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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[EVE Evolved: Death of an Industrialist, part 2]]></title><link>http://massively.joystiq.com/2010/09/19/eve-evolved-death-of-an-industrialist-part-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/19/eve-evolved-death-of-an-industrialist-part-2/</guid><comments>http://massively.joystiq.com/2010/09/19/eve-evolved-death-of-an-industrialist-part-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/death2-title.jpg" alt="" /></a></div>
Of all the things that define <a href="http://www.eve-online.com"><em>EVE Online</em></a>, it's the stories of criminality that stand out the most. The criminal underworld of New Eden is so deeply ingrained in <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> that CCP even made a selling point of it <a href="http://massively.joystiq.com/2010/09/05/ccp-releases-new-eve-trailer-reveals-new-contest/">in the latest official trailer</a>. Last week, <a href="http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/">I began to tell the true tale</a> of one <em>EVE</em> pilot's thirst for revenge and the corporate infiltration techniques he used to get close to his target. In this week's conclusion of the story, Scott's plans for revenge come to fruition. But is Scott really the victim he believes himself to be, or has greed blinded him to what he's doing? If you haven't read part 1 of the story, <a href="http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/">skip back to read last week's EVE Evolved column</a> before reading on.<br />
<br />
<strong> Newbies again</strong><br />
<br />
Once in Zeeqo's corp, Scott and his crew began the slow task of setting their target up for a colossal fall. Simply destroying Zeeqo's mining barge could be a swift and fitting retribution, but Scott had a much harsher punishment in mind. Zeeqo would be made to pay for his mistake several times over. The plan for retribution hinged on Zeeqo's weekend freighter runs to Jita, a time at which he flew his most expensive and indefensible ship. This gave the three infiltrators only five days to befriend their target and work out how best to capitalise on his weekly haul.<p><a href="http://massively.joystiq.com/2010/09/19/eve-evolved-death-of-an-industrialist-part-2/" rel="bookmark">Continue reading <em>EVE Evolved: Death of an Industrialist, part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/19/eve-evolved-death-of-an-industrialist-part-2/">EVE Evolved: Death of an Industrialist, part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 19 Sep 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/19/eve-evolved-death-of-an-industrialist-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19633953/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/19/eve-evolved-death-of-an-industrialist-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>emergence</category><category>emergent</category><category>emergent-gameplay</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>heist</category><category>industrialist</category><category>industrialists</category><category>industry</category><category>infiltration</category><category>nyphur</category><category>sandbox</category><category>scott</category><category>social-engineering</category><category>spy</category><category>spying</category><category>story</category><category>storytelling</category><category>theft</category><category>zeeqo</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 19 Sep 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Death of an industrialist]]></title><link>http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/</guid><comments>http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/death-title.jpg" alt="" /></a></div>
It's often said that the <a href="http://www.eve-online.com"><em>EVE Online</em></a> universe is a dark and harsh place, the market overflowing with con-artists and the skies filled with pirates looking for some easy prey. The sandbox style of New Eden enables emergent gameplay like <a href="http://massively.joystiq.com/2009/06/14/eve-evolved-eves-economic-underworld/">market manipulation</a>, <a href="http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit/">corporate infiltration</a>, spying <a href="http://massively.joystiq.com/2009/06/21/eve-evolved-using-courier-contracts-for-theft/">and theft</a>. When faced with the choice, some players choose to be ruthless outlaws who will stop at nothing to further their own goals. Political puppet-masters pull the strings on the alliance war machines from behind the scenes, spies infiltrate corporations to gather intelligence, and thieves plot their way to riches.<br />
<br />
