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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[SWTOR increases Sniper damage, fixes bugs, and cures the Rakghoul plague]]></title><link>http://massively.joystiq.com/2012/04/24/swtor-increases-sniper-damage-fixes-bugs-and-cures-the-rakghou/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/24/swtor-increases-sniper-damage-fixes-bugs-and-cures-the-rakghou/</guid><comments>http://massively.joystiq.com/2012/04/24/swtor-increases-sniper-damage-fixes-bugs-and-cures-the-rakghou/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/24/swtor-increases-sniper-damage-fixes-bugs-and-cures-the-rakghou/"><img alt="SWTOR: Imperial Agent Sniper" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/agent-sniper.jpg" /></a></div>
Snipers and Gunslingers should be happy about the changes to <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a> this morning. Five of their most prominent abilities have received a 5% increase in damage output. With the latest patch 1.2.1, abilities like <a href="http://www.torhead.com/ability/aZM9JIO/snipe">Snipe</a>, <a href="http://www.torhead.com/ability/1X8KhhZ/charged-burst">Charged Burst</a>, <a href="http://www.torhead.com/ability/1MPVcNB/aimed-shot">Aim Shot</a>, and <a href="http://www.torhead.com/ability/SO2A5A/ambush">Ambush</a> now have a measurable difference in damage output.<br />
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Although Snipers and Gunslingers were the only classes to receive a bonus to damage, many other minor and why-is-this-an-issue bugs have been fixed with the introduction of this patch. For instance, each player can add other players to his friends list even if those other players are offline. And that persistent and annoying jet-engine sound heard on Carrick and Vaiken station has been fixed.<br />
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On a sad note, the Rakghoul plague has come to and end (or is that good news?). Either way, the announcements on the stations have stopped, and the crash site has been fully cleaned up, including the jawa vendor. But chin up, event-fans: Lead Designer <a href="http://massively.joystiq.com/tag/daniel-erickson/">Daniel Erickson</a> mentioned <a href="http://moseisleyradio.com/2012/04/19/dev1-2/">on Mos Eisley Radio</a> that although BioWare does not have plans to revive this specific event, there is a whole team specifically dedicated to creating future live events.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/24/swtor-increases-sniper-damage-fixes-bugs-and-cures-the-rakghou/">SWTOR increases Sniper damage, fixes bugs, and cures the Rakghoul plague</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Apr 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/24/swtor-increases-sniper-damage-fixes-bugs-and-cures-the-rakghou/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20223248/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/24/swtor-increases-sniper-damage-fixes-bugs-and-cures-the-rakghou/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>daniel-erickson</category><category>EA</category><category>Electronic-Arts</category><category>Gunslinger</category><category>Imperial-Agent</category><category>LucasArts</category><category>patch-notes</category><category>rakghoul</category><category>rakghoul-plague</category><category>Smuggler</category><category>Sniper</category><category>Star-Wars</category><category>Star-Wars-The-Old-Republic</category><category>SWTOR</category><category>the-old-republic</category><category>TOR</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 24 Apr 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Holocron Files -- Chiss]]></title><link>http://massively.joystiq.com/2012/04/10/hyperspace-beacon-holocron-files-chiss/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/10/hyperspace-beacon-holocron-files-chiss/</guid><comments>http://massively.joystiq.com/2012/04/10/hyperspace-beacon-holocron-files-chiss/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/04/10/hyperspace-beacon-holocron-files-chiss/"><img alt="Hyperspace Beacon: Holocron Files -- Chiss" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/hb-header-hf-chiss.jpg" /></a></div>
For some players, deciding which species to play in <a href="http://swtor.com/"><em>Star Wars: The Old Republic</em></a> comes down to which skin tone is the coolest. Wasn't it said when the species were first announced that the choices were human with blue skin, human with green skin, bald human, human with head tails, and human with horns? Although hyperbolic, the sentiment contains an element of truth, especially when judged by aesthetics alone. Then again, no one complains in fantasy games when you have a choice between human, short human, and human with pointy ears. Elves and dwarves are viewed through the lens of pre-existing culture and folk-lore.<br />
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The Holocron Files are designed to lay the cultural foundation for some of <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>SWTOR</em></a>'s species. From the horned Zabrak to the red-skinned Sith Pureblood, each Star Wars species has a rich history and backstory. Thankfully, <a href="http://massively.joystiq.com/tag/bioware">BioWare</a> kept that in mind when considering which species you could play.<br />
