| Mail |
You might also like: WoW Insider, Joystiq, and more

Posts tagged interceptor

Star Citizen's latest ship is ready for the races

Not every spaceship is slated for combat or trade; some ships exist to go as fast as possible. The Origin M50, Star Citizen's newest offering, is a racing ship that can do double duty as a courier or interceptor. The craft is dominated by a pair of engines that provide an incredible amount of...

Continue Reading

EVE Evolved: Lowsec isn't impenetrable

When EVE Online was created, one of its core design philosophies was the idea of risk vs. reward -- that higher-value activities should expose the player to greater risk of loss. This rule naturally follows from how the world of business and competition works in real life, and I think it will...

Continue Reading

EVE dev blog covers Rubicon ship rebalancing

EVE Online's 20th expansion, Rubicon, goes live on November 19th. Rubicon brings many changes to EVE including mobile structures, new faction ships, controllable customs offices, and a completely overhauled warping system. And of course, Rubicon includes adjustments big and small to a wide variety...

Continue Reading

EVE Evolved: Getting ready for Rubicon

EVE Online's Rubicon expansion goes live in just two days on Tuesday, November 19th, introducing four brand-new personal deployable structures and revamping PvP across the board with a seemingly innocuous warp acceleration fix. The expansion represents the first step in new Senior Producer Andie...

Continue Reading

EVE Evolved: Could EVE use twitch controls?

A few weeks ago, the EVE Online community went nuts for EVR, CCP's exciting new virtual reality dogfighter developed for the upcoming Oculus Rift gaming headset. The game demo was produced by a team of just a handful of developers in just seven weeks using nothing but their spare time, but...

Continue Reading

Wasteland Diaries: Triumphant return

I remember way back when the Fallen Earth team released Deadfall there were many people didn't partake because they were waiting for Sector 4. And Deadfall was a pretty major update. It was practically a sector unto itself, with the level cap raised by four. As far as content goes, it wasn't far...

Continue Reading

Wasteland Diaries: Car wars

Lately, I've been doing a lot of crafting in Fallen Earth. I have a lot of materials stockpiled, and it seems they are just taking up space. So I've been putting together some vehicles (Interceptor Speedsters, to be precise). They take about four days each to make; that's in real time, mind you....

Continue Reading

Eve dev blog on PvP ship losses

The latest dev blog for EVE Online is from CCP Diagoras and contains some numbers and information about ship losses through PvP over the last year from April 2008 to April 2009. Firstly there are some very specific subscriber numbers. At the end of April 2008 the game had 234,314 active paying...

Continue Reading

EVE Community Spotlight: Winterblink

Some players in EVE Online are known for a particular contribution to the community. Others for their presence on the forums or for their reputation as a pilot. EVE's players know Winterblink for all of these reasons, and more. While there are a number of celebrated players in EVE Online, few names...

Continue Reading

Rogue Signal: Tackling tackling

In Rogue Signal last month, we discussed some of the raw basics for fitting your ship for PvP in EVE Online. Today, we'll be discussing the most basic role in fleet combat, the tackler. Knowing your job, and the jobs of those around you, can make a big difference in which side ends up scooping the...

Continue Reading


Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW