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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[RIFT companion app brings chat, events, and loot to Android]]></title><link>http://massively.joystiq.com/2012/01/26/rift-companion-app-brings-chat-events-and-loot-to-android-and/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/26/rift-companion-app-brings-chat-events-and-loot-to-android-and/</guid><comments>http://massively.joystiq.com/2012/01/26/rift-companion-app-brings-chat-events-and-loot-to-android-and/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/26/rift-companion-app-brings-chat-events-and-loot-to-android-and/"><img alt="RIFT Mobile" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/rift-1327609755.jpg" /></a></div>
<div style="text-align: left; ">
	<a href="http://www.massively.com/category/rift"><em>RIFT</em></a> is <a href="http://massively.joystiq.com/2012/01/04/enter-at-your-own-rift-of-apps-and-patches/">stepping up its mobile connectivity game</a> with the newly released <em>RIFT</em> mobile companion app, now for Android. The application contains what you might expect from a companion app, such as friend and guild chat, officer chat, and other guild capabilities, but it also features unique bits like zone event notifications, which can notify you when a zone event begins on your server. Of course, you can also filter which of these battles deserves a notification.</div>
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Perhaps most interestingly, you can also earn in-game loot by participating in what appears to be some kind of minigame. This game can reward players with crafting items, planar treasure, and artifacts, which are sent directly to their characters' mail-boxes. For the most part, it looks to be a pretty good tool for people who want to stay connected to the game even when they're not at their computers.<br />
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For the full details on the app, just click on through the link below. Meanwhile, if you want to skip the fluff and just grab the app, it's available for free on the iTunes store and now on the Android Market.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/26/rift-companion-app-brings-chat-events-and-loot-to-android-and/">RIFT companion app brings chat, events, and loot to Android</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 Jan 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/26/rift-companion-app-brings-chat-events-and-loot-to-android-and/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20157777/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/26/rift-companion-app-brings-chat-events-and-loot-to-android-and/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>app</category><category>droid</category><category>ios</category><category>iphone</category><category>ipod</category><category>mobile</category><category>mobile-companion-app</category><category>mobile-gaming</category><category>rift</category><category>rift-app</category><category>rift-companion-app</category><category>rift-mobile</category><category>rift-mobile-companion-app</category><category>rift-planes-of-telara</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 26 Jan 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Monkey Quest goes portable]]></title><link>http://massively.joystiq.com/2011/12/16/monkey-quest-goes-portable/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/16/monkey-quest-goes-portable/</guid><comments>http://massively.joystiq.com/2011/12/16/monkey-quest-goes-portable/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/16/monkey-quest-goes-portable/"><img alt="Is it a blast of combos, or did he blast a combo?  Truly an existential mystery." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/monkey-mobile-epl-1216.jpg" /></a></div>
If you or your children are fond of <a href="http://massively.joystiq.com/tag/Nickelodeon/">Nickelodeon</a>'s <em><a href="http://massively.joystiq.com/tag/Monkey-Quest/">Monkey Quest</a></em>, you may have run into the unavoidable problem that the game requires you to be home. Like many other games, however, <em>Monkey Quest</em> is hopping on the mobile bandwagon with <em>Monkey Quest: Thunderbow</em>. <a href="http://itunes.apple.com/us/app/monkey-quest-thunderbow/id485191565?mt=8">Available now for the iPhone and iPad</a>, the game stars a specific monkey from the world of Ook, the eponymous Thunderbow, as he seeks to dethrone the evil cat king Zotan.<br />
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Gameplay is managed in a similar style as the popular <em>Angry Birds</em> games, with the caveat being that <em>Angry Birds</em> doesn't allow you to earn special items and equipment for use in the main <em>Monkey Quest</em> game. Regular updates are planned for the game to help keep players engaged and interested as Thunderbow continues his quest. So if you've got one of the portable devices and your child can't get enough monkey business, it's <a href="http://itunes.apple.com/us/app/monkey-quest-thunderbow/id485191565?mt=8">worth a look</a>.<br />
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[Source: Nickelodeon press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/16/monkey-quest-goes-portable/">Monkey Quest goes portable</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 Dec 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/16/monkey-quest-goes-portable/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20129938/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/16/monkey-quest-goes-portable/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>apps</category><category>ipad</category><category>iphone</category><category>ipod</category><category>mobile-apps</category><category>mobile-games</category><category>mobile-gaming</category><category>monkey</category><category>monkey-quest</category><category>monkey-quest-thunderbow</category><category>monkeys</category><category>new-titles</category><category>news</category><category>nickelodeon</category><category>ook</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 16 Dec 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[iOS MMO commercials draw attention]]></title><link>http://massively.joystiq.com/2011/03/22/ios-mmo-commercials-draw-attention/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/22/ios-mmo-commercials-draw-attention/</guid><comments>http://massively.joystiq.com/2011/03/22/ios-mmo-commercials-draw-attention/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://www.gameloft.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/orderchaos.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
<a href="http://massively.joystiq.com/category/mmobility">As our own Beau Hindman knows well</a>, mobile MMOs are on the verge of taking off in a big way, and now they have the commercials to prove it.<br />
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<a href="http://www.pocketlegends.com/"><em>Pocket Legends</em></a>, the hit iOS and Android MMO from last year, may be the first mobile online RPG to release a nation-wide commercial. The ad, which features a high-schooler with a not-so-embarrassing secret in his pocket, will air on <a href="http://www.g4tv.com/">G4</a>, <a href="http://www.cartoonnetwork.com/">Cartoon Network</a> and <a href="http://www.comedycentral.com/">Comedy Central</a>, to name just a few venues.<br />
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As <a href="http://massively.joystiq.com/tag/pocket-legends/"><em>Pocket Legends</em></a> is often described as "<a href="http://us.battle.net/wow/en/"><em>World of Warcraft</em></a> in your hand," it's kind of ironic that developer <a href="http://www.gameloft.com/">Gameloft</a> is also making pretty much that. Gameloft is renowned for releasing thinly disguised copies of hit games, so it stands to reason that it would take a crack at the reigning champion. The studio just released an online teaser for <a href="http://massively.joystiq.com/tag/order-and-chaos-online/"><em>Order &amp; Chaos Online</em></a> <a href="https://www.facebook.com/gameloft">on its Facebook page</a>, and it's hard not to see the inspiration-slash-knockoff.<br />