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In honor of my newest character, it's only fitting that we discuss the Chiss this week.<p><a href="http://massively.joystiq.com/2012/04/10/hyperspace-beacon-holocron-files-chiss/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Holocron Files -- Chiss</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/10/hyperspace-beacon-holocron-files-chiss/">Hyperspace Beacon: Holocron Files -- Chiss</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 10 Apr 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/10/hyperspace-beacon-holocron-files-chiss/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20211152/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/10/hyperspace-beacon-holocron-files-chiss/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ascendancy</category><category>bioware</category><category>blue-skin</category><category>chiss</category><category>culture</category><category>ea</category><category>electronic-arts</category><category>Empire</category><category>faction</category><category>featured</category><category>holocron-files</category><category>hyperspace-beacon</category><category>Imperial-Agent</category><category>lore</category><category>lucasarts</category><category>opinion</category><category>races</category><category>sci-fi</category><category>species</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>thrawn</category><category>tor</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 10 Apr 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[SWTOR: So you want to play an Imperial Agent]]></title><link>http://massively.joystiq.com/2011/12/12/swtor-so-you-want-to-play-an-imperial-agent/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/12/swtor-so-you-want-to-play-an-imperial-agent/</guid><comments>http://massively.joystiq.com/2011/12/12/swtor-so-you-want-to-play-an-imperial-agent/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><script type="text/javascript" src="http://tor.zamimg.com/tooltips.js"></script>
<div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/12/swtor-so-you-want-to-play-an-imperial-agent/"><img alt="SWTOR - Imperial Agent" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/agent-withtopoverlay.jpg" /></a></div>
Espionage! Subterfuge! Classy accents! Such is the life of <a href="http://www.massively.com/category/star-wars-the-old-republic"><em>Star Wars: The Old Republic</em></a>'s Imperial Agent. If a career full of clandestine operations and lots of assassination sounds like a good time to you, then the Agent is your class. Agents can fill one of two roles: ranged DPS and healing/melee DPS hybrid. Whether you prefer to keep your friends alive, shank an unsuspecting opponent, or put a blaster round in someone's head from a mile away, the Agent's got something for you.<br />
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Did I mention the sexy accent? Mmm.<p><a href="http://massively.joystiq.com/2011/12/12/swtor-so-you-want-to-play-an-imperial-agent/" rel="bookmark">Continue reading <em>SWTOR: So you want to play an Imperial Agent</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/12/swtor-so-you-want-to-play-an-imperial-agent/">SWTOR: So you want to play an Imperial Agent</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 12 Dec 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/12/swtor-so-you-want-to-play-an-imperial-agent/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20125265/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/12/swtor-so-you-want-to-play-an-imperial-agent/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advanced-class</category><category>advanced-classes</category><category>bioware</category><category>class</category><category>classes</category><category>cover</category><category>ea</category><category>electronic-arts</category><category>featured</category><category>guide</category><category>guides</category><category>imperial-agent</category><category>imperial-agent-guide</category><category>imperial-operative</category><category>imperial-sniper</category><category>launch</category><category>lucasarts</category><category>operative</category><category>preview</category><category>previews</category><category>sci-fi</category><category>sniper</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>swtor-agent-guide</category><category>swtor-class-guide</category><category>swtor-guide</category><category>swtor-imperial-agent-guide</category><category>swtor-launch-guide</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Mon, 12 Dec 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Star Wars: The Old Republic pits the Jedi Consular against the Imperial Agent]]></title><link>http://massively.joystiq.com/2011/12/02/star-wars-the-old-republic-pits-the-jedi-consular-against-the-i/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/02/star-wars-the-old-republic-pits-the-jedi-consular-against-the-i/</guid><comments>http://massively.joystiq.com/2011/12/02/star-wars-the-old-republic-pits-the-jedi-consular-against-the-i/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/02/star-wars-the-old-republic-pits-the-jedi-consular-against-the-i/"><img alt="Screenshot -- SWTOR Imperial Agent" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/swtor-1322861866.jpg" /></a></div>
