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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Wasteland Diaries: Triumphant return]]></title><link>http://massively.joystiq.com/2011/07/22/wasteland-diaries-triumphant-return/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/22/wasteland-diaries-triumphant-return/</guid><comments>http://massively.joystiq.com/2011/07/22/wasteland-diaries-triumphant-return/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/wasteland-diaries/" rel="tag">Wasteland Diaries</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/07/22/wasteland-diaries-triumphant-return/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/fereturn1.jpg" /></a></div>
I remember way back when the <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> team released <a href="http://massively.joystiq.com/tag/deadfall/">Deadfall</a> there were many people didn't partake because they were waiting for <a href="http://massively.joystiq.com/2011/05/20/wasteland-diaries-sector-4-lives/">Sector 4</a>. And Deadfall was a pretty major update. It was practically a sector unto itself, with the level cap raised by four. As far as content goes, it wasn't far behind Alpha County in terms of scale.<br />
<br />
Yet for some reason, many players were holding off on re-subbing until the elusive Sector 4 raised its mythical head. Hopefully those players are willing to wait another week or two. Sector 4 is finally here, but I don't feel it's quite ready yet. It's not S4 itself, it's a slew of other things which I'll cover that later.<br />
<br />
The important thing is if you decide to head into Alpha, be prepared. You might be a little rusty after all of this time away from the wasteland and in need a refresher course in the finer points of not taking a Kaibab dirtnap. If that's the case, don't sweat it, we all are still working out kinks due to the new combat system. But even if you are stumbling back into the game in the most ungainly of fashions, an ounce of prevention is still much better than a pound of cure. There are a few things you can do to help yourself thrive in the new sector. After the cut, I'll give you some advice that may or may not help you along your way. I'm hoping on the former.<p><a href="http://massively.joystiq.com/2011/07/22/wasteland-diaries-triumphant-return/" rel="bookmark">Continue reading <em>Wasteland Diaries: Triumphant return</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/22/wasteland-diaries-triumphant-return/">Wasteland Diaries: Triumphant return</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 22 Jul 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/22/wasteland-diaries-triumphant-return/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19996859/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/22/wasteland-diaries-triumphant-return/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha-county</category><category>combat-system</category><category>consumables</category><category>deadfall</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>featured</category><category>first-aid</category><category>gamersfirst</category><category>icarus-studios</category><category>intelligence</category><category>Interceptor</category><category>interceptor-security-model</category><category>level-cap</category><category>level-cap-increase</category><category>new-combat-system</category><category>sector-4</category><dc:creator><![CDATA[Edward Marshall]]></dc:creator><pubDate>Fri, 22 Jul 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Wasteland Diaries: Car wars]]></title><link>http://massively.joystiq.com/2011/04/08/wasteland-diaries-car-wars/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/08/wasteland-diaries-car-wars/</guid><comments>http://massively.joystiq.com/2011/04/08/wasteland-diaries-car-wars/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/wasteland-diaries/" rel="tag">Wasteland Diaries</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center">
	<a href="http://www.fallenearth.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/fecarwars1.jpg" style="border-bottom: 1px solid; border-left: 1px solid; margin: 4px; border-top: 1px solid; border-right: 1px solid" /></a></div>
Lately, I've been doing a lot of crafting in <a href="http://www.fallenearth.com/"><em>Fallen Earth</em></a>. I have a lot of materials stockpiled, and it seems they are just taking up space. So I've been putting together some <a href="http://kb.fallenearth.com/index.php?View=entry&amp;EntryID=452">vehicles</a> (Interceptor Speedsters, to be precise). They take about four days each to make; that's in real time, mind you. There isn't much of a demand for them right now. In fact, they sell very inexpensively on the auction house. I'm not really sure what I'm going to do with them, but I guess it can't hurt to have a couple on hand.<br />
<br />
