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Posts tagged issue-12-midnight-hour

City of Heroes re-review for Issue 12

If you haven't noticed, recently Eurogamer has been doing a series of re-reviews for the most popular MMOs, especially older ones. The City of Heroes/City of Villains games are a perfect candidate for this re-review, since they're a little over four years old now, and have just released an update....

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City of Heroes broadcasting live from Cimerora

Our friends at mmorpg.com have reported a groundbreaking event taking place this Thursday. In a field test of the new Dyyno streaming technology, Matt 'Positron' Miller of NCSoft will be giving a live demonstration of some of the new City of Heroes Issue 12: Midnight Hour content. This includes a...

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CoX Issue 12 comic book available

Proving once again that some of the best MMO material out there is made by the fans, Chase Arcanum and Cinder Flame have released a comic book that showcases CoX Issue 12: Midnight Hour in all its various aspects. Assembled using a huge guest cast and a lot of hard work with screenshots, the...

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Samuraiko reveals CoX Issue 12 video

Acclaimed City of Heroes fan video maker Michelle, otherwise known as Samuraiko, has released her second Issue 12: Midnight Hour video, timed to coincide with the issue's launch to the live servers yesterday. Unlike the first (completely speculative) piece, this one contains plenty of footage from...

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City of Heroes lead developer Matt Miller interviewed

Our friends over at rpg.boomtown.net have posted a lengthy interview with Matt 'Positron' Miller, lead developer for City of Heroes and City of Villains. This comes just in time for the live launch of Issue 12: Midnight Hour. Matt gives us the rundown of Midnight Hour, hinting at future storylines...

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CoX Issue 12: Midnight Hour goes live!

Today at 6.00 AM CDT, earlier than many players were expecting, the live servers for City of Heroes went down to be patched with the latest Issue: number 12, Midnight Hour. According to lead developer Matt Miller, the testing process has been 'surprisingly smooth' and the live rollout is bang on...

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An end to easy XP as the Family get whacked

They had it coming. City of Heroes Issue 12: Midnight Hour, now in Open Beta, comes with a nerf or two as well as all the good stuff. Over on the Test server, some changes have been made to high-level Family mobs. The changes are now on their second iteration. In the first round, high-level Family...

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City of Heroes to venture underwater?

Sometimes the tiny unannounced changes are the most fun. City of Heroes Issue 12: The Midnight Hour, currently in Open Beta, has sneaked a little extra feature in under the radar. Ordinarily, characters in CoX who fall into the water simply splash about on the surface. You can swim around there,...

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CoX Podcast with Joe Morrissey, aka Hero 1

The flood of new information coming out of NCSoft NorCal continues unabated. Fresh from sharing his Developer Diary with us, lead City of Heroes writer Joe Morrissey (no relation to the lugubrious singer, before you ask) has joined Chooch and Viv for a long in-depth interview. Notably, Joe takes...

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CoX Issue 12: Inside the Midnighter Club

City of Heroes Issue 12: Midnight Hour is now in Open Beta. We've brought you a tour of Cimerora, and now venture into the Midnighter Club, home of the Midnight Squad. The zone itself is unusual for CoX. Although access to it has to be unlocked, with separate arcs on the hero and villain side...

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