Posts tagged in-game-economy 
MechWarrior Online devs field 'Mech customization queries
If you had four developers of a hot upcoming title trapped in a room and could ask them any question you wanted, what would it be? (Please note that if you actually are in this situation, Massively advises releasing the hostages and surrendering to the police.) While there might not be a filthy ...
Star Wars: The Old Republic announces economic adjustments
Economic upheaval is coming to the galaxy in Star Wars: The Old Republic's patch 1.1.5. A series of rumors and announcements from major organizations across the galaxy have been published on the official site in order to give players some insight into the upcoming changes. From all of the ...
The Anvil of Crom: Surviving the craftpocalypse
So last week we started talking a bit about Age of Conan's 2012 crafting revamp. I laid out a few things that foul up the current system -- from a tradeskiller's point of view, naturally -- but I didn't quite get around to talking about solutions. Though that's on the to-do list, I may not get ...
One Shots: One thing leads to another
When it comes to sandboxy MMOs, EVE Online offers a rich and diverse set of things you can do -- so long as you're willing to tackle the learning curve and get into a good corporation. While some players may not spend any time thinking about how everything intertwines as they go about their daily ...
MAG 2.0 to add in-game economy, PlayStation Move support, and more
MAG's latest patch is so significant that the developers are actually referring to it as MAG 2.0, and it's less than a month away. The developers have been working with the participants of theMAG Beta program, and a long list of suggested changes and additions have been made and are ready to ...
Monato Esprit switches to a traditional free-to-play model
Although we're not yet finished with 2010, it seems to have developed a pattern of games going free-to-play. Add Monato Espirit to that list, as the game has recently moved from its own rather unique model for payments to a more traditional setup. Conversions of the sort usually come with mixed ...
The most efficient way to make money in MMOs
Cash flow in many games is almost as big a problem as it can be in real life. We've recently had our resident EVE Online column running a series on the best ways to make ISK in the game, and you can barely throw a stone without hitting a site offering a guide to make X ludicrous amount of gold per ...




