Here's the hangup I have with writing guides: I like writing them so long as I'm fairly confident in my understanding of the game. Unfortunately, unlike many others who are reasonably sane, I have a definition of "understanding" that goes into theorycrafting and design space issues. I don't feel...
Posted on Oct 25th 2014 1:00PM
Posted on Oct 25th 2014 12:00PM
Posted on Oct 25th 2014 10:00AM