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You can check out both commercials after the jump!<p><a href="http://massively.joystiq.com/2011/03/22/ios-mmo-commercials-draw-attention/" rel="bookmark">Continue reading <em>iOS MMO commercials draw attention</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/22/ios-mmo-commercials-draw-attention/">iOS MMO commercials draw attention</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Mar 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/22/ios-mmo-commercials-draw-attention/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19887589/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/22/ios-mmo-commercials-draw-attention/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comedy-central</category><category>commercial</category><category>commercials</category><category>g4</category><category>gameloft</category><category>ios</category><category>iphone</category><category>ipod</category><category>ipod-touch</category><category>mobile-mmo</category><category>mtv</category><category>order-and-chaos-online</category><category>pocket-legends</category><category>spacetime-studios</category><category>teaser</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 22 Mar 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Pocket Legends adds in all new content]]></title><link>http://massively.joystiq.com/2011/03/07/pocket-legends-adds-in-all-new-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/07/pocket-legends-adds-in-all-new-content/</guid><comments>http://massively.joystiq.com/2011/03/07/pocket-legends-adds-in-all-new-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/tag/pocket-legends/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/pocketlegends530kv.jpg" vspace="4" /></a></div>
Having met the challenge of packing a whole bunch of fun into a pocket-sized portable experience, the team at <a href="http://massively.joystiq.com/tag/SpaceTimeStudios/">Spacetime Studios</a> has turned to stuffing even more fun into its mobile MMO, <a href="http://www.pocketlegends.com"><em>Pocket Legends</em></a>. The newest patch has been released and offers much-needed fixes and updates to the game as well as an exciting new area for players to adventure through.<br />
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In patch 1.7, players are treated to a new area called Oasis Towne. This area offers up a host of new quests for players to do including all new daily quests, fun new areas to roam in like a museum, and all-new armor sets for players. For more details, head over to the <em><a href="http://massively.joystiq.com/tag/Pocket-Legends/">Pocket Legends</a></em> site, read up on <a href="http://www.spacetimestudios.com/showthread.php?20848-1.7-Content-Update-%2855487%29">the patch notes</a>, and <a href="http://www.spacetimestudios.com/showthread.php?20849-Official-Oasis-Towne-Feedback-Thread">join the discussion</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/07/pocket-legends-adds-in-all-new-content/">Pocket Legends adds in all new content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 07 Mar 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/07/pocket-legends-adds-in-all-new-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19871076/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/07/pocket-legends-adds-in-all-new-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>droid</category><category>ipad</category><category>iphone</category><category>ipod</category><category>mobile-game</category><category>mobile-mmo</category><category>oasis-towne</category><category>patch</category><category>pocket-legends</category><category>pocket-legends-patch-1.7</category><category>spacetime</category><category>spacetime-studios</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 07 Mar 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[GDC 2011: Spacetime pontificates on pocket MMOs]]></title><link>http://massively.joystiq.com/2011/03/02/gdc-2011-spacetime-pontificates-on-pocket-mmos/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/02/gdc-2011-spacetime-pontificates-on-pocket-mmos/</guid><comments>http://massively.joystiq.com/2011/03/02/gdc-2011-spacetime-pontificates-on-pocket-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://www.spacetimestudios.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/pl-1299096335.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Although portable MMOs seem like the next logical step in enabling our online gaming addiction, remarkably few titles have graced the field as yet. Of the select few, <a href="http://massively.joystiq.com/tag/spacetime-studios/">Spacetime Studio's</a> <em><a href="http://www.spacetimestudios.com/content.php?11">Pocket Legends</a></em> heads the pack in style and popularity. It appeals to a wide range of players because the basic game is free; the developer charges players only for expansions and other item shop goodies.<br />
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<a href="http://massively.joystiq.com/tag/cinco-barnes/">Cinco Barnes</a> took the opportunity to speak at <a href="http://massively.joystiq.com/tag/gdc-2011/">GDC</a> about how Spacetime sorted out the complex issues surrounding portable MMOs, how the studio came up with the payment structure, and what the team learned as it goes forward with its next MMO, <a href="http://www.spacetimestudios.com/content.php?223-Blackstar-Rising"><em>Blackstar</em></a>.<br />
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<a href="http://massively.joystiq.com/tag/Pocket-Legends/"><em>Pocket Legends</em></a>' roots go back to 2005 when Spacetime Studios took some seed money from <a href="http://massively.joystiq.com/tag/ncsoft/">NCsoft</a> and began work on a large-space sci-fi MMO for PCs. While the project went bust and NCsoft pulled funding, Spacetime came away with the technology it developed if not the deep pockets to compete in the field. By 2009, the company became enamoured with the iPhone as a gaming device and decided to take the tools it had developed to create a unique game for that platform.<p><a href="http://massively.joystiq.com/2011/03/02/gdc-2011-spacetime-pontificates-on-pocket-mmos/" rel="bookmark">Continue reading <em>GDC 2011: Spacetime pontificates on pocket MMOs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/02/gdc-2011-spacetime-pontificates-on-pocket-mmos/">GDC 2011: Spacetime pontificates on pocket MMOs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 Mar 2011 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/02/gdc-2011-spacetime-pontificates-on-pocket-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19865248/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/02/gdc-2011-spacetime-pontificates-on-pocket-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>blackstar</category><category>cash-shop</category><category>cinco-barnes</category><category>design</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>game-design</category><category>game-developers-conference</category><category>gauntlet</category><category>gdc</category><category>gdc-2011</category><category>ios</category><category>ipad</category><category>iphone</category><category>ipod</category><category>item-shop</category><category>mobile-gaming</category><category>pocket-legends</category><category>smartphone</category><category>spacetime</category><category>spacetime-studios</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 02 Mar 2011 16:30:00 EST</pubDate></item><item><title><![CDATA[GDC 2011: Checking in with UTV True Games]]></title><link>http://massively.joystiq.com/2011/03/02/gdc-2011-checking-in-with-utv-true-games/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/02/gdc-2011-checking-in-with-utv-true-games/</guid><comments>http://massively.joystiq.com/2011/03/02/gdc-2011-checking-in-with-utv-true-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/mytheon/" rel="tag">Mytheon</a>, <a href="http://massively.joystiq.com/category/faxion-online/" rel="tag">Faxion Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/tag/utv-true-games/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/utvtruegames.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Casual, colorful and comical: That's the effort that <a href="http://massively.joystiq.com/tag/utv-true-games/">UTV True Games</a> is putting into its growing portfolio of MMOs. From <a href="http://www.faxiononline.com/"><em>Faxion Online</em></a> to <a href="http://www.mytheongame.com/"><em>Mytheon</em></a>, UTV has quite a few things cooking on the stove, and we happily taste-tested new visuals and info from this year's <a href="http://massively.joystiq.com/tag/gdc-2011/">Games Developer Conference</a>.<br />