<a href="http://massively.joystiq.com/2010/09/05/ccp-releases-new-eve-trailer-reveals-new-contest/">The latest official game trailer</a> makes a big point of this side of <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>, telling an incredible story of revenge and theft that closely mirrors the reality of New Eden. As if to highlight the point made by the trailer, this week <em>EVE</em> player Bad Bobby confirmed that <a href="http://massively.joystiq.com/2010/09/11/eve-online-player-steals-45-000-worth-of-isk-in-massive-investm/">he'd stolen a total of 850 billion ISK</a> from players in the investment market. Concluding a plan set in motion years ago, Bobby pulled off the theft last week of his supposedly secured Titans4U company. In keeping with this recent theme of theft and corruption, this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a> is a story of revenge, corporate infiltration, social deception and utter destruction. I've embellished the story in places and names have been changed to protect the privacy of all those involved, but the events described are real.<br />
<br />
In this week's article, I begin to tell the very real tale of an <em>EVE</em> player's revenge -- a precision strike against an industrialist who made one fatal mistake.<p><a href="http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/" rel="bookmark">Continue reading <em>EVE Evolved: Death of an industrialist</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/">EVE Evolved: Death of an industrialist</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 12 Sep 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19628213/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>emergence</category><category>emergent</category><category>emergent-gameplay</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>heist</category><category>industrialist</category><category>industrialists</category><category>industry</category><category>infiltration</category><category>nyphur</category><category>sandbox</category><category>scott</category><category>social-engineering</category><category>spy</category><category>spying</category><category>story</category><category>storytelling</category><category>theft</category><category>zeeqo</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 12 Sep 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Outlaws of EVE]]></title><link>http://massively.joystiq.com/2010/08/08/eve-evolved-outlaws-of-eve/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/08/eve-evolved-outlaws-of-eve/</guid><comments>http://massively.joystiq.com/2010/08/08/eve-evolved-outlaws-of-eve/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/outlaws2-title-1281151500.jpg" /></a></div>
<a href="http://www.eve-online.com"><em> EVE Online</em></a>'s Community Manager CCP Wrangler once said that <em>"EVE isn't designed to just look like a cold, dark and harsh world; it's designed to be a cold, dark and harsh world."</em> That sentiment sums up the core philosophy behind the game, which permits such nefarious gameplay styles as thief, <a href="http://massively.joystiq.com/2008/09/24/outlaws-of-eve-online-masudi/">smuggler</a>, scam-artist, <a href="http://massively.joystiq.com/2008/11/09/eve-evolved-pvp-masterclass-the-dark-side/">pirate</a> and <a href="http://massively.joystiq.com/2009/06/14/eve-evolved-eves-economic-underworld/">market manipulator</a>. Underhanded deals go on every day in <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>, with <a href="http://massively.joystiq.com/2009/02/16/eve-evolved-mercenaries-the-hired-goons-of-eve/">bounty hunters</a> hired to ruin someone's day and <a href="http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit/">spies tearing corporations apart from within</a>. Many are drawn to <em>EVE</em> because it's one of the few MMOs that allows players to embrace their darker side. The opportunity to be a real villain in a sandbox universe can be intoxicating.<br />
<br />
Perhaps more intoxicating is the notion that the presence of tangible villains affords players a rare opportunity to play the role of hero. For every pirate gang lurking at a stargate in low security space, there's an anti-pirate squad somewhere planning an attack. For every thief ready to empty their corporation's hangers, there's a security specialist weeding out spies. The true outlaws of <em>EVE</em> are people who have earned their infamy through acts of ruthlessness in their chosen field.<br />
<br />
Over the years, we've interviewed and examined some of <em>EVE</em>'s most notorious outlaws. In this article, I look back at four of <em>EVE</em>'s most wanted, how they earned their infamy, and what they're doing today.<strong><br />
