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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Black Prophecy heads into the Inferno with Episode 1]]></title><link>http://massively.joystiq.com/2011/06/23/black-prophecy-heads-into-the-inferno-with-episode-1/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/23/black-prophecy-heads-into-the-inferno-with-episode-1/</guid><comments>http://massively.joystiq.com/2011/06/23/black-prophecy-heads-into-the-inferno-with-episode-1/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/black-prophecy/" rel="tag">Black Prophecy</a></p><div style="text-align: center;">
	<a href="http://blackprophecy.gamigo.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/black.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
While we're still waiting for <a href="http://blackprophecy.gamigo.com/"><em>Black Prophecy</em></a> to officially launch here in North America -- <a href="http://massively.joystiq.com/2011/06/09/black-prophecy-launches-north-american-open-beta/">where it's still in open beta</a> -- <a href="http://massively.joystiq.com/tag/reakktor-media/">Reakktor Media</a> is already going full throttle with the next update for the game called <a href="http://massively.joystiq.com/tag/episode-1/">Episode 1:</a> <a href="http://massively.joystiq.com/tag/inferno-in-tulima/">Inferno in Tulima</a>.<br />
<br />
In Episode 1, level 15+ players will head to Enzo's Enigmatic Emporium of Exotic Elegance (say that three times fast) to tackle a set of new missions. <a href="http://massively.joystiq.com/category/black-prophecy/"><em>Black Prophecy</em></a> is also adding an interesting progression obstacle in the form of bound sectors. To get to the next sector -- and next hub -- groups of players will have to duke it out with fairly tough enemies guarding the passageways.<br />
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Episode 1 will also include a better message system, in-game email, new jobs, additional missions, and a change in PvP rewards. <em>Black Prophecy's</em> first update is slated for an early July release. To help you during this nail-biting waiting period, why not help yourself to a complimentary screenshot below?<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/black-prophecy-gallery/">Black Prophecy</a></strong></p><a href="http://massively.joystiq.com/photos/black-prophecy-gallery/#4247000"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/tyishadowdrone04_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/black-prophecy-gallery/#4246999"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/tulimameliorows11_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/black-prophecy-gallery/#4246998"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/tulimameliorows04_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/black-prophecy-gallery/#4246996"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/screenshot68483896171313173600_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/black-prophecy-gallery/#4246995"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/frigateaurelia03_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/23/black-prophecy-heads-into-the-inferno-with-episode-1/">Black Prophecy heads into the Inferno with Episode 1</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 Jun 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/23/black-prophecy-heads-into-the-inferno-with-episode-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19975086/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/23/black-prophecy-heads-into-the-inferno-with-episode-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-prophecy</category><category>bound-sectors</category><category>bp</category><category>e5</category><category>eeeee</category><category>email</category><category>Enzos-Enigmatic-Emporium-of-Exotic-Elegance</category><category>episode-1</category><category>f2p</category><category>free-to-play</category><category>gallery</category><category>gamigo</category><category>in-game-email</category><category>inferno-in-tulima</category><category>instant-messenger</category><category>jobs</category><category>messaging</category><category>mission-hub</category><category>pvp</category><category>pvp-rewards</category><category>reakktor</category><category>reakktor-media</category><category>screenshots</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 23 Jun 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[Massively talks with Raptr's Dennis Fong]]></title><link>http://massively.joystiq.com/2010/07/20/massively-talks-with-raptrs-dennis-fong/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/20/massively-talks-with-raptrs-dennis-fong/</guid><comments>http://massively.joystiq.com/2010/07/20/massively-talks-with-raptrs-dennis-fong/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/iphone-apps/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/raptr-iphone-app-1.jpg" alt="" /></a></div>
<a href="http://www.raptr.com">Raptr</a> is a pretty ambitious project, even if you think about what has been accomplished so far. Essentially, the service is connecting all of your gaming-related services under one profile, one messenger, and one new <a href="http://blog.raptr.com/2010/06/17/the-raptr-iphone-app-is-now-live/">iPhone app</a>. Think of it as your <a href="http://massively.joystiq.com/tag/iphone-apps/">Trillian</a> messenger for gamers. I have a short history with Raptr but never really warmed up to it until recently. I wanted a service that would allow all of my friends, across all of the different networks that I visit, to see what and how much I am playing.<br />
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Now that I have made a newer profile and have really started adding a few friends, I am sort of shocked at it's usefullness. Not only does it let me sign in to most of the major messaging services, game networks and social services like <a href="http://www.facebook.com">Facebook</a>, but it allows me to see what my friends are doing as well, in some very specific ways.<br />