<br />
First up was the PvP-centric <a href="http://massively.joystiq.com/category/faxion-online/"><em>Faxion</em></a>, pitting the good-smelling forces of Heaven against the sulfur-sprayed armies of Hell. <em>Faxion </em>is currently prepping for <a href="http://massively.joystiq.com/2011/02/25/snowballs-piling-up-in-hell-faxion-online-enters-its-second-clo/">its second closed beta test</a>, and <a href="http://massively.joystiq.com/2011/01/21/massivelys-first-look-at-faxion-online/">we've been intrigued</a> by what we've seen so far. The devs released 10 new images for the game, which you can see below:<br />
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<div style="text-align: center;">
	<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/faxion-online/">Faxion Online</a></strong></p><a href="http://massively.joystiq.com/photos/faxion-online/#3894993"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/blind_thumbnail.jpg" alt="UTV shows off their sense of humor with this screenshot of the blindness effect." title="UTV shows off their sense of humor with this screenshot of the blindness effect." /></a><a href="http://massively.joystiq.com/photos/faxion-online/#3894994"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/confuse-1297956312_thumbnail.jpg" alt="Confusion effect" title="Confusion effect" /></a><a href="http://massively.joystiq.com/photos/faxion-online/#3894995"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/crit_thumbnail.jpg" alt="Critical hit announcement" title="Critical hit announcement" /></a><a href="http://massively.joystiq.com/photos/faxion-online/#3894996"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/root_thumbnail.jpg" alt="Root effect" title="Root effect" /></a><a href="http://massively.joystiq.com/photos/faxion-online/#3820241"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/crusader01_thumbnail.jpg" alt="" title="" /></a></div></div>
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For more previews of UTV's <em><a href="http://massively.joystiq.com/category/mytheon/">Mytheon</a>, <a href="http://www.skylegends.com/">Sky Legends</a></em> and <a href="http://www.planetcrashers.com/"><em>Planet Crashers</em></a>, hit the jump and pray you have a chute!<p><a href="http://massively.joystiq.com/2011/03/02/gdc-2011-checking-in-with-utv-true-games/" rel="bookmark">Continue reading <em>GDC 2011: Checking in with UTV True Games</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/02/gdc-2011-checking-in-with-utv-true-games/">GDC 2011: Checking in with UTV True Games</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 Mar 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/02/gdc-2011-checking-in-with-utv-true-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19864219/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/02/gdc-2011-checking-in-with-utv-true-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>animal-crossing</category><category>apple</category><category>apple-ios</category><category>faxion</category><category>faxion-online</category><category>free-realms</category><category>gallery</category><category>game-developers-conference</category><category>gdc</category><category>gdc-2011</category><category>heaven</category><category>hell</category><category>ios</category><category>ipad</category><category>ipod</category><category>mytheon</category><category>planet-crashers</category><category>sky-legends</category><category>the-little-prince</category><category>utv</category><category>utv-games</category><category>utv-true-games</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 02 Mar 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Second Life competitor Blue Mars drops PC development for Apple's iOS]]></title><link>http://massively.joystiq.com/2011/01/16/second-life-competitor-blue-mars-drops-pc-development-for-apple/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/16/second-life-competitor-blue-mars-drops-pc-development-for-apple/</guid><comments>http://massively.joystiq.com/2011/01/16/second-life-competitor-blue-mars-drops-pc-development-for-apple/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/blue-mars/" rel="tag">Blue Mars</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/blue-mars/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/bluemars.jpg" /></a></div>
If you were hoping that <a href="http://www.bluemars.com"><em>Blue Mars</em></a> was going to rise to directly challenge <a href="http://secondlife.com/"><em>Second Life's</em></a> virtual world dominance, you may be in for disappointment today. <a href="http://blog.bluemars.com/2011/01/avatar-reality-restructuring.html">In a letter to Avatar Reality's fans</a>, CEO <a href="http://massively.joystiq.com/tag/jim-sink/">Jim Sink</a> announced that the company is restructuring and dropping <em>Blue Mars'</em> PC development to focus solely on Apple's iOS. As a result, <a href="http://massively.joystiq.com/category/blue-mars/"><em>Blue Mars</em></a> is now <em>Blue Mars Mobile</em>.<br />
<em><br />
"With over 50 million new tablet devices projected to reach consumers this year along with tens of millions of iPhones and iPod Touch devices, the market for </em>Blue Mars Mobile<em> is a massive opportunity for our company and our customers. We already have a functioning alpha in house and we aim to release the first builds of </em>Blue Mars<em> on iOS next month,"</em> Sink said. Sink also announced that a number of <a href="http://massively.joystiq.com/tag/avatar-reality/">Avatar Reality</a> employees, including himself, have been let go from the company.<br />
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Unfortunately for PC users, Avatar Reality is limiting development to mere bug fixes for the forseeable future. While the company will not charge users of the PC client, there will also be no technical support for the user client.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/16/second-life-competitor-blue-mars-drops-pc-development-for-apple/">Second Life competitor Blue Mars drops PC development for Apple's iOS</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 16 Jan 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/16/second-life-competitor-blue-mars-drops-pc-development-for-apple/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19802499/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/16/second-life-competitor-blue-mars-drops-pc-development-for-apple/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>avatar-reality</category><category>blue-mars</category><category>blue-mars-mobile</category><category>fire</category><category>ios</category><category>ipad</category><category>ipod</category><category>jim-sink</category><category>let-go</category><category>linden-labs</category><category>restructuring</category><category>second-life</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 16 Jan 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Congratulations to the winner of our Kingdom Conquest contest!]]></title><link>http://massively.joystiq.com/2011/01/08/congratulations-to-the-winner-of-our-kingdom-conquest-contest/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/08/congratulations-to-the-winner-of-our-kingdom-conquest-contest/</guid><comments>http://massively.joystiq.com/2011/01/08/congratulations-to-the-winner-of-our-kingdom-conquest-contest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;"><a href="http://www.massively.joystiq.com/tag/kingdom-conquest"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/kqcontest-rb-17.jpg" /></a></div>