</strong><p><a href="http://massively.joystiq.com/2010/08/08/eve-evolved-outlaws-of-eve/" rel="bookmark">Continue reading <em>EVE Evolved: Outlaws of EVE</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/08/eve-evolved-outlaws-of-eve/">EVE Evolved: Outlaws of EVE</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 08 Aug 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/08/eve-evolved-outlaws-of-eve/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19584095/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/08/eve-evolved-outlaws-of-eve/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>criminal</category><category>csm</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>ghsc</category><category>guiding-hand-social-club</category><category>heist</category><category>hellcats</category><category>infiltration</category><category>istvaan</category><category>istvaan-shogastsu</category><category>IstvaanShogaatsu</category><category>mercenaries</category><category>mercenary</category><category>miz-cenuij</category><category>mynxee</category><category>outlaw</category><category>outlaws</category><category>piracy</category><category>pirate</category><category>professions</category><category>sandbox</category><category>scam</category><category>scam-artist</category><category>scammer</category><category>spies</category><category>theft</category><category>thief</category><category>underworld</category><category>verone</category><category>veto</category><category>veto-academy</category><category>veto-corp</category><category>villains</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 08 Aug 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Global Agenda extends free time from launch, commits to new features in coming months]]></title><link>http://massively.joystiq.com/2010/02/11/global-agenda-extends-free-time-from-launch-commits-to-new-feat/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/11/global-agenda-extends-free-time-from-launch-commits-to-new-feat/</guid><comments>http://massively.joystiq.com/2010/02/11/global-agenda-extends-free-time-from-launch-commits-to-new-feat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a></p><div style="text-align: center; "><a href="http://www.globalagendagame.com"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/gasubextend.jpg" /></a></div>
"<em>We want to earn your subscription.</em>"<br />
<br />
Those are the words spoken by Todd Harris in today's <a href="http://www.globalagendagame.com"><em>Global Agenda</em></a> newsletter just before he revealed the upcoming features and additions being made to the action-based MMORTS shooter... game... hybrid... thing.<br />
<br />
To show their commitment, the studio will be extending their free subscription period from the end of February all the way to the end of March while they make more tweaks and enhancements to the game. By the end of February players will have the ability to select the PvP match types they want to play from the mission select feature (as it was in Closed Beta,) and <a href="http://massively.joystiq.com/tag/hi-rez-studios">Hi-Rez Studios</a> will be introducing an in-game friends/ignore list -- one of the game's most requested features. More <a href="http://massively.joystiq.com/tag/alliance-vs-alliance">AvA zones</a> will also be added, giving Oceanic players and European players some territory to fight over during their prime play times.<br type="_moz" /><p><a href="http://massively.joystiq.com/2010/02/11/global-agenda-extends-free-time-from-launch-commits-to-new-feat/" rel="bookmark">Continue reading <em>Global Agenda extends free time from launch, commits to new features in coming months</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/11/global-agenda-extends-free-time-from-launch-commits-to-new-feat/">Global Agenda extends free time from launch, commits to new features in coming months</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 11 Feb 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.globalagendagame.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/11/global-agenda-extends-free-time-from-launch-commits-to-new-feat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19354965/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/11/global-agenda-extends-free-time-from-launch-commits-to-new-feat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance-vs-alliance</category><category>breaking</category><category>conquest</category><category>global-agenda-conquest</category><category>hi-rez-studios</category><category>infiltration</category><category>no-subscription-extension</category><category>open-area-missions</category><category>pve</category><category>pvp</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 11 Feb 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Running your own corporation]]></title><link>http://massively.joystiq.com/2009/10/11/eve-evolved-running-your-own-corporation/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/11/eve-evolved-running-your-own-corporation/</guid><comments>http://massively.joystiq.com/2009/10/11/eve-evolved-running-your-own-corporation/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/making-money/" rel="tag">Making money</a>, <a href="http://massively.joystiq.com/category/raiding/" rel="tag">Raiding</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/quests/" rel="tag">Quests</a>, <a href="http://massively.joystiq.com/category/grouping/" rel="tag">Grouping</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/corp-title.jpg" alt="" /></a><br /></div>
