Practically every MMO ever made has some kind of currency-based trade system, and if that currency takes time or effort to acquire, you can bet someone somewhere will pay hard cash to shortcut the process. Although most game EULAs forbid the practice of buying currency for cash, players are often...
Posted on Dec 18th 2014 12:00PM
Posted on Dec 18th 2014 11:00AM
Posted on Dec 18th 2014 8:00AM