<div>
	Ladies and gentlemen, this match is scheduled for one fall! In the blue corner, weighing in at 200 pounds of pure Force, we have the Jedi Consular. In the red corner, we have the conniving Imperial Agent. Who will come out on top? Well, that's for you to decide, but the folks at <a href="http://www.massively.com/tag/bioware">BioWare </a>want to make sure everyone is making informed decisions.<br />
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	In light of that, the studio has released a new <em><a href="http://www.massively.com/category/star-wars-the-old-republic">Star Wars: The Old Republic</a></em> video in which a number of devs (verbally) duke it out in hopes of proving that their class is the best class. So jump past the cut and check it out, then decide for yourself who comes out on top (protip: it's the Agent). Oh, and while you're at it, don't forget that you can now preorder <em>The Old Republic </em>peripherals, so if you're in the market for a new mouse, keyboard, or headset, you can declare your allegiance for the Empire or Republic with a new gadget. For the full details, hit the <em>SWTOR </em>official site.</div><p><a href="http://massively.joystiq.com/2011/12/02/star-wars-the-old-republic-pits-the-jedi-consular-against-the-i/" rel="bookmark">Continue reading <em>Star Wars: The Old Republic pits the Jedi Consular against the Imperial Agent</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/02/star-wars-the-old-republic-pits-the-jedi-consular-against-the-i/">Star Wars: The Old Republic pits the Jedi Consular against the Imperial Agent</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Dec 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/02/star-wars-the-old-republic-pits-the-jedi-consular-against-the-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20119877/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/02/star-wars-the-old-republic-pits-the-jedi-consular-against-the-i/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agent</category><category>bioware</category><category>choose-your-side</category><category>consular</category><category>ea</category><category>electronic-arts</category><category>ia</category><category>imperial-agent</category><category>jc</category><category>jedi-consular</category><category>keyboard</category><category>keyboards</category><category>mouse</category><category>peripherals</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>video</category><category>videos</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 02 Dec 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Agent progression revealed for Star Wars: The Old Republic]]></title><link>http://massively.joystiq.com/2011/11/04/agent-progression-revealed-for-star-wars-the-old-republic/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/04/agent-progression-revealed-for-star-wars-the-old-republic/</guid><comments>http://massively.joystiq.com/2011/11/04/agent-progression-revealed-for-star-wars-the-old-republic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/04/agent-progression-revealed-for-star-wars-the-old-republic/"><img alt="No, Dad, I'm not a psycho killer, I'm an assassin! ...well the difference is that one's a job and the other's mental sickness!" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/swtor-agent-epl-1104.jpg" /></a></div>
It's been a day for news about <em><a href="http://massively.joystiq.com/category/Star-Wars--The-Old-Republic/">Star Wars: The Old Republic</a></em> as we move still closer to release. The latest character progression video has been unveiled for the Agent, showing both the differences in equipment and abilities players can expect as they level up as one of the subtle hands of the Sith Empire's will. As players grow in power, they can either take the route of the stealthy and aggressive Operative or the resourceful ranged Sniper.<br />
<br />
On the Operative route, armors tend toward hooded attire as the character employs a variety of blades, bombs, and short-range blaster attacks to keep enemies pinned. Snipers, meanwhile, are sleekly armored ranged dispensers of death, with their abilities culminating in a large-scale orbital strike to take out inconvenient enemies. If you're itching to play an Agent, you'd be well-served to take a look at the full trailer to see all that the class is capable of doing in the name of the Empire.