The term "corporation" in <a href="http://www.eve-online.com"><span style="font-style: italic;">EVE Online</span></a> is something of a misnomer. While a corp can be run as a full-on business entity, most are just like guilds or clans in other MMOs. It's a group of pilots that join together under one banner for mutual benefit, organised operations or even just to have some nice people to chat to while you mine. For those that <a href="http://massively.joystiq.com/2009/08/02/eve-evolved-finding-the-perfect-corporation-in-five-easy-steps/">can't find a good player-run corporation</a> that's compatible with their aims and goals, there are a few options. One option is to stay in one of the many NPC-run corps but perhaps the most interesting choice is to start your own corp. With the upcoming 11% tax being applied to NPC corps, some of the people currently in those corps may even want to start their own one-man corps to evade the tax.<br /> <br />Running your own corporation provides you with additional tools like corporate hangers and <a href="http://wiki.eveonline.com/wiki/POS">the ability to set up starbases</a> or declare war on other corps. It also opens the opportunity to recruit like-minded individuals and friends into your group so you can work together on anything from mining and mission-running to full-on PvP and piracy. <a href="http://massively.joystiq.com/category/eve-online/"><span style="font-style: italic;">EVE</span></a> is one of those games that really starts to take off once you start working together with people. Starting your own corp can, however, be a daunting task that carries with it responsibilities and risks.<br /><br />For all those that have ever wanted to run their own corporation, in this article I explain how to the process of starting a corp, recruiting and keeping the corp secure against threats. I also go into detail on some of the corp operations you can hope to enjoy with friends.<p><a href="http://massively.joystiq.com/2009/10/11/eve-evolved-running-your-own-corporation/" rel="bookmark">Continue reading <em>EVE Evolved: Running your own corporation</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/11/eve-evolved-running-your-own-corporation/">EVE Evolved: Running your own corporation</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 11 Oct 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/11/eve-evolved-running-your-own-corporation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19191863/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/11/eve-evolved-running-your-own-corporation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>corp</category><category>corporation</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>infiltration</category><category>mining</category><category>missions</category><category>pve</category><category>pvp</category><category>recruiting</category><category>security</category><category>thief</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 11 Oct 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Corporate Infiltration for fun and profit, part 2]]></title><link>http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit-part-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit-part-2/</guid><comments>http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit-part-2/#comments</comments><description><![CDATA[<p><a href="http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit-part-2/" rel="bookmark">Continue reading <em>EVE Evolved: Corporate Infiltration for fun and profit, part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit-part-2/">EVE Evolved: Corporate Infiltration for fun and profit, part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 27 Sep 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19175206/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assassination</category><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-online</category><category>gank</category><category>ghsc</category><category>guiding-hand-social-club</category><category>infiltration</category><category>ISK</category><category>istvaan shogaatsu</category><category>IstvaanShogaatsu</category><category>piracy</category><category>professionals</category><category>profit</category><category>spy</category><category>style</category><category>vector</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 27 Sep 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Corporate Infiltration for fun and profit]]></title><link>http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit/</guid><comments>http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/making-money/" rel="tag">Making money</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/politics/" rel="tag">Politics</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div align="center"><a href="http://massively.joystiq.com/category/eve-evolved/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/infiltration-title.jpg" /></a><br /></div>
