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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Some Assembly Required: Issue #4 -- Making music in LotRO]]></title><link>http://massively.joystiq.com/2011/08/19/some-assembly-required-issue-4-making-music-in-lotro/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/19/some-assembly-required-issue-4-making-music-in-lotro/</guid><comments>http://massively.joystiq.com/2011/08/19/some-assembly-required-issue-4-making-music-in-lotro/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/some-assembly-required/" rel="tag">Some Assembly Required</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/19/some-assembly-required-issue-4-making-music-in-lotro/"><img alt="Some Assembly Required" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/sar-brain-header.jpg" /></a></div>
<em>Music to my ears. The Sound of Music. It ain't over 'til the fat lady (er, Dwarf) sings. Time to face the music. Pay the piper.</em><br />
<br />
There is no way around it -- <a href="http://massively.joystiq.com/tag/music/">music</a> is such an integral part of our lives and culture that there is almost no way to take a step without its influence showing in some part of our lives, be it an idiom, a movie, a popular catchphrase, or even just a tune stuck in our heads that we cannot escape. Music is so woven into the thread of our beings that it is surprising that more music cannot be found in the world of MMOs. Luckily for us, one world has embraced this connection to music and made it an involved part of the game.<br />
<br />
Unlike any other games, <em><a href="http://massively.joystiq.com/category/lord-of-the-rings-online">Lord of the Rings Online</a></em> has moved beyond just adding a background score and a few canned clips of music to the game. In fact, it has introduced an entire system allowing players to not only play a variety of instruments in the game but compose original pieces and play together in bands as well. The musically inclined can either play live or convert popular music into ABC files, and the not-so-inclined can use said files files to play right along with their friends. When it comes to harnessing creativity, the music system in <em>LotRO</em> tops the charts.<br />
<br />
Want to see how you too can strike up the band and show off your creative prowess with the lute, the theorbo, the clarinet, or even the cowbell? Tune in past the cut for <a href="http://massively.joystiq.com/category/some-assembly-required">Some Assembly Required's</a> look at the music industry in <em>LotRO</em>.<p><a href="http://massively.joystiq.com/2011/08/19/some-assembly-required-issue-4-making-music-in-lotro/" rel="bookmark">Continue reading <em>Some Assembly Required: Issue #4 -- Making music in LotRO</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/19/some-assembly-required-issue-4-making-music-in-lotro/">Some Assembly Required: Issue #4 -- Making music in LotRO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 19 Aug 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/19/some-assembly-required-issue-4-making-music-in-lotro/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20018329/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/19/some-assembly-required-issue-4-making-music-in-lotro/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ABC</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>guide</category><category>instrument</category><category>instruments</category><category>lord-of-the-rings-online</category><category>lotro</category><category>music</category><category>music-guide</category><category>pgc</category><category>player-content</category><category>player-generated-content</category><category>sandbox</category><category>turbine</category><category>Turbine-Entertainment</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Fri, 19 Aug 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[New MMOSG: Sociotown]]></title><link>http://massively.joystiq.com/2007/12/20/new-mmosg-sociotown/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/20/new-mmosg-sociotown/</guid><comments>http://massively.joystiq.com/2007/12/20/new-mmosg-sociotown/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/habbo-hotel/" rel="tag">Habbo Hotel</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><a href="http://www.sociotown.com/sociotown_video.html"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/extremelydangerous.jpg" /></a>A new MMOSG (that's Massively Multiplayer Online Social Game, which I don't recall seeing before, but sure, why not?) has sprung up, and it's called <a href="http://www.sociotown.com"><em>Sociotown</em></a>. Now, not to knock something before it's even been released, but when I hear 'socio-' anything, I immediately think <em>sociopath</em>. And that's not the image you want to send across for a virtual world.<br /><br />Regardless, from looking at the <a href="http://www.sociotown.com/sociotown_video.html">latest footage</a>, there are a few things I need to comment on. Won't you follow along with me? <br /><br />First of all, point-and-click movement is awkward. I've never liked it, despite the fun to be had in <a href="http://www.blizzard.com/diablo2/"><span style="font-style: italic;">Diablo</span></a> and <a href="http://massively.joystiq.com/category/mythos"><span style="font-style: italic;">Mythos</span></a>, and prefer WASD movement. Second of all, the look of this world is similar to a lot of other similar social spaces, so no innovation there. Third, there is some interest in not being able to immediately see another person's name, forcing you to introduce yourself to him/her. Fourth, 'Socio dollars' is just more awkwardness -- why not SoBucks?<p><a href="http://massively.joystiq.com/2007/12/20/new-mmosg-sociotown/" rel="bookmark">Continue reading <em>New MMOSG: Sociotown</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/20/new-mmosg-sociotown/">New MMOSG: Sociotown</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 20 Dec 2007 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.sociotown.com/sociotown_video.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/20/new-mmosg-sociotown/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1068097/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/20/new-mmosg-sociotown/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cyworld</category><category>diablo</category><category>habbo-hotel</category><category>instruments</category><category>mmosg</category><category>mythos</category><category>Oz-the-game</category><category>second-life</category><category>sobucks</category><category>sociopath</category><category>sociotown</category><category>wasd</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Thu, 20 Dec 2007 19:00:00 EST</pubDate></item></channel></rss>
