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Posts tagged incentives

Lost Pages of Taborea: Runes of Magic's potential for EVE combat

I've been thinking a lot lately on other ways that Runes of Magic reminds me of EVE Online. Not that any systems are exactly the same, but they have certain similarities. Wurm Online and Minecraft are arguably different in how they function, but they both scratch the same creative itch. RoM's ...

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Wings Over Atreia: Bribing for Balance

Nope, this isn't a new game show on a cable network but rather the idea behind the latest program from NCsoft to help increase and balance the populations of the servers in Aion. In a game heralded for its PvPvE, keeping enough enemies around to ensure PvP is more than just a passing fancy -- ...

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The Soapbox: The selfish gamer

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. It happened a couple of months ago. I was in a remote area in ...

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Wings Over Atreia: Anticipaaaaaaaaaaaation

You know the feeling -- you learn about some upcoming goodness and you want it. Or do you crave it? You can fall anywhere along the spectrum of anticipation, provoked by things you just look forward to all the way to things that make you squeal in schoolgirl giddiness at the mere thought! It's a ...

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Help stress test LotRO to win cool prizes and meet devs

Isn't it funny? People are always clamoring to get into closed betas but once an MMO launches, test servers are usually pretty empty, even for special events. Turbine has decided to offer some great incentives for players to participate in their upcoming Lord of the Rings Online performance test ...

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More incentive for guilds to claim keeps in Warhammer

Claiming and defending keeps in Warhammer Online can be a costly endeavour, but it just became a lot more rewarding. Guilds that own a T4 keep when the zone their keep is in is captured will now receive a gold bag containing Annihilator gear. They will receive another gold Annihilator bag for each ...

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GDC09: User generated stories in shardless worlds

Massively checked out an interesting session at GDC 2009 titled "User Generated Story: The Promise of Unsharded Worlds" by James Portnow, CEO and Creative Director of Divide by Zero. His talk was part of the Worlds in Motion Summit, and focused on how single worlds and their shared space can also ...

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Korean government to pour $200 billion into gaming industry

As Western game developers are losing money and closing down more games than ever before, the Korean government is taking a drastically different approach. According to a recent report, the Korean government plans to invest $200 billion USD into their gaming industry in an attempt to boost the ...

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The Daily Grind: Non-combat titles vs combat titles

I admit it; I'm a title hunter. Way back when I started up City of Heroes, the idea of gathering as many badges as I could seemed like a lot of fun to me. It gave me a plethora of various titles and accolades to choose from at any given time. Later, when the TaxiBots entered the scene, I joined up ...

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