<a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> is unique in the sense that you can't purchase a mount from a vendor NPC. You can get them from the rewards merchant or buy them from the <a href="http://www.fallenearth.com/store"><em>Fallen Earth</em> store</a>, but the usual method of acquiring one is to craft it or buy it from the auction house. Some are even quest rewards. But the majority of the mounts out there are provided by the playerbase. In this post, I'll look at the evolution of vehicular combat in <em>Fallen Earth</em> and what we might hope and expect to see in the future. So put the pedal to the metal and zip past the cut for more.<p><a href="http://massively.joystiq.com/2011/04/08/wasteland-diaries-car-wars/" rel="bookmark">Continue reading <em>Wasteland Diaries: Car wars</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/08/wasteland-diaries-car-wars/">Wasteland Diaries: Car wars</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 08 Apr 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/08/wasteland-diaries-car-wars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19905512/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/08/wasteland-diaries-car-wars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cars</category><category>cavalry</category><category>dune-buggies</category><category>exile</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>featured</category><category>haietta</category><category>horses</category><category>icarus</category><category>icarus-studios</category><category>Interceptor</category><category>MachineGun</category><category>motorcycles</category><category>mounts</category><category>park-city</category><category>pvp</category><category>repair</category><category>repair-kit</category><category>soldiers-of-fortune</category><category>vehicles</category><category>vehicular-pvp</category><category>wolves-of-war</category><category>Zanesville</category><dc:creator><![CDATA[Edward Marshall]]></dc:creator><pubDate>Fri, 08 Apr 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Eve dev blog on PvP ship losses]]></title><link>http://massively.joystiq.com/2009/05/28/eve-dev-blog-on-pvp-ship-losses/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/28/eve-dev-blog-on-pvp-ship-losses/</guid><comments>http://massively.joystiq.com/2009/05/28/eve-dev-blog-on-pvp-ship-losses/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><div align="center"><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/uselessagainstfrigs_580.jpg" alt="" /></a><br /></div>
The <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=656">latest dev blog</a> for <a href="http://massively.joystiq.com/tag/eve-online"><span style="font-style: italic;">EVE Online</span></a> is from CCP Diagoras and contains some numbers and information about ship losses through PvP over the last year from April 2008 to April 2009. Firstly there are some very specific subscriber numbers. At the end of April 2008 the game had 234,314 active paying accounts, which had grown to 299,064 by the end of April 2009, which fits nicely with their statement a few days later that the game had <a href="http://massively.joystiq.com/2009/05/06/eve-online-turns-6-today-announces-over-300k-subscribers/">passed 300,000 paying subscribers</a>. Using these numbers and the number of ship losses which involved another player attacking he comes up with the information that in April 2008 there were 0.61 ship losses per subscriber in that month. By April 2009 this had raised to 0.67. <br /><br />The blog then follows up with a series of graphs that show more specific PvP ship losses per month. Some interesting highlights include how dreadnaught losses fluctuate over time compared to the number of each capital ship type destroyed per month which reflects the pattern of big battles over that time, and the numbers of Battleships and Interceptors destroyed which show the preference players have for Caldari and Gallente ships.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/28/eve-dev-blog-on-pvp-ship-losses/">Eve dev blog on PvP ship losses</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 May 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveonline.com/devblog.asp?a=blog&amp;bid=656>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/28/eve-dev-blog-on-pvp-ship-losses/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19049130/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/28/eve-dev-blog-on-pvp-ship-losses/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battleship</category><category>caldari</category><category>CCP</category><category>ccp-games</category><category>dreadnought</category><category>eve-online</category><category>gallente</category><category>interceptor</category><category>numbers</category><category>statistics</category><dc:creator><![CDATA[Jon Shute]]></dc:creator><pubDate>Thu, 28 May 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[EVE Community Spotlight: Winterblink]]></title><link>http://massively.joystiq.com/2008/10/15/eve-community-spotlight-winterblink/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/15/eve-community-spotlight-winterblink/</guid><comments>http://massively.joystiq.com/2008/10/15/eve-community-spotlight-winterblink/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><a