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Posts tagged interface

CCP shows off EVE neocom updates

Remember that dev blog about a year ago that mentioned updates in store for EVE Online's neocom interface? Well, it hasn't been forgotten, but the New Eden poo-storm of 2011 kind of bumped it to the back of the line. Today, the EVE website has been updated with a look at the new neocom's ...

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Functional improvements coming to the store for Lord of the Rings Online

The store for Lord of the Rings Online is probably not the sort of epic adventure you think of when you consider Middle-earth. But it's an integral part of the game's setup now that it's moved over to free-to-play, and so it's in the best interests of Turbine Entertainment to make the store as ...

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The Mog Log: Proof of concept

Final Fantasy XIV's last major patch was back in March, when 1.16 brought out the first iteration of the game's quests. Sure, we've had updates since then, but even 1.17 didn't really have the appeal and the energy that you'd expect from a major patch. And 1.16 was something of a disappointment ...

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Prime: Battle for Dominus shows off new gameplay videos

Fresh from yesterday's Pitchblack Games dev chat, we have some new gameplay videos from the studio's upcoming sci-fi MMO Prime: Battle for Dominus. The two five-minute-long videos feature pure, delicious gameplay to tease fans as they await the release of the PvP-oriented title. The first ...

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Blade & Soul closed beta UI profiled

More news made its way out of the Blade & Soul Korean beta this weekend. Blade & Soul Dojo has a breakdown of the game's user interface complete with a large annotated screenshot and plenty of commentary. While nothing about the UI looks markedly different from long-running MMORPG ...

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Minmatar captain's quarters coming to EVE Online test server this week

Get ready, capsuleers. Captain's quarters are coming, and sooner than you might expect. CCP Tanis breaks the news that a rough version of the Minmatar captain's quarters will be making an appearance on the Duality test server this Thursday, April 21st. That's right: Two days hence, all you ...

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The Daily Grind: Would you play a motion sensor-controlled MMO?

As great as MMOs can be, they are still limited to a mere two senses -- sight and sound -- and have their interfaces strapped to either controllers or a mouse-and-keyboard setup. It doesn't take much to spark the imagination for possibilities to expand beyond these limitations, such as using your ...

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The Daily Grind: How many hotbars do you have?

It's been argued that MMORPGs are being "dumbed down," and while there may be some truth to that in broad terms, one thing that is most certainly not being dumbed down is MMO combat. On the contrary, combat is getting more involved with each new release, whether it's a result of action titles like ...

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Final Fantasy XIV's December update goes live

Final Fantasy XIV players can take heart, as the first of two promised updates in December has just gone live. The game's last major update a month ago was centered on quality-of-life improvements, but this update is focused toward content as well, with the addition of several new guildleves and ...

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Atlantica Online prepping big December patch

Ndoors Interactive is getting ready to unleash a substantial December update for its turn-based Atlantica Online MMO. In a press release Friday, Ndoors let us know that we can expect a brand-new dungeon, new journeys and storylines, and a significant makeover for the game's Tactical Battle System ...

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Featured Stories

Storyboard: Over, done, finished, finito

Posted on Feb 10th 2012 9:00PM

Betawatch: February 4 - 10, 2012

Posted on Feb 10th 2012 8:00PM

The Firing Line: Controller wars edition

Posted on Feb 10th 2012 1:00PM

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