Last week we brought you a <a href="http://massively.joystiq.com/2010/12/28/win-an-ipod-touch-from-massively-and-kingdom-conquest/">contest courtesy of SEGA</a> that offered two pretty great prizes: an <a href="http://www.apple.com/ipodtouch/">8GB iPod Touch</a>, and the chance to check out a game you might not have before. Yes, according to those who took a look at it, <a href="http://itunes.apple.com/us/app/kingdomconquest/id384877854?mt=8"><em>Kingdom Conquest</em></a> is indeed a prize and proof that good things come in small packages. <br />
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As promised, we've got the best entries lined up below for you, but first comes the winning screenshot! Several players with no access to an iOS devise used game screenshots from the site per our suggestion, so while we got a few duplicates, the eye of the beholder saw something different in each case.<br />
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Our winner Vin says of the above image: "<em>One of my friends actually has the game on his iPod. I've watched him play it a couple times, and I can honestly say that it looks like a really good MMO. I love the idea of being able to play with other players as well as building a city, but I really like the aspect of getting monsters in the dungeons, which is why I chose this screenshot! It's like bringing a PC game to a portable system!</em>"<br />
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Congratulations to our winner! Follow along after the jump to see what else our readers had to say about Kingdom Conquest.<p><a href="http://massively.joystiq.com/2011/01/08/congratulations-to-the-winner-of-our-kingdom-conquest-contest/" rel="bookmark">Continue reading <em>Congratulations to the winner of our Kingdom Conquest contest!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/08/congratulations-to-the-winner-of-our-kingdom-conquest-contest/">Congratulations to the winner of our Kingdom Conquest contest!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 08 Jan 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/08/congratulations-to-the-winner-of-our-kingdom-conquest-contest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19791867/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/08/congratulations-to-the-winner-of-our-kingdom-conquest-contest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>contest</category><category>f2p</category><category>free-to-play</category><category>ios</category><category>ipad</category><category>iphone</category><category>ipod</category><category>ipod-touch</category><category>kingdom-conquest</category><category>Sega</category><category>winners</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Sat, 08 Jan 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Win an iPod Touch from Massively and Kingdom Conquest!]]></title><link>http://massively.joystiq.com/2010/12/28/win-an-ipod-touch-from-massively-and-kingdom-conquest/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/28/win-an-ipod-touch-from-massively-and-kingdom-conquest/</guid><comments>http://massively.joystiq.com/2010/12/28/win-an-ipod-touch-from-massively-and-kingdom-conquest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/giveaways/" rel="tag">Giveaways</a></p><div style="text-align: center;"><a href="http://itunes.apple.com/us/app/kingdomconquest/id384877854?mt=8"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/kc-rb-1228.jpg" /></a></div>
iOS games are making a big impression on MMO gamers, with one of the newest contenders coming from <a href="http://www.sega.com/">SEGA</a>.<br />
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<a href="http://itunes.apple.com/us/app/kingdomconquest/id384877854?mt=8"><em>Kingdom Conquest</em></a> is a free-to-play fantasy game for the iPhone, iPad, and iPod Touch, a game that SEGA would love to see you play. It's been growing steadily since the mid-November launch, fixing bugs and adding more worlds to accommodate the growing number of players (the game began with only a few and is now up to 11).  SEGA will be helping one lucky Massively reader enjoy the game even more with a special <a href="http://www.massively.joystiq.com/tag/kingdom-conquest"><em>Kingdom Conquest</em></a>-branded <a href="http://www.apple.com/ipodtouch/">8GB iPod Touch</a>.<br />
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How do you get your hands on such a prize? It's simple: give <em>Kingdom Conquest</em> a whirl and show us what you've been doing in the game! Send a <em>Kingdom Conquest</em> screenshot with a couple of sentences letting us know what's going on in it to <a href="javascript:void(location.href='mailto:'+String.fromCharCode(114,117,98,105,64,109,97,115,115,105,118,101,108,121,46,99,111,109)+'?')">rubi@massively.com</a> by 11:59 p.m. on EST January 3rd. On January 4th we'll post them all in an image gallery for an extensive look at <em>Kingdom Conquest</em> and choose the owner of the best one to receive the iPod Touch.<br />
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Don't have access to an iOS device? No problem, just enter by using one of the screenshots from the <a href="http://blogs.sega.com/usa/2010/11/16/kingdom-conquest-available-now/"><em>Kingdom Conquest </em>launch day blog</a>. There are several to choose from, so pick the one that interests you the most and let us know what caught your eye!<br />
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<a href="http://www.joystiq.com/giveaway-rules/">Check out our contest rules</a>, and best of luck!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/28/win-an-ipod-touch-from-massively-and-kingdom-conquest/">Win an iPod Touch from Massively and Kingdom Conquest!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 28 Dec 2010 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/28/win-an-ipod-touch-from-massively-and-kingdom-conquest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19778880/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/28/win-an-ipod-touch-from-massively-and-kingdom-conquest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>contest</category><category>f2p</category><category>free-to-play</category><category>ftp</category><category>giveaway</category><category>ios</category><category>ipad</category><category>iphone</category><category>ipod</category><category>ipod-touch</category><category>kingdom-conquest</category><category>sega</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Tue, 28 Dec 2010 17:30:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: The sadistic shopper's list for Black Friday and Cyber Monday]]></title><link>http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/</guid><comments>http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fury/" rel="tag">Fury</a>, <a href="http://massively.joystiq.com/category/rf-online/" rel="tag">RF Online</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/hellgate-london/" rel="tag">Hellgate: London</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/perfect-ten"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/per10-1290558064.jpg" /></a></div>
With the holiday shopping season upon us, gamers are hot for great deals and cheap entertainment. As my wife's logic goes, if something is 80% off, you buy it, even if you didn't really want it in the first place. It's the principle of the thing, an automatic 80% dose of smug satisfaction at being a savvy shopper!<br />
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Not every deal should be pursued, however. Although most video games are playable for years and decades after release, not so with MMOs that have had their service shuttered. It's recently come to my attention that even though these games are completely unplayable -- rendered nothing more than a few cents' worth of a DVD and cardboard packaging -- online retailers haven't kept up with the times and keep these products on the virtual shelves long past their expiration dates.<br />