href="http://winterblink.com/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/winterblink225.jpg" alt="" /></a>Some players in <a href="http://www.eve-online.com"><em>EVE Online</em></a> are known for a particular contribution to the community. Others for their presence on the forums or for their reputation as a pilot. <a href="http://massively.joystiq.com/category/eve-online"><em>EVE's</em></a> players know Winterblink for all of these reasons, and more. While there are a number of celebrated players in <em>EVE Online,</em> few names are as recognizable in the game as Winterblink. Whether you're a fan of the <a href="http://www.warpdriveactive.com/">Warp Drive Active comic,</a> you listen to his podcast, or perhaps you just want to podkill him... most players agree that he's one of the friendliest people you're likely to meet in <em>EVE,</em> except for when he's got you in his sights. <br /><br />Massively recently caught up with Winterblink and spoke with him about how Warp Drive Active came to be, finding humor in a game that's taken so seriously by its players, and what it means to him to be a part of the <em>EVE</em> community.<strong><br /></strong><p><a href="http://massively.joystiq.com/2008/10/15/eve-community-spotlight-winterblink/" rel="bookmark">Continue reading <em>EVE Community Spotlight: Winterblink</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/15/eve-community-spotlight-winterblink/">EVE Community Spotlight: Winterblink</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 Oct 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/10/15/eve-community-spotlight-winterblink/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1341173/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/15/eve-community-spotlight-winterblink/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>body-count</category><category>ccp</category><category>ccp-games</category><category>community</category><category>council-of-stellar-management</category><category>csm</category><category>drone-bay</category><category>e-on</category><category>eon</category><category>eve</category><category>eve-community-spotlight</category><category>eve-fanfest</category><category>eve-online</category><category>fanfest</category><category>featured</category><category>fiction</category><category>fly-reckless</category><category>interceptor</category><category>joystiqfeatures</category><category>lore</category><category>mercenary-coalition</category><category>nature-vraie</category><category>podcast</category><category>podcasting</category><category>pvp</category><category>sci-fi</category><category>speed-nerf</category><category>the-drone-bay</category><category>titan-weekly</category><category>urban-mongral</category><category>warp-drive-active</category><category>wda</category><category>winterblink</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 15 Oct 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Rogue Signal: Tackling tackling]]></title><link>http://massively.joystiq.com/2008/07/07/rogue-signal-tackling-tackling/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/07/rogue-signal-tackling-tackling/</guid><comments>http://massively.joystiq.com/2008/07/07/rogue-signal-tackling-tackling/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/rogue-signal/" rel="tag">Rogue Signal</a></p><div style="text-align: center;"><a href="http://www.eve-online.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/cockfight.jpg" id="img1" alt="" /></a></div>
In <a href="http://massively.joystiq.com/category/Rogue-Signal/">Rogue Signal</a> last month, we discussed some of the raw basics for <a href="http://massively.joystiq.com/2008/06/22/rogue-signal-the-basics-of-pvp-fitting/">fitting your ship</a> for PvP in <a href="http://www.eve-online.com"><em>EVE Online</em></a>. Today, we'll be discussing the most basic role in fleet combat, the tackler. Knowing your job, and the jobs of those around you, can make a big difference in which side ends up scooping the loot at the end of a fight, and Rogue Signal is here to help you understand those roles, starting this week.<p><a href="http://massively.joystiq.com/2008/07/07/rogue-signal-tackling-tackling/" rel="bookmark">Continue reading <em>Rogue Signal: Tackling tackling</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/07/rogue-signal-tackling-tackling/">Rogue Signal: Tackling tackling</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 07 Jul 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/07/rogue-signal-tackling-tackling/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1247611/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/07/rogue-signal-tackling-tackling/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eve-online</category><category>featured</category><category>fitting</category><category>guide</category><category>interceptor</category><category>interdictor</category><category>pvp</category><category>tackling</category><dc:creator><![CDATA[Phillip Manning]]></dc:creator><pubDate>Mon, 07 Jul 2008 19:00:00 EST</pubDate></item></channel></rss>