<p><a href="http://massively.joystiq.com/2011/11/04/agent-progression-revealed-for-star-wars-the-old-republic/" rel="bookmark">Continue reading <em>Agent progression revealed for Star Wars: The Old Republic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/04/agent-progression-revealed-for-star-wars-the-old-republic/">Agent progression revealed for Star Wars: The Old Republic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 04 Nov 2011 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/04/agent-progression-revealed-for-star-wars-the-old-republic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20099352/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/04/agent-progression-revealed-for-star-wars-the-old-republic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agent</category><category>bioware</category><category>bioware-mmo</category><category>bioware-mmorpg</category><category>bioware-star-wars</category><category>bioware-swtor</category><category>class</category><category>classes</category><category>ea</category><category>ea-bioware</category><category>electronic-arts</category><category>imperial-agent</category><category>lucas-arts</category><category>lucas-arts-mmo</category><category>lucas-arts-mmorpg</category><category>previews</category><category>progression</category><category>progression-trailer</category><category>sith-agent</category><category>star-wars-game</category><category>star-wars-mmo</category><category>star-wars-mmorpg</category><category>star-wars-the-old-republic</category><category>star-wars-tor</category><category>starwars</category><category>starwars-the-old-republic</category><category>sw-tor</category><category>swtor</category><category>the-old-republic</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 04 Nov 2011 18:45:00 EST</pubDate></item><item><title><![CDATA[SWTOR trailer revels in the signs of war]]></title><link>http://massively.joystiq.com/2011/10/14/swtor-trailer-revels-in-the-signs-of-war/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/14/swtor-trailer-revels-in-the-signs-of-war/</guid><comments>http://massively.joystiq.com/2011/10/14/swtor-trailer-revels-in-the-signs-of-war/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/14/swtor-trailer-revels-in-the-signs-of-war/"><img alt="SWTOR" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/purdy.jpg" /></a></div>
"Peace between Republic and Empire is crumbling. Every world, signs of war."<br />
<br />
Thus begins a two-minute journey through <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>Star Wars: The Old Republic's</em></a> setting, as the narrator takes us to a half-dozen worlds where conflict is brewing, people are being stabbed in the back, Bantha raiders are waving sticks above their heads, and players' mouths are salivating.<br />
<br />
This new trailer, <a href="http://www.swtor.com/news/news-article/20111014">Signs of War</a>, is being shown this weekend at the <a href="http://massively.joystiq.com/tag/New-York-Comic-Con/">New York Comic Con</a>. While it might not be packed with new information, it's certainly a pulse-pounding buildup to this December's launch. From Jedi to Agents, every class gets its little moment to shine in it, packaged between explosions and large-scale conflict.<br />
<br />
You can watch the full trailer after the jump!<p><a href="http://massively.joystiq.com/2011/10/14/swtor-trailer-revels-in-the-signs-of-war/" rel="bookmark">Continue reading <em>SWTOR trailer revels in the signs of war</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/14/swtor-trailer-revels-in-the-signs-of-war/">SWTOR trailer revels in the signs of war</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 14 Oct 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/14/swtor-trailer-revels-in-the-signs-of-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20082114/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/14/swtor-trailer-revels-in-the-signs-of-war/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agent</category><category>bantha</category><category>bioware</category><category>ea</category><category>ea-bioware</category><category>electronic-arts</category><category>explosions</category><category>imperial-agent</category><category>jedi</category><category>new-york-comic-con</category><category>nycc</category><category>purdy</category><category>signs-of-war</category><category>star-wars-the-old-republic</category><category>swtor</category><category>tor</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 14 Oct 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Human High Culture]]></title><link>http://massively.joystiq.com/2011/05/17/hyperspace-beacon-human-high-culture/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/17/hyperspace-beacon-human-high-culture/</guid><comments>http://massively.joystiq.com/2011/05/17/hyperspace-beacon-human-high-culture/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/hyperspace-beacon/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/hb-species-1305519484.jpg" vspace="4" /></a></div>
<a href="http://bioware.com">BioWare</a> games are notorious for interweaving allegories on racism in their plotlines. If you take <em><a href="http://masseffect.com">Mass Effect</a>,</em> for example, Navigator Pressly was a human who had major issues with aliens -- especially Turians. Inversely, the Citadel Council was definitely prejudiced against humans because the human species was rather new to Citadel space and rising to power too quickly by the Council's standards. These undertones help give the <em>Mass Effect</em> story depth and real-world relevance.<br />
<br />
