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Posts tagged inventory

The Tattered Notebook: What I hate about public quests

As I was working on getting back into the swing of things in EverQuest II after the prolonged downtime, I had a moment of anger as I was waiting to start a public quest. For those not familiar, EQII's public quests are similar to those in other games, but there are only two, and they run at ...

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The Daily Grind: Should inventory space be infinitely expandable?

MMO inventories may not be the single biggest source of frustration in MMOs -- or even in the top 10, depending on the player -- but every online gamer has butted his or her head up against their limitations at some point. As virtual vacuums, our characters are Hoovering up all the junk, tokens, ...

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Final Fantasy XI launches the February update

It's a lucky day for Final Fantasy XI players all around, as the awaited February version update has gone live. While Square-Enix has been calling it a mini-update due to the lack of a major content push accompanying the patch, it's still packed with some pretty substantial improvements. Experience ...

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Final Fantasy XI's February mini-patch dated

Fans waiting expectantly for the Final Fantasy XI February update are going to have to wait a little while longer. But not too much longer... just until the 14th, at which point it will go live and bring accelerated experience and improved storage functionality for all. That's one of the major ...

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Lost Pages of Taborea: Improvements on MMO standards

After having a couple of conversations on the topic over the last month, I decided to make a list of more reasons I am so attracted to Runes of Magic. Runewaker may not have created the next evolutionary step in MMOs, but it did do some new and innovative things. It created what I consider to be ...

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The Daily Grind: Do you have enough bag space?

I used to laugh at the fact that I could carry 50 or 60 items in the hip pocket of my Star Wars Galaxies avatar. These weren't comlinks or stolen Death Star plans either, but rather big, bulky armor sets and crates of crafted consumables. It seemed rather immersion-breaking at the time, and despite ...

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The Mog Log: Patching holes

Due to a general case of it's-the-blasted-holiday-season, I didn't get nearly as much playtime with Final Fantasy XIV following the November patch as I would have liked. I had to wait a couple days to really sit down and engage in a nice play session to really get a feel for all of the changes that ...

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Wings Over Atreia: Altaholics anonymous

OK, now I've done it... my status as an oddity at Massively is exposed for all the world to see. I confess -- I do not like to play alts. Whew. There, I said it. That wasn't so hard. And being unique is not such a bad thing, right? In gaming, and in Aion especially, I definitely feel out of ...

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Final Fantasy XIV sends the November update live

Everyone in the US got to spend the day gorging on turkey and pie, but Final Fantasy XIV players got to gorge themselves on something else -- a large patch. The far-reaching November version update has gone live as of yesterday evening, bringing with it a host of updates and improvements to help ...

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Better storage en route to Final Fantasy XI

Inventory space is at a premium in Final Fantasy XI and always has been. When you first start playing, the bag space you have seems like a reasonable amount, but after a couple of hours of play you wind up with both an inventory and a Mog Safe stuffed to the brink. The December version update ...

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Storyboard: Over, done, finished, finito

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