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Posts tagged interviews

Garriott talks riding rockets, Man on a Mission movie

Richard Garriott may not be making the MMO sequel that many of his fans crave, but he is the subject of a new documentary film called Man on a Mission. VentureBeat.com recently corralled the elusive creator of the famous Ultima franchise for an extensive interview. The piece is mainly focused ...

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Hyperspace Beacon: Wretched radio of scum and villainy

Many fan sites pull back just a bit when the game launches to absorb the traffic dip, especially when it's as large a game as Star Wars: The Old Republic. It's expected, right? All the fans are playing the game; why put work into something might not be read or listened to? However, the guys over ...

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BioWare's Gabe Amatangelo speaks on faction imbalance, UI customization, Ops, and more

Star Wars: The Old Republic has had a bit of a rocky time with some post-launch hiccups, and it's at that point in time when players begin to start picking on the game's flaws. Despite, or perhaps because of, this turbulence, one of the game's lead designers, Gabe Amatangelo, sat down with John ...

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City of Heroes' Matt Miller answers our questions about the death of Statesman

Statesman has been the face of City of Heroes since the game has launched. He's been the man at the forefront of the game's lore and the setting-defining hero for players. He earned a lot of ire from some players due to the designer who had chosen him as his avatar, but that didn't diminish his ...

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The Secret World ends Illuminati Week with new interview

The Secret World's Illuminati Week is drawing to a close, and to round out the excitement, the game's Lead Content Designer Joel Bylos sat down for an Illuminati-centric interview with IGN. Joel outlines what kind of players would find themselves most suited to a life with the Illuminati, what ...

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Massively interviews TwitchTV's Justin Kan

If you've stayed up-to-date with Massively's livestreaming, then you know that we recently made the switch to TwitchTV to meet all of our streaming needs. There have been some bumps in the road along the way, but overall the experience has been wonderful. We've even added several new ...

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Ree Soesbee talks about her career with ArenaNet and Guild Wars 2

Ree Soesbee has a long and productive career history even without her current duties on Guild Wars 2, but that's probably the part that MMO fans are most interested in. Guild Wars Insider recently conducted a lengthy interview with Soesbee, discussing her early career and her experiences working ...

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MechWarrior Online interviews a trio of devs, hilarity ensues

Piranha Games, the studio behind the upcoming MechWarrior Online, has Hposted a new developer interview with not one, not two, but three members of the MWO team: David Bradley, Bryan Ekman, and Paul Inouye.The devs give a short history of their gaming industry experiences before being pelted ...

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MMO Community Spotlight: Gamebreaker's Gary Gannon

What would an MMO be without its community? Development is only a fraction of what makes an MMO successful; the passion of its players is what really makes or breaks any massively online game. So we're excited to spotlight those members of the MMO community who we think are particularly ...

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The Secret World's engine takes center stage

Unified engines for MMOs have long been a rarity, simply due to the time needed to develop a game and the number of different companies developing separate products. The Secret World manages to buck this trend, using the same core Dreamworld Engine as Funcom's Age of Conan. A recent interview ...

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