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I was excited to get a chance to talk to <a href="http://raptr.com/thresh?qt=user&amp;qi=0">Raptr CEO</a> <a href="http://massively.joystiq.com/tag/dennis-fong/">Dennis Fong</a> and was impressed by how such an ambitious idea has now turned into a real, working application.<p><a href="http://massively.joystiq.com/2010/07/20/massively-talks-with-raptrs-dennis-fong/" rel="bookmark">Continue reading <em>Massively talks with Raptr's Dennis Fong</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/20/massively-talks-with-raptrs-dennis-fong/">Massively talks with Raptr's Dennis Fong</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 20 Jul 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/20/massively-talks-with-raptrs-dennis-fong/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19559429/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/20/massively-talks-with-raptrs-dennis-fong/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aim</category><category>app</category><category>buddy-list</category><category>chat</category><category>dennis-fong</category><category>facebook</category><category>featured</category><category>hands-on</category><category>im</category><category>IMS</category><category>instant-messenger</category><category>interview</category><category>Interviews</category><category>ipad</category><category>iphone</category><category>iphone-app</category><category>meta-industry</category><category>PlayStation</category><category>Playstation3</category><category>raptr</category><category>signature</category><category>social</category><category>social-networking</category><category>trillian</category><category>way-too-many-games</category><category>Xbox-360</category><category>Xbox-Live</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Tue, 20 Jul 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[GameX 2009: Mobile EVE Online app, codenamed NeoCom, and IM program in development]]></title><link>http://massively.joystiq.com/2009/10/27/gamex-2009-mobile-eve-online-app-codenamed-neocom-and-im-prog/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/27/gamex-2009-mobile-eve-online-app-codenamed-neocom-and-im-prog/</guid><comments>http://massively.joystiq.com/2009/10/27/gamex-2009-mobile-eve-online-app-codenamed-neocom-and-im-prog/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/gamex-2009"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/evemobile580.jpg"  alt="" /></a></div>
<div style="text-align: left;">During their presentation at <a href="http://www.gamexpo.us">GameX 2009</a> on agile game development, <a href="http://massively.joystiq.com/tag/nathan-richardsson">Nathan Richardsson</a> and <a href="http://massively.joystiq.com/tag/alli-ottarsson">Adalsteinn "Alli" &Oacute;ttarsson</a> revealed the slide above, showing <a href="http://www.eveonline.com"><em>EVE Online</em></a>'s many facets and how they all tie into one another.  But what's this down in the corner?  A mobile application and a instant messaging client?<br />
<br />
While information was scarce, we were able to confirm that <a href="http://massively.joystiq.com/tag/ccp">CCP</a> is certainly interested in the mobile market, especially with <a href="http://massively.joystiq.com/category/eve-online">EVE</a>.  Neocom is planned to be a multi-mobile platform project, going beyond the iPhone to add "interaction with<em> EVE Online</em> in a meaningful way."<br />
<br />
The plan seems to be to extend <em>EVE </em>across multiple locations to give players the ability to access all sorts of information from places outside of the game.  It was mentioned that Neocom could do things like use corporation chat, check and change trades, and introduce other methods of two way interaction.<br />
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Later in the day, we'll be putting up our video interview with Alli &Oacute;ttarsson and Nathan Richardsson on a variety of topics, Neocom included.  Check back for more exclusive coverage of <a href="http://massively.joystiq.com/tag/gamex-2009">GameX 2009</a>!</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/27/gamex-2009-mobile-eve-online-app-codenamed-neocom-and-im-prog/">GameX 2009: Mobile EVE Online app, codenamed NeoCom, and IM program in development</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 27 Oct 2009 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/27/gamex-2009-mobile-eve-online-app-codenamed-neocom-and-im-prog/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19212104/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/27/gamex-2009-mobile-eve-online-app-codenamed-neocom-and-im-prog/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>ccp</category><category>cosmos</category><category>eve</category><category>eve-mobile</category><category>eve-online</category><category>im-client</category><category>instant-messenger</category><category>mobile-app</category><category>mobile-application</category><category>neocom</category><category>new-eden</category><category>social-network</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 27 Oct 2009 16:30:00 EST</pubDate></item><item><title><![CDATA[The Aion server queue survival guide]]></title><link>http://massively.joystiq.com/2009/09/21/the-aion-server-queue-survival-guide/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/21/the-aion-server-queue-survival-guide/</guid><comments>http://massively.joystiq.com/2009/09/21/the-aion-server-queue-survival-guide/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/aion"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/aionqueue580.jpg" /></a><br /></div>
So you pre-ordered <a href="http://www.aiononline.com"><span style="font-style: italic;">Aion</span></a> and you're super excited to jump into the game during the headstart release that's going on right now. You've set aside a whole block of time for your game play, you have your snacks at your side and your DVR ready to play some great entertainment while you grind your night away. You type in your username and password, accept the EULA, select the server that you made your character on during the pre-selection annnndd.....<br /><br />...you get slapped in the face with a 2 hour wait time.<br /><br />Don't worry, we've been there. Trust us on that. But here at Massively, we're not going to let you down in your moment of need. We've compiled a great list of fun things to do while you wait for that server queue to drop. Follow along after the break, and we'll be happy to show you the golden road to boredom elimination.<p><a href="http://massively.joystiq.com/2009/09/21/the-aion-server-queue-survival-guide/" rel="bookmark">Continue reading <em>The Aion server queue survival guide</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/21/the-aion-server-queue-survival-guide/">The Aion server queue survival guide</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 Sep 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/09/21/the-aion-server-queue-survival-guide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19167862/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/21/the-aion-server-queue-survival-guide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion-online</category><category>aion-the-tower-of-eternity</category><category>angel</category><category>blog-archives</category><category>boredom</category><category>daeva</category><category>facebook</category><category>forums</category><category>instant-messenger</category><category>invisible-pet</category><category>movie</category><category>naps</category><category>ncsoft</category><category>paper-hat</category><category>pizza</category><category>pizza-delivery</category><category>server-queue</category><category>sock-puppets</category><category>survival-guide</category><category>twitter</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Mon, 21 Sep 2009 12:00:00 EST</pubDate></item></channel></rss>