Of all the <a href="http://www.eve-online.com"><em>EVE Online</em></a> stories I've heard over the years, none have impressed and inspired me as much as those detailing a well-planned corporate heist. These aren't your <a href="http://massively.joystiq.com/2009/06/30/wtb-scammer-tears-the-end-of-freeform-contract-scams-in-eve-onl/">run-of-the-mill contract scammers</a> or corp hanger thieves. A professional corporate spy can earn the deepest levels of trust, destroy a corporation from the inside out, rob its members of their most prized possessions and then disappear without a trace. They're the people that pull the strings of war in the background, pitting alliances against each other to meet their own ends. The <a href="http://eve.klaki.net/heist/">Guiding Hand Social Club's famous 2005 heist</a> remains to this day possibly the single most impressive story in <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> history and serves as a benchmark of value and style for a heist that has seldom since been matched.<br /><br />When I'm not busy writing about <span style="font-style: italic;">EVE</span> or running sleeper anomalies with my buddies, I find myself delving more and more into the dark side of <span style="font-style: italic;">EVE</span>. From <a href="http://massively.joystiq.com/2009/08/16/eve-evolved-wormhole-piracy-101/">wormhole piracy</a> and <a href="http://massively.joystiq.com/2009/06/21/eve-evolved-using-courier-contracts-for-theft/">courier contract theft</a> to full-blown corporate infiltration, this year has bestowed on me a great deal of experience in the <a href="http://massively.joystiq.com/2009/06/14/eve-evolved-eves-economic-underworld/">dirty underworld</a> of <span style="font-style: italic;">EVE</span>. In this article, I explain how to infiltrate a corp successfully and capitalise on the opportunities it throws at you.<p><a href="http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit/" rel="bookmark">Continue reading <em>EVE Evolved: Corporate Infiltration for fun and profit</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit/">EVE Evolved: Corporate Infiltration for fun and profit</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 27 Sep 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19175153/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assassination</category><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-online</category><category>featured</category><category>gank</category><category>ghsc</category><category>guiding-hand-social-club</category><category>infiltration</category><category>ISK</category><category>istvaan shogaatsu</category><category>IstvaanShogaatsu</category><category>piracy</category><category>professionals</category><category>profit</category><category>spy</category><category>style</category><category>vector</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 27 Sep 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Rumor: Band of Brothers breaks apart in EVE, GoonSwarm responsible]]></title><link>http://massively.joystiq.com/2009/02/04/rumor-band-of-brothers-breaks-apart-in-eve-goonswarm-responsib/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/02/04/rumor-band-of-brothers-breaks-apart-in-eve-goonswarm-responsib/</guid><comments>http://massively.joystiq.com/2009/02/04/rumor-band-of-brothers-breaks-apart-in-eve-goonswarm-responsib/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div align="center"><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=990381"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/02/bobdown.jpg" alt="" /></a><br /><span style="float: right; margin-left: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/pc_games/Band_of_Brothers_breaks_apart_in_EVE_GoonSwarm_responsible'; </script> <script src="http://digg.com/api/diggthis.js"></script></span></div>
One of the oldest and best known alliances has broken apart in <a href="http://www.eve-online.com"><em>EVE Online</em></a> today. <a href="http://massively.joystiq.com/tag/band-of-brothers">Band of Brothers</a> (BoB) has disbanded, or been disbanded, under circumstances which have not fully yet come to light. Band of Brothers is well-known for their role in "<a href="http://www.rockpapershotgun.com/2008/09/09/the-great-war/">The Great War</a>" in <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> for their fierce opposition to <a href="http://massively.joystiq.com/tag/goonswarm">GoonSwarm alliance</a> and their allies over the years. Through that war they claimed such firsts as the first Titan ship kill through their conflict with Ascendant Frontier, and have been well-known amongst the media.<br /><br />Current rumors suggest that this was a GoonSwarm infiltration, but as of this posting this is unconfirmed. Multiple sources suggest that a director of the alliance has defected to GoonSwarm, stealing billions worth of assets, and compromising the sovereignty that Band of Brothers had previously established.<br /><br />Massively.com will keep you up to date as more information is known about this major <em>EVE</em> event.<br /><br /><strong>Update:</strong> GoonSwarm has released <a href="http://go-dl.eve-files.com/media/0902/mittani.mp3">a audio file (NSFW)</a>, allegedly explaining what happened. This account is still, however, unconfirmed.<br /><br />(Thanks, Six Strangelove!)