Although it's not an overt plot point in the Star Wars series of movies, speciesism does sometimes play a heavy hand in the Expanded Universe. In the Galactic Empire, this is known as Human High Culture. In the high political offices of the Galactic Empire under Emperor Palpatine, humans were regarded as superior to other species of the galaxy. Humans were, after all, most numerous, and they also did not originate from a single planet like most species. But the roots of the Human High Culture date back further than the events in <a href="http://swtor.com"><em>Star Wars: The Old Republic</em></a>. They may date all the way back to the first Dark Jedi to rule over the Sith people on Korriban.<br />
<br />
With this idea of Human High Culture in mind, I would like to talk about the species available to the <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a> Imperial classes. In the May edition of <a href="http://www.pcgamer.com/">PC Gamer UK</a>, an over-ambitious reporter incorrectly announced a list of species and class combinations. What I would like to do today is make my own list based on what I know of Star Wars lore and announced species in the game. Continue after the break as I compile the list.<p><a href="http://massively.joystiq.com/2011/05/17/hyperspace-beacon-human-high-culture/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Human High Culture</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/17/hyperspace-beacon-human-high-culture/">Hyperspace Beacon: Human High Culture</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 May 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/17/hyperspace-beacon-human-high-culture/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19941097/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/17/hyperspace-beacon-human-high-culture/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>bounty-hunter</category><category>Chiss</category><category>classes</category><category>EA</category><category>Electronic-Arts</category><category>Empire</category><category>featured</category><category>human-high-culture</category><category>Imperial-Agent</category><category>LucasArts</category><category>PC-Gamer</category><category>pc-gamer-uk</category><category>pureblood-sith</category><category>Rattataki</category><category>Sith</category><category>Sith-Empire</category><category>sith-inquisitor</category><category>sith-pureblood</category><category>sith-warrior</category><category>species</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>swtor-lore-guide</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 17 May 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What do you think about stealth?]]></title><link>http://massively.joystiq.com/2011/04/19/the-daily-grind-what-do-you-think-about-stealth/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/19/the-daily-grind-what-do-you-think-about-stealth/</guid><comments>http://massively.joystiq.com/2011/04/19/the-daily-grind-what-do-you-think-about-stealth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-daily-grind/"><img  src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/stealth.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
I remember back when <a href="http://www.warhammeronline.com/"><em>Warhammer Online</em></a> was in development and the issue arose of <a href="http://massively.joystiq.com/tag/stealth/">stealth</a> in the game.  At first, the devs were adamant that stealth was a cheesy PvP tactic that had no place in <a href="http://massively.joystiq.com/category/warhammer-online/"><em>WAR</em></a>.  This stance lasted for some time <a href="http://waaagh.wordpress.com/2008/04/07/stealth-the-phantom-controversy/">until they abruptly did an about-face</a> and introduced a couple of stealth classes, much to the dismay of players looking forward to a PvP title free of the feature.<br />
<br />
So we learned that stealth comes to most all MMOs, whether we like it or not.  For some, stealth is an empowering ability that allows players to bend the rules of mob engagement and attack them on their own terms.  For others, stealth is an infuriating tactic in PvP battles that is usually followed up by stuns, massive damage and death.<br />
<br />
So what do you think about stealth?  Is it a great feature or a horrible one?  Is it so standard that all MMOs must include it from here on out?  Do you enjoy playing stealth classes or secretly loathe them?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/19/the-daily-grind-what-do-you-think-about-stealth/">The Daily Grind: What do you think about stealth?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 19 Apr 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/19/the-daily-grind-what-do-you-think-about-stealth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19914574/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/19/the-daily-grind-what-do-you-think-about-stealth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>imperial-agent</category><category>opinion</category><category>pvp</category><category>rogue</category><category>stealth</category><category>stunlock</category><category>tdg</category><category>the-daily-grind</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 19 Apr 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: Predictions for The Old Republic]]></title><link>http://massively.joystiq.com/2011/04/07/the-perfect-ten-predictions-for-the-old-republic/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/07/the-perfect-ten-predictions-for-the-old-republic/</guid><comments>http://massively.joystiq.com/2011/04/07/the-perfect-ten-predictions-for-the-old-republic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/perfect-ten/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/ewok.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