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That's not to say you should avoid these products at all cost, because studies show that a large percentage of Massively readers have a sick and twisted sense of humor. What would make a better gift this Christmas than a multi-million-dollar-budget MMO that died a horrible death years before?<br />
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So don't be the typical gifter who settles for a Blu-ray player or an iPod -- give a package of misery, disillusionment and broken dreams! Hit the jump for 10 items that absolutely belong in your shopping cart if you wish to be feared!<p><a href="http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/" rel="bookmark">Continue reading <em>The Perfect Ten: The sadistic shopper's list for Black Friday and Cyber Monday</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/">The Perfect Ten: The sadistic shopper's list for Black Friday and Cyber Monday</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 25 Nov 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19731318/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>amazon</category><category>apb</category><category>asherons-call-2</category><category>auto-assault</category><category>bill-roper</category><category>black-friday</category><category>blu-ray</category><category>boston</category><category>box-art</category><category>christmas</category><category>circuits-of-time</category><category>clock-craft</category><category>cyber-monday</category><category>earth-and-beyond</category><category>featured</category><category>flagship</category><category>flagshipped</category><category>flux-capacitor</category><category>fury</category><category>guam</category><category>hellgate-london</category><category>hubble</category><category>ipod</category><category>krystalle</category><category>matrix-online</category><category>mxo</category><category>nasa</category><category>ncsoft</category><category>nerd-rage</category><category>perfect-10</category><category>perfect-ten</category><category>rf-online</category><category>richard-gariott</category><category>richard-gariotts-tabula-rasa-limited-collectors-edition</category><category>shadowbane</category><category>shopping</category><category>soe</category><category>spock</category><category>tabula-rasa</category><category>the-matrix-online</category><category>the-perfect-10</category><category>the-perfect-ten</category><category>time-travel</category><category>timecard</category><category>turbine</category><category>turbine-entertainment</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 25 Nov 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[SEGA's Kingdom Conquest hits iPhone and iPod Touch]]></title><link>http://massively.joystiq.com/2010/11/17/segas-kingdom-conquest-hits-iphone-and-ipod-touch/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/17/segas-kingdom-conquest-hits-iphone-and-ipod-touch/</guid><comments>http://massively.joystiq.com/2010/11/17/segas-kingdom-conquest-hits-iphone-and-ipod-touch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;"><a href="http://itunes.apple.com/us/app/kingdomconquest/id384877854?mt=8"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/kingdom.jpg" /></a></div>
Game studios have been eying Apple's pocket prodigies as a platform for MMOs for some time now, so it's no surprise that <a href="http://massively.joystiq.com/tag/sega/">SEGA</a> has stepped up to deliver its own hybrid strategy/RPG MMO in hopes of gaining a foothold on this market. It's called <a href="http://itunes.apple.com/us/app/kingdomconquest/id384877854?mt=8"><em>Kingdom Conquest</em></a> and should feel familiar enough to both the MMO dungeon crawling crowd and the Facebook strategy app fans.<br />
<a href="http://massively.joystiq.com/tag/kingdom-conquest/"><em><br />
Kingdom Conquest</em></a> is split into two modes that work in synergy with each other. In the kingdom building mode, players will construct a city from the ground up, form alliances with other players, build armies and wage war to control territory. This is augmented by the action mode, in which anywhere from one to four players may group to tackle dungeons, which not rewards them with not only armor and weapons but items to use in their cities.<br />
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While it bills itself as a free-to-play title (and it is certainly free to download), <em>Kingdom Conquest</em> makes no bones about its reliance on microtransactions. Players looking to create an edge for their city and alliance can spend real money on buffs and shorter building queues to boost their progress ahead.<br />
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If you want to check it out, it's <a href="http://itunes.apple.com/us/app/kingdomconquest/id384877854?mt=8">one quick trip to the iTunes App store</a> away!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/17/segas-kingdom-conquest-hits-iphone-and-ipod-touch/">SEGA's Kingdom Conquest hits iPhone and iPod Touch</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 17 Nov 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.sega.com/usa/2010/11/16/kingdom-conquest-available-now/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/17/segas-kingdom-conquest-hits-iphone-and-ipod-touch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19721832/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/17/segas-kingdom-conquest-hits-iphone-and-ipod-touch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app</category><category>app-store</category><category>apple</category><category>f2p</category><category>facebook</category><category>free-to-play</category><category>iphone</category><category>ipod</category><category>ipod-touch</category><category>kingdom-conquest</category><category>microtransactions</category><category>mobile-gaming</category><category>sega</category><category>strategy-rpg</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 17 Nov 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What are your MMO Halloween plans?]]></title><link>http://massively.joystiq.com/2010/10/29/the-daily-grind-what-are-your-mmo-halloween-plans/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/29/the-daily-grind-what-are-your-mmo-halloween-plans/</guid><comments>http://massively.joystiq.com/2010/10/29/the-daily-grind-what-are-your-mmo-halloween-plans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-daily-grind/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/halloween.jpg" /></a></div>
When you think about it, MMOs and Halloween go together like Sonny and Cher. Wait, let's come up with a more contemporary reference -- like Laurel and Hardy. Crud, that's even <em>less </em>contemporary. Do kids still do the iPods these days? MMOs and Halloween go together like Apple and DRM. The point is, they go together. Let us progress to the next paragraph and pretend like this one never happened.<br />
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Halloween is all about engaging in fantasy, flirting with the dark side, dressing up in fantastical outfits, and getting sweet, sweet candy from complete strangers. This makes it a close cousin of your typical MMO experience, which is perhaps why MMOs tend to go bananas around October 31st with in-game holidays, decorations and costumes for your costumes.<br />
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Assuming that your preferred MMO is throwing a Halloween holiday, will you be a willing and eager participant this Sunday? Is your guild planning a spooky bash and costume gala? Or are you planning a self-guided tour through the more terrifying locales with a group of friends-slash-victims? What are your MMO Halloween plans?<hr />
