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Posts tagged issue-14

A Mild-Mannered Reporter: Architectural concerns

The big news for City of Heroes over the past week (at least at the time of writing) was the rather borked Mission Architect fix that went live. Well-intentioned, sure, but still borked beyond all comprehension. There's nothing like losing out on experience gained because of rescuing hostages to ma...

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Rampant farming forces Paragon Studios to remove City of Heroes badges

When City of Heroes brought us Issue 14, they also brought something rather unique to the MMO space with the Mission Architect -- the ability for players to create their own mission scenarios and share them with other players. Unfortunately, when many games offer achievements of some sort, there ar...

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City of Heroes player created content surpasses dev's in 24 hours

It seems as though Paragon Studios have hit content gold with their Issue 14 free update and its Mission Architect system. In the short span of just one day, the City of Heroes community has made more content for the game than has been built during the entirety of the game's life. And even though ...

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Massively Speaking Podcast Episode 49

Massively Speaking Episode 49 returns this week with more news of the wider MMO world. Shawn is joined by Kyle Horner once again as we discuss everything from Runes of Magic to the City of Heroes Mission Architect. Kyle also gives us a good dose of his impressions of DDO in his weekly column, The Di...

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Paragon City streets unusually quiet as meta-humans flock to Architect Entertainment

So far, it seems, NCsoft's City of Heroes/Villains Issue 14 Mission Architect feature has been a cracking success. The zones containing Architect Enterprises have been stuffed to overflowing with users learning the system, creating missions and trying missions out. The Mission Architect system isn'...

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City of Heroes shows off Issue 14 Architect in new video

The time that many people have been waiting for has finally come! Issue 14: Architect has finally released to the live City of Heroes and City of Villains servers for players to enjoy. This new addition to the City of lineup adds in the ability for players to create their own content, including miss...

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City of Heroes Issue 14: Architect is live

Much of our recent coverage of City of Heroes has focused on the Mission Architect, and with good reason. Issue 14 brings player-created content into the superhero MMO, placing the tools the developers have used to create missions in the hands of the players. Essentially, players can create their o...

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GDC09: Mission Architect in-depth

At GDC recently, Joe Morrissey, Senior Designer at NCsoft and Lead Designer for Mission Architect talked to an audience about the challenges of implementing a user generated content system in a 5-year old MMO. Afterwards, we had a chance to sit him down and ask a few questions of our own. But to s...

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City of Heroes Issue 14 open beta has begun

City of Heroes has announced the open beta phase for Issue 14: Architect, which allows players to customize their own missions, at long last bringing player-created content to the superhero (and supervillain) MMO. The NCsoft announcement reads: "Now is your chance to play and give feedback on one o...

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A chat with the architect of City of Heroes Issue 14

If you're anything like we are, the goodies coming in City of Heroes upcoming Issue 14: Architect have you pretty excited. Sure, opening up player-built content means someone will likely try to cobble together a flying penis in there somewhere (not that we'll likely ever see it, mind) but you have...

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