I'm going to share with you a deep secret about the Massively staff: Pretty much all of us hate <a href="http://massively.joystiq.com/editor/larry-everett">Larry</a>. Oh, as a person he's likable enough, and he showers regularly, so no complaints there. He even saved the President's dog once and earned the Merit of Patriotic Pooches. Women swoon at his feet, and men occasionally throw their billfolds at him just so that he can afford to live the luxurious lifestyle that he obviously deserves.<br />
<br />
No, we hate him for a different reason entirely. You see, Larry gets the privilege and honor of being the <a href="http://www.swtor.com/"><em>Star Wars: The Old Republic</em></a> reporter in these here parts, which has earned him no end of envy from the rest of us. Whenever we're all talking about <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>TOR</em></a>, Shawn will come in the room and tell all of us to cut it out -- except Larry. "Larry, it's your job to talk about <em>The Old Republic</em>. Keep on truckin', pal! You're the best!"<br />
<br />
And then Larry sticks his tongue out at us and makes pretend lightsaber noises for an hour or so while we grit our teeth.<br />
<br />
But then I remembered: <a href="http://massively.joystiq.com/category/perfect-ten/">I have a top ten column</a>! In which I can talk about anything! And if that subject so happened to be <em>TOR</em>, then for one glorious week I could actually talk about <a href="http://massively.joystiq.com/tag/BioWare/">BioWare's </a>upcoming MMO without fear of reprisal from upper management! So today is all about my predictions for <em>The Old Republic</em>. Nine of them will come true; one will not. Have fun guessing which one!<p><a href="http://massively.joystiq.com/2011/04/07/the-perfect-ten-predictions-for-the-old-republic/" rel="bookmark">Continue reading <em>The Perfect Ten: Predictions for The Old Republic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/07/the-perfect-ten-predictions-for-the-old-republic/">The Perfect Ten: Predictions for The Old Republic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Apr 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/07/the-perfect-ten-predictions-for-the-old-republic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19903360/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/07/the-perfect-ten-predictions-for-the-old-republic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>bounty-hunter</category><category>chewie</category><category>chuck-norris</category><category>companions</category><category>crafting</category><category>ea-bioware</category><category>featured</category><category>flashpoint</category><category>force-user</category><category>george-lucas</category><category>greedo</category><category>han-shot-first</category><category>han-solo</category><category>imperial-agent</category><category>jabba-the-hutt</category><category>jawa</category><category>jawa-jedi</category><category>jedi</category><category>kashyyyk</category><category>larry</category><category>larry-everett</category><category>lightsaber</category><category>luke</category><category>merit-of-patriotic-pooches</category><category>rancor-pit</category><category>return-of-the-jedi</category><category>sarlacc</category><category>smuggler</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>time-travel</category><category>tor</category><category>trooper</category><category>unions</category><category>wedge-antilles</category><category>wookiee</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 07 Apr 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Spy the SWTOR Imperial Agent!]]></title><link>http://massively.joystiq.com/2010/10/29/spy-the-swtor-imperial-agent/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/29/spy-the-swtor-imperial-agent/</guid><comments>http://massively.joystiq.com/2010/10/29/spy-the-swtor-imperial-agent/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;"><a href="http://www.swtor.com/news/news-article/20101029"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/agent-header.jpg" alt="" /></a></div>
<div style="text-align: left;">When <a href="http://BioWare.com">BioWare</a> gives out so much information about one class, where do you start? We now have confirmation of the Sniper DPS sub-class and the support/healing Operative class for the <a href="http://www.swtor.com/info/holonet/classes/imperial-agent">Imperial Agent</a>. Also, we know more about the <a href="http://www.swtor.com/info/holonet/inhabitants/chiss">Chiss' origins</a>, the <