<img hspace="4" vspace="4" border="1" align="left" alt="" style="margin-right: 5px;" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/coffee.jpg" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://massively.joystiq.com/category/the-daily-grind/">Daily Grind</a>!</em><hr /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/29/the-daily-grind-what-are-your-mmo-halloween-plans/">The Daily Grind: What are your MMO Halloween plans?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 29 Oct 2010 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/10/29/the-daily-grind-what-are-your-mmo-halloween-plans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19687029/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/29/the-daily-grind-what-are-your-mmo-halloween-plans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>cher</category><category>drm</category><category>halloween</category><category>halloween-event</category><category>hardy</category><category>in-game-holiday</category><category>ipod</category><category>laurel</category><category>october-31st</category><category>opinion</category><category>sonny</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 29 Oct 2010 08:00:00 EST</pubDate></item><item><title><![CDATA[The Extended Experience of Guild Wars 2: Taking Tyria outside of your PC]]></title><link>http://massively.joystiq.com/2010/09/21/the-extended-experience-of-guild-wars-2-taking-tyria-outside-of/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/21/the-extended-experience-of-guild-wars-2-taking-tyria-outside-of/</guid><comments>http://massively.joystiq.com/2010/09/21/the-extended-experience-of-guild-wars-2-taking-tyria-outside-of/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;"> </div>
<div style="text-align: center;"><a href="http://massively.joystiq.com/category/guild-wars-2"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/yay-rb-921.jpg" /></a></div>
A new profession may not have been revealed a few weeks ago at PAX, but <a href="http://www.arena.net">ArenaNet</a> had a different surprise up its sleeve: the <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> "Extended Experience."<br />
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At our demo interview with <a href="http://massively.joystiq.com/tag/colin-johanson">Colin Johanson</a>, he unveiled a few details about the Extended Experience Team at ArenaNet and told us that the members were <a href="http://massively.joystiq.com/2010/09/03/pax-2010-arenanet-announces-guild-wars-2-app-for-smartphones-an/">working on <em>Guild Wars 2</em> apps for smartphones and the iPad</a>. Fans have been clamoring to know more since then, and today, our questions have been answered thanks to the <a href="http://www.arena.net/blog/gaming-outside-the-game-rick-ellis-talks-the-guild-wars-2-extended-experience">newest ArenaNet blog entry</a>.<br />
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Follow along after the jump to see all the new details about "Gaming Outside the Game."<p><a href="http://massively.joystiq.com/2010/09/21/the-extended-experience-of-guild-wars-2-taking-tyria-outside-of/" rel="bookmark">Continue reading <em>The Extended Experience of Guild Wars 2: Taking Tyria outside of your PC</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/21/the-extended-experience-of-guild-wars-2-taking-tyria-outside-of/">The Extended Experience of Guild Wars 2: Taking Tyria outside of your PC</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 Sep 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.arena.net/blog/gaming-outside-the-game-rick-ellis-talks-the-guild-wars-2-extended-experience>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/21/the-extended-experience-of-guild-wars-2-taking-tyria-outside-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19642259/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/21/the-extended-experience-of-guild-wars-2-taking-tyria-outside-of/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>anet</category><category>apps</category><category>arenanet</category><category>extended-experience-team</category><category>guild-wars</category><category>guild-wars-2</category><category>guild-wars-2-extensions</category><category>gw</category><category>gw2</category><category>ipad</category><category>iphone</category><category>ipod</category><category>mobile-devices</category><category>ncsoft</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Tue, 21 Sep 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Wizard101 introduces iPhone minigame]]></title><link>http://massively.joystiq.com/2010/02/11/wizard101-introduces-iphone-minigame/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/11/wizard101-introduces-iphone-minigame/</guid><comments>http://massively.joystiq.com/2010/02/11/wizard101-introduces-iphone-minigame/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a></p><a style="" href="https://www.wizard101.com/game/iphone"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/w101-iphone-epl-211.jpg" alt="" /></a>We've gotten quite an infusion of <a href="http://massively.joystiq.com/2010/02/05/the-daily-grind-how-do-you-like-side-applications/">side applications</a> for mobile devices of late, but <a href="https://www.wizard101.com"><em>Wizard101</em></a> has released one that might set a somewhat dangerous new precedent. It's one thing to be able to surf your auctions or your character builds, but it's another to be able to earn gold and potions in-game through diligent play of the mobile app. But just such a thing is possible in the <a href="https://www.wizard101.com/game/iphone">new WizardBlox app</a>, for the iPhone and the iPod Touch. High scores give you access to in-game rewards, thereby making your goofing around between classes or during breaks at work all the more productive.<br />
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In terms of gameplay, it's a fairly standard puzzle game format -- slide blocks around on the bottom, match three or more to destroy them, avoid crossing the top of the screen. It's based off the in-game minigame Sorcery Stones, so gameplay will be familiar for any <a href="http://massively.joystiq.com/category/Wizard101/"><em>Wizard101</em></a> fan. The <a href="https://www.wizard101.com/game/iphone">official page</a> doesn't give any information on how large the rewards that you can earn for the main game will be, so it's safe to bet they're not going to be enormous. Still, this means players on the go can do more than usual in the game... even when they're not in the game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/11/wizard101-introduces-iphone-minigame/">Wizard101 introduces iPhone minigame</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 11 Feb 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=https://www.wizard101.com/game/iphone>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/11/wizard101-introduces-iphone-minigame/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19354024/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/11/wizard101-introduces-iphone-minigame/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>iphone</category><category>ipod</category><category>ipod-touch</category><category>kingsisle-entertainment</category><category>minigame</category><category>mobile-app</category><category>puzzle-game</category><category>side-application</category><category>sorcery-stones</category><category>w101</category><category>wizard101</category><category>wizardblox</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 11 Feb 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Aurora Feint: The Arena Pt2]]></title><link>http://massively.joystiq.com/2008/11/26/aurora-feint-the-arena-pt2/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/26/aurora-feint-the-arena-pt2/</guid><comments>http://massively.joystiq.com/2008/11/26/aurora-feint-the-arena-pt2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><p><a href="http://massively.joystiq.com/2008/11/26/aurora-feint-the-arena-pt2/" rel="bookmark">Continue reading <em>Aurora Feint: The Arena Pt2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/26/aurora-feint-the-arena-pt2/">Aurora Feint: The Arena Pt2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 26 Nov 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/11/26/aurora-feint-the-arena-pt2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1382939/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/26/aurora-feint-the-arena-pt2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arena</category><category>asynchronous</category><category>aurora-feint</category><category>casual</category><category>iphone</category><category>ipod</category><category>mmo</category><category>turpster</category><category>turpster-vision</category><category>tv</category><dc:creator><![CDATA[Mark Turpin]]></dc:creator><pubDate>Wed, 26 Nov 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Understanding Aurora Feint: The Arena]]></title><link>http://massively.joystiq.com/2008/11/26/aurora-feint-the-arena/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/26/aurora-feint-the-arena/</guid><comments>http://massively.joystiq.com/2008/11/26/aurora-feint-the-arena/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="The future of MMOs?" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/01color.jpg" /><br /></div>
