Posts tagged isaiah-cartwright 
Guild Wars 2 level cap confirmed at 80
var digg_url = 'http://digg.com/pc_games/Guild_Wars_2_confirms_their_level_cap_Level_80'; It's been a huge question for months: What will be the level cap for Guild Wars 2? Eager fans have grabbed onto every piece of information looking for clues over time, and tonight Isaiah "Izzy" Cartwright, ...
Guild Wars 2 devs talk crafting, PvP
The folks over at GuildWars2Guru.com have scored an impressive interview with ArenaNet Lead Developer Eric Flannum and Game Designers Ryan Scott and Isaiah Cartwright. The trio drop a few interesting nuggets about the highly anticipated Guild Wars 2. The piece touches on everything from World ...
Massively's ArenaNet interview: The past, present and future of Guild Wars PvP
Since the game's launch in April of 2005, ArenaNet's Guild Wars has set the bar a bit higher for future MMOs in relation to gameplay, their unique business model and skill balance. Their constant attention to detail when balancing literally hundreds of game skills between PvP and PvE has been an ...
The PvP future of Guild Wars explored
Over at Massively's sister site Big Download, the PvE vs. PvP column is exploring the future of Guild Wars' Player vs. Player elements. Talking to game designer Isaiah Cartwright, the site offers up a bevy of questions on the current and future game's signature arena-style combat. The designer ...
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The Daily Grind: Are you still excited to try RIFT's free-to-play option?
Posted on May 18th 2013 8:00AM



