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Posts tagged interdictor

EVE Evolved: Features coming in Oceanus and beyond

It's been almost four months since EVE Online switched from publishing two major expansions per year to releasing ten smaller updates, and so far it looks like the new schedule has been a huge success. Rather than forcing the industry overhaul out the door in Kronos before it was ready, CCP was abl...

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EVE Evolved: Everything we know about Rubicon

Back in April, EVE Online Senior Producer Andie Nordgren delivered an incredible long-term vision for the game's future that included deep space colonisation, player-built stargates, and players controlling practically everything that's currently run by NPC empires. This vision sets the tone and di...

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EVE Evolved: Player justice in Retribution

This week CCP released a new devblog on upcoming piracy and PvP changes heading to EVE Online with this winter's Retribution expansion. In addition to new ships and an as-yet unrevealed bounty hunter revamp, Retribution completely redesigns the Crimewatch system that decides whom you can legally ...

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Rogue Signal: Tackling tackling

In Rogue Signal last month, we discussed some of the raw basics for fitting your ship for PvP in EVE Online. Today, we'll be discussing the most basic role in fleet combat, the tackler. Knowing your job, and the jobs of those around you, can make a big difference in which side ends up scooping the ...

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