Posts tagged innovation 
The Soapbox: That's the way it should be!
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Every fandom has it. In Transformers fandom, it's the segment ...
The Daily Grind: Who will be our MMO development heroes of tomorrow?
The lifespan of the MMO genre is still fairly short when you take general gaming into consideration. Fifteen years ago, most of us wouldn't have dreamed of what's available online today, thanks to the innovators who brought together graphical roleplaying games and the MUDs of the day. People like ...
James Ohlen hits back against critics, defends SWTOR's innovation
Star Wars: The Old Republic Game Director James Ohlen isn't surprised that the game's received the flak it has from a segment of reviews and fans. In a candid interview with Eurogamer, Ohlen addresses both the issues of being a "big target" for critics and the claims that SWTOR's lacking ...
Rod Humble details experimentation and innovation at Linden Lab
Linden Lab's popular Second Life is known for being one of the more creative, outside-the-box titles available on the market. That tradition carries over into Linden Lab CEO Rod Humble's newest initiative, which he says "puts the 'lab' in Linden Lab." Rather than having his developers spend all ...
The Soapbox: Applying Neal Stephenson's Innovation Starvation to MMOs
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. You've probably heard of Neal Stephenson. The celebrated sci-fi ...
Gazillion's president says MMOs are in a rut
"I think MMOs in general are in a rut. It's still mainly WoW clones. A lot of people have done these games, but it's been that same kind of gameplay, and that doesn't mean that's what it has to be," says Gazillion's David Brevik. Who's David Brevik? Well he's the president and COO of the ...
Not So Massively: Eurogamer Expo 2011 edition
Welcome to Not So Massively, our weekly roundup of the top news from popular multiplayer online battle arenas (MOBAs) and other multiplayer online games that aren't quite MMOs. Published every Monday, the column covers games such as League of Legends, Heroes of Newerth, Rise of Immortals, ...
SWTOR companions detailed in new video, interview
So, who wants to learn about companions? No, not that kind (and more's the pity). We're talking about the traveling chums BioWare is providing for your savior-of-the-galaxy in its upcoming Star Wars The Old Republic science-fantasy opus. A new video and interview at Gamespot has all the ...
Innovating outwards: The joining of EVE Online with DUST 514
Even though the PC-using EVE Online and the PlayStation 3-playing DUST 514 gamers may be separated by platform boundaries, CCP fans in both worlds will be joined at the hip in an odd, first-of-its-kind symbiotic relationship when DUST 514 launches. It's an intriguing prospect, but fans are ...
LEGO Universe builds community via community building
The fun of playing with LEGO sets is only half in the assembly -- a lot of the enjoyment comes with showing off what you've created to others, no matter your age. It's an element that LEGO Universe has taken to heart, as a recent release talks about the community events the game has run thus far ...