<br /><a href="http://massively.joystiq.com/bloggers/mark-turpin/"><span style="font-style: italic;">I</span></a> am no stranger to the <a href="http://www.apple.com/iphone/"><span style="font-style: italic;">iPhone</span></a> and <a href="http://massively.joystiq.com/2008/08/12/turpstervision-bricking-it/">the addictive game that dominates</a> said<span style="font-style: italic;"> iPhone</span>, <a href="http://aurorafeint.com/"><span style="font-style: italic;">Aurora Feint</span></a>. When we had an email come along letting us know that a follow up was being released, I put my iPhone down and picked up a normal phone (it had buttons on it - it freaked me out!) and spoke with Danielle, Peter and Jason, the people behind the smash hit <em>iPhone</em> app <em>Aurora Feint: The Arena</em>, follow up to <em>Aurora Feint: The Beginning</em>, and asked a few questions about this platform defining MMO experience.<br /><br />They hadn't slept in 36 hours but some how still managed to get through 30 minuets talking with me about their game and still remain incredibly passionate and excited about it's release. Their first title got twenty-four hundred reviews, four and a half stars on the Apple App Store and one million downloads. Their latest title has a lot to live up to.<br /><br /><em>Aurora Feint: The Arena</em> is the <em>iPhone/<a href="http://www.apple.com/ipodtouch/">iPod Touch</a>'s</em> first 'Asynchronous' Massively Multi-Player RPG. It's a bit of a mouthful, so lets break it down (Ed. Drop that beat T!). Being 'Asynchronous means that when dueling another player in <em>Aurora Feint: The Arena</em> they aren't playing you directly. Instead you compete through taking a trip down on to the summoning circle and rustling up yourself a Ghost. <br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/aurora-feint-2-the-arena/">Aurora Feint 2 - The Arena</a></strong></p><a href="http://massively.joystiq.com/photos/aurora-feint-2-the-arena/#1181261"><img src="http://www.blogcdn.com/www.massively.com/media/2008/11/title-screen_thumbnail.png" alt="Aurora Feint: The Arena" title="Aurora Feint: The Arena" /></a><a href="http://massively.joystiq.com/photos/aurora-feint-2-the-arena/#1181244"><img src="http://www.blogcdn.com/www.massively.com/media/2008/11/basic-concept_thumbnail.png" alt="Aurora Feint: The Arena - How To" title="Aurora Feint: The Arena - How To" /></a><a href="http://massively.joystiq.com/photos/aurora-feint-2-the-arena/#1181267"><img src="http://www.blogcdn.com/www.massively.com/media/2008/11/powers_thumbnail.png" alt="Aurora Feint: The Arena - RPG Elements" title="Aurora Feint: The Arena - RPG Elements" /></a><a href="http://massively.joystiq.com/photos/aurora-feint-2-the-arena/#1181264"><img src="http://www.blogcdn.com/www.massively.com/media/2008/11/world-map-2_thumbnail.png" alt="Aurora Feint: The Arena - The World Map" title="Aurora Feint: The Arena - The World Map" /></a><a href="http://massively.joystiq.com/photos/aurora-feint-2-the-arena/#1181259"><img src="http://www.blogcdn.com/www.massively.com/media/2008/11/mine_thumbnail.png" alt="Aurora Feint: The Arena - Where you spent most of your time" title="Aurora Feint: The Arena - Where you spent most of your time" /></a></div><br /><br />Check out the gallery above for some in-game action from the hit smash and join me below the break where you can read a little more on my thoughts of this new venture for MMOs.<p><a href="http://massively.joystiq.com/2008/11/26/aurora-feint-the-arena/" rel="bookmark">Continue reading <em>Understanding Aurora Feint: The Arena</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/26/aurora-feint-the-arena/">Understanding Aurora Feint: The Arena</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 26 Nov 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/11/26/aurora-feint-the-arena/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1376873/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/26/aurora-feint-the-arena/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arena</category><category>asynchronous</category><category>aurora-feint</category><category>casual</category><category>featured</category><category>iphone</category><category>ipod</category><category>mmo</category><category>turpster</category><category>turpster-vision</category><category>turpstervision</category><category>tv</category><dc:creator><![CDATA[Mark Turpin]]></dc:creator><pubDate>Wed, 26 Nov 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[TurpsterVision : Bricking It]]></title><link>http://massively.joystiq.com/2008/08/12/turpstervision-bricking-it/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/12/turpstervision-bricking-it/</guid><comments>http://massively.joystiq.com/2008/08/12/turpstervision-bricking-it/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/turpstervision/" rel="tag">TurpsterVision</a></p><div style="text-align: center;"><em><img hspace="4" border="1" vspace="4" alt="The new iT from Apple" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/ep16.jpg" /></em><br /></div>
<em>First up, great to be back! I wont bore you all with words and phrases strung together to create some form of coherence, instead I will jump right back in! <a href="http://massively.joystiq.com/bloggers/mark-turpin/">I</a> am extremely proud to invite you once more to join in with the fun right here at <a href="http://www.massively.com">Massively</a> that is <a href="http://massively.joystiq.com/category/turpstervision/">TurpsterVision</a>!</em><br /><br />Howdy Folks! I have returned! When we last left our hero I was <a href="http://massively.joystiq.com/2008/06/24/turpstervision-oh-and-one-more-ding/">battling off legions of lowbies</a> on my quest to become a raid boss of Epic proportions. I have so much to tell you all, as I recently discovered the existence of 'T-chlorians' in all living things (They continually speak to us, telling us the will of the T. When you learn to quiet your mind, you'll hear them speaking to you). I have also proven once and for all that '<a href="http://en.wikipedia.org/wiki/Jaffa_Cake">Jaffa Cakes</a>' are indeed cakes - so everyone's a winner!<br /><br />To mark my return I have chosen a <a href="http://macenstein.com/default/archives/1523">controversial</a> game; <a href="http://aurorafeint.com/"><em>Aurora Feint The Beginning</em></a>. An MMO in the making? Or just the reason that I now have RSI and haven't showered in four weeks? There is only one way to find out ... click through below the cut.<p><a href="http://massively.joystiq.com/2008/08/12/turpstervision-bricking-it/" rel="bookmark">Continue reading <em>TurpsterVision : Bricking It</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/12/turpstervision-bricking-it/">TurpsterVision : Bricking It</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 12 Aug 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/08/12/turpstervision-bricking-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1282505/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/12/turpstervision-bricking-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>appstore</category><category>aurora-feint</category><category>bejeweled</category><category>development</category><category>featured</category><category>featuredvideo</category><category>iphone</category><category>ipod</category><category>IpodTouch</category><category>mmo</category><category>mmo-industry</category><category>mmorpg</category><category>puzzle-quest</category><category>tetris</category><category>the-t</category><category>turpster</category><category>turpster-vision</category><category>turpstervision</category><dc:creator><![CDATA[Mark Turpin]]></dc:creator><pubDate>Tue, 12 Aug 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Circuit City relaunches in Second Life]]></title><link>http://massively.joystiq.com/2008/02/29/circuit-city-relaunches-in-second-life/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/29/circuit-city-relaunches-in-second-life/</guid><comments>http://massively.joystiq.com/2008/02/29/circuit-city-relaunches-in-second-life/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/circuitcity.jpg" /></div>
