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Posts tagged impressions

Hyperspace Beacon: End of beta impressions

I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened. Oh no! Something did happen! Beta testing for Star Wars: The Old Republic ended. A full nine days without SWTOR -- I think our lives ...

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The Firing Line: A look at World of Tanks

I'm not the biggest tank fan in the world. Don't get me wrong; I'm a red-blooded American male who loves engines, horsepower, and most types of heavy machinery, but for whatever reason, I've never looked at a tank and come away particularly aroused. Imagine the surprise, then, when I loaded up ...

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The Daily Grind: Have the post-NDA testimonials changed your mind about SWTOR?

It's been a half a week or so since BioWare hit Star Wars: The Old Republic's NDA with a Death Star-sized superlaser, and boy have the spaceships hit the fan. Massively readers, fansite operators, forumites, Tweeters, podcasters, and the entire cantina at Mos Eisley have piped up with ...

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Hands-on impressions of The Secret World

Last month, Funcom held a special hands-on event for The Secret World at its Montreal, Canada offices, where we sent freelancer François Blondin to cover all the exciting details. François also got to play the game for several hours, giving us a fresh perspective on what TSW has to ...

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Some Assembly Required: An early look at Dawntide

Hey folks, and welcome back to Some Assembly Required. The column's been around for a little bit now, and we've done everything from developer interviews to opinionated rants to sandbox and player-generated content feature spotlights. One thing we haven't done is an impressions piece on new ...

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Vindictus: A one-year retrospective

It's time for a celebration, y'all. It's been a year since Nexon's popular physics-based hack-'n'-slash title, Vindictus, officially launched, and what a year it's been. Between constant content updates, seasonal events, awards, and more, Vindictus has had a rather successful first year, and it ...

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Hyperspace Beacon: Crafting preview

BioWare calls the Star Wars: The Old Republic's crafting system Crew Skills. It's labeled quite appropriately because the majority of the work is performed by the companion characters and not the player himself. If you venture over to the official website, the developers have put together a brief ...

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Choose My Adventure: RIFT sealed

Here we are: the last hurrah, the final hour, the closing curtain, the rift sealed. Although it would be unfair to say that I have done everything in RIFT, I believe my experience has been well-rounded. I have done PvP, invasions, solo content, and group content -- even a little bit of resource ...

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Blade & Soul closed beta phase reviewed

If you weren't fortunate enough to get into Blade & Soul's recently concluded Korean closed beta event, Steparu has the next best thing in the form of a lengthy review supplemented by several hi-definition gameplay videos. While it's worth noting that some of this information may change ...

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PAX 2011: Massively's hands-on with WildStar

I'll confess, I didn't want to like WildStar. I was interested to hear that NCsoft and Carbine Studios would be unveiling a new MMO at Gamescom, so I took a look at the trailer as soon as it was released to see what it was all about. At my look of the wasp-waisted, big-eyed bunny girl with the ...

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