_open_beta.html">now in open beta</a>. <br /><br />If you're interested in checking out the ways you'll be able to extend that signature <a href="http://massively.joystiq.com/category/city-of-heroes"><em>City of Heroes</em></a> depth of avatar customization to your powers as well, see NCsoft's instructions on <a href="http://boards.cityofheroes.com/announcement.php?f=576">how to get into The Training Room</a> (the <em>City of Heroes</em> test server) and you'll be tweaking the look of your Electric Armor and Psionic Assaults in no time.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/27/city-of-heroes-issue-16-now-in-open-beta/">City of Heroes Issue 16 now in open beta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 27 Aug 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/news/news_archive/issue_16_enters_open_beta.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/27/city-of-heroes-issue-16-now-in-open-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19143092/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/27/city-of-heroes-issue-16-now-in-open-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>betas</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>issue-16</category><category>ncsoft</category><category>open-beta</category><category>power-spectrum</category><category>super-hero</category><category>superhero</category><category>test-server</category><category>the-training-room</category><category>training-room</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 27 Aug 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[SDCC 09: City of Heroes devs on the future of player-created content]]></title><link>http://massively.joystiq.com/2009/07/26/sdcc-09-city-of-heroes-devs-on-the-future-of-player-created-con/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/26/sdcc-09-city-of-heroes-devs-on-the-future-of-player-created-con/</guid><comments>http://massively.joystiq.com/2009/07/26/sdcc-09-city-of-heroes-devs-on-the-future-of-player-created-con/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><a href="http://massively.joystiq.com/category/city-of-heroes"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/sdccissue16previewimageat580.jpg" /></a><br />This week marked the annual pilgrimage to <a href="http://www.comic-con.org/">Comic-Con International</a> in San Diego for the comics and gaming faithful, and a number of superhero MMO developers were there as well to whip the fanboys (and girls) into a frenzy. When you think about it, comic conventions are as big for superhero games as other <a href="http://massively.joystiq.com/tag/e3-2009">events like E3</a> and <a href="http://massively.joystiq.com/tag/pax">PAX</a>. Massively was on the ground at SDCC this year and among the games we took a look at was, not surprisingly, <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>. <br /><br />We caught up with <a href="http://massively.joystiq.com/category/city-of-heroes"><em>City of Heroes</em></a> game designers <a href="http://massively.joystiq.com/tag/joe-morrissey">Joe Morrissey</a> and <a href="http://massively.joystiq.com/tag/matt-miller">Matt "Positron" Miller</a> who shared with us a bit about how things have changed in the game in recent months, and gave us some info about the content and features on the way in <a href="http://www.cityofheroes.com/news/game_updates/issue_16/issue_16_overview.html"><em>Issue 16: Power Spectrum</em></a>.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/sdcc09-city-of-heroes/">SDCC09: City of Heroes</a></strong></p><a href="http://massively.joystiq.com/photos/sdcc09-city-of-heroes/#2163315"><img src="http://www.blogcdn.com/www.massively.com/media/2009/07/img_5196_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/sdcc09-city-of-heroes/#2163287"><img src="http://www.blogcdn.com/www.massively.com/media/2009/07/img_5193_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/sdcc09-city-of-heroes/#2163314"><img src="http://www.blogcdn.com/www.massively.com/media/2009/07/img_5197_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/sdcc09-city-of-heroes/#2163304"><img src="http://www.blogcdn.com/www.massively.com/media/2009/07/img_5195_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/sdcc09-city-of-heroes/#2163316"><img src="http://www.blogcdn.com/www.massively.com/media/2009/07/img_5198_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2009/07/26/sdcc-09-city-of-heroes-devs-on-the-future-of-player-created-con/" rel="bookmark">Continue reading <em>SDCC 09: City of Heroes devs on the future of player-created content</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/26/sdcc-09-city-of-heroes-devs-on-the-future-of-player-created-con/">SDCC 09: City of Heroes devs on the future of player-created content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 26 Jul 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/07/26/sdcc-09-city-of-heroes-devs-on-the-future-of-player-created-con/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19108880/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/26/sdcc-09-city-of-heroes-devs-on-the-future-of-player-created-con/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>comic-con</category><category>comic-con-2009</category><category>customization</category><category>issue-16</category><category>joe-morrissey</category><category>matt-miller</category><category>mission-architect</category><category>nc-norcal</category><category>paragon-studios</category><category>positron</category><category>power-customization</category><category>power-spectrum</category><category>sdcc-09</category><category>superheroes</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 26 Jul 2009 16:00:00 EST</pubDate></item></channel></rss>