<p>Circuit City originally opened in <a href="http://massively.joystiq.com/tag/second-life" target="_blank"><em>Second Life</em></a> as a part of the IBM subcontinent. The build there was comparatively modest and not heavily trafficked, but it was successful enough for Circuit City to make a much larger commitment to the virtual world, in the form of four sims, forming an extra-large island, with the help and expertise of IBM.</p>
<p>The island features an orientation area (though a registration portal is still in the works), and some helpful signage. A Circuit City HUD enables you to summon assistance from a staff member, and has a built-in flight assister as a bonus. What might really grab your attention though are <em>prizes</em>!</p><p><a href="http://massively.joystiq.com/2008/02/29/circuit-city-relaunches-in-second-life/" rel="bookmark">Continue reading <em>Circuit City relaunches in Second Life</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/29/circuit-city-relaunches-in-second-life/">Circuit City relaunches in Second Life</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 29 Feb 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/02/29/circuit-city-relaunches-in-second-life/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1128289/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/29/circuit-city-relaunches-in-second-life/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>circuit-city</category><category>contests</category><category>ibm</category><category>ipod</category><category>launches</category><category>second-life</category><category>second-life-places</category><category>virtual-worlds</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Fri, 29 Feb 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Guild Wars: got $100,000?]]></title><link>http://massively.joystiq.com/2007/11/25/guild-wars-got-100-000/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/25/guild-wars-got-100-000/</guid><comments>http://massively.joystiq.com/2007/11/25/guild-wars-got-100-000/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><a href="http://massively.joystiq.com/tag/ncsoft"><img  hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/game-rankings.jpg" align="right" vspace="4" border="1" alt="" /></a><font color="#000000"><a href="javascript:void(0);/*1196010472882*/">NCsoft</a> would like to remind you that the <a href="http://arenanet.com/">ArenaNet</a>-sponsored <a href="http://massively.joystiq.com/category/guild-wars"><em>Guild Wars</em></a> $100,000 Tournament Series is still going strong. The <a href="http://www.guildwars.com/competitive/funseason/tseries2007/octoberchampionship/skillusage/default.php">October rankings</a> are in, the November cycle is swiftly wrapping to a close, and the December season rules are now <a href="http://www.guildwars.com/competitive/funseason/tseries2007/rules.php">available for review</a>. You'll be able to check out the schedule, the map rotation, and the upcoming prize list which includes in-game prizes such as cape trim for your guild and reward points, and physical prizes like a <a href="http://www.soundblaster.com/products/product.asp?category=1&amp;subcategory=208&amp;product=15853">Sound Blaster X-Fi XtremeGamer</a> sound card and a <a href="http://www.apple.com/ipodclassic/">160Gb iPod</a>. So what are you waiting for? Let's get those slay bells ringing this holiday season.</font><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/25/guild-wars-got-100-000/">Guild Wars: got $100,000?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 25 Nov 2007 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/11/25/guild-wars-got-100-000/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1047361/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/25/guild-wars-got-100-000/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ArenaNet</category><category>December</category><category>Guild-Wars</category><category>iPod</category><category>Map-Rotation</category><category>NCsoft</category><category>November</category><category>October</category><category>Prize-List</category><category>Prizes</category><category>PvP</category><category>Rules</category><category>Sound-Blaster</category><category>Tournament-Series</category><dc:creator><![CDATA[Jonathan Northwood]]></dc:creator><pubDate>Sun, 25 Nov 2007 13:30:00 EST</pubDate></item><item><title><![CDATA[24 hours of Tabula Rasa: Hour 1, win an iPod!]]></title><link>http://massively.joystiq.com/2007/11/02/tr-giveaway-1/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/02/tr-giveaway-1/</guid><comments>http://massively.joystiq.com/2007/11/02/tr-giveaway-1/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a></p><a href="http://massively.joystiq.com/tag/tr-launch-giveaways"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/ipod_nano.jpg" /></a>Today we aren't just celebrating the launch of Massively (though all of us here at Massively HQ are very excited about it!): we're celebrating the launch of NCsoft's newest MMO, <a href="http://massively.joystiq.com/category/tabula-rasa/"><em>Tabula Rasa</em></a>. We're planning on making the most of the day by giving away prizes from NCsoft every hour on the hour, starting with this 2GB iPod Nano. <br /><br />What do you have to do to win this charming piece of audio technology? To be eligible to enter you must be a US resident of age 18 or older (see our <a href="http://www.weblogsinc.com/weblogs-giveaways-official-rules/">official rules</a> for full details), but all eligible participants need to do for their chance to win is leave a comment on this post sometime in the next 24 hours (the cut-off date is tomorrow, November 3rd, at 8:00 AM EST). But please, only leave us one comment -- multiple entries will be disqualified. After the entry period is over, we'll select three winners at random. First place will receive a 2GB iPod Nano (valued at $150) and two runners-up will receive a <em>Tabula Rasa</em> poster (valued at $5). <br /><br />So comment away -- and <a href="http://massively.joystiq.com/tag/tr-launch-giveaways">check back in with us at 9:00 AM EST for your next chance to win</a>!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/02/tr-giveaway-1/">24 hours of Tabula Rasa: Hour 1, win an iPod!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Nov 2007 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.massively.com/tag/tr-launch-giveaways>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/02/tr-giveaway-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1027919/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/02/tr-giveaway-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ipod</category><category>joystiqfeatures</category><category>massive-giveaways</category><category>ncsoft</category><category>tabula-rasa</category><category>tr-launch-giveaways</category><dc:creator><![CDATA[Elizabeth Harper]]></dc:creator><pubDate>Fri, 02 Nov 2007 08:00:00 EST</pubDate></item></channel></rss>