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/02/04/rumor-band-of-brothers-breaks-apart-in-eve-goonswarm-responsib/">Rumor: Band of Brothers breaks apart in EVE, GoonSwarm responsible</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 04 Feb 2009 22:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=990381>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/04/rumor-band-of-brothers-breaks-apart-in-eve-goonswarm-responsib/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1450776/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/04/rumor-band-of-brothers-breaks-apart-in-eve-goonswarm-responsib/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>band-of-brothers</category><category>bob</category><category>breaking</category><category>ccp</category><category>eve-online</category><category>hacking</category><category>infiltration</category><category>rumor</category><category>spy</category><category>unconfirmed</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Wed, 04 Feb 2009 22:50:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: PvP masterclass - The dark side]]></title><link>http://massively.joystiq.com/2008/11/09/eve-evolved-pvp-masterclass-the-dark-side/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/09/eve-evolved-pvp-masterclass-the-dark-side/</guid><comments>http://massively.joystiq.com/2008/11/09/eve-evolved-pvp-masterclass-the-dark-side/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/raiding/" rel="tag">Raiding</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/grouping/" rel="tag">Grouping</a>, <a href="http://massively.joystiq.com/category/politics/" rel="tag">Politics</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-online/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/masterclass4-titleb.jpg" alt="" /></a><br /></div>
One of the big lures to <a href="http://www.eve-online.com"><em>EVE Online</em></a> is the fact that its PvP isn't just shoehorned into consensual duels and battlegrounds. Instead, <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> PvP can occur anywhere whether you like it or not and punishments are levied after-the-fact for engaging in unsanctioned combat in designated safe areas. In <a href="http://massively.joystiq.com/2008/10/19/eve-evolved-pvp-masterclass-introduction/">the previous three parts</a> of this exhaustive guide on where you can take your PvP career, I described the different types of PvP <em>EVE</em> has to offer from <a href="http://massively.joystiq.com/2008/10/26/eve-evolved-pvp-masterclass-gang-warfare/">small gang warfare</a> to <a href="http://massively.joystiq.com/2008/11/02/eve-evolved-pvp-masterclass-fleet-warfare/">massive territorial fleets</a>. In this final part, I explore <em>EVE</em>'s evil side as I talk about piracy and corporate infiltration.<br /><br /><span style="font-weight: bold;">Griefing?:</span><br />In most MMOs, stealing from other players or indiscriminately killing them for fun or profit can be considered griefing and may be against the rules <a href="http://massively.joystiq.com/2008/10/21/dutch-court-convicts-2-minors-of-stealing-virtual-items/">or worse</a>. In the cold, harsh universe of New Eden, however, piracy and theft are just another facet of the complex player-based gameplay. From <a href="http://massively.joystiq.com/2008/09/25/surviving-gatecamps-in-eve-online/">the common gatecamping pirate</a> to the <a href="http://massively.joystiq.com/photos/7-deadly-sins-of-eve-online/978792/">criminal masterminds</a> behind the Guiding Hand Social Club heist, players of all kinds are drawn into the criminal underworld of <em>EVE Online</em>.<br /><br />If piracy, theft and corporate infiltration sounds like your cup of tea, continue reading as I delve into the dark side of <em>EVE Online</em>.<p><a href="http://massively.joystiq.com/2008/11/09/eve-evolved-pvp-masterclass-the-dark-side/" rel="bookmark">Continue reading <em>EVE Evolved: PvP masterclass - The dark side</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/09/eve-evolved-pvp-masterclass-the-dark-side/">EVE Evolved: PvP masterclass - The dark side</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 09 Nov 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/11/09/eve-evolved-pvp-masterclass-the-dark-side/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1366591/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/09/eve-evolved-pvp-masterclass-the-dark-side/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agent</category><category>ccp</category><category>combat</category><category>corp</category><category>corporation</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>ghsc</category><category>grouping</category><category>guide</category><category>guiding-hand-social-club</category><category>heist</category><category>infiltration</category><category>joystiqfeatures</category><category>piracy</category><category>pirate</category><category>politics</category><category>professions</category><category>pvp</category><category>sci-fi</category><category>spy</category><category>theft</category><category>veto</category><category>war</category><category>wardec</category><category>warfare</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 09 Nov 2008 20:00:00 EST</pubDate></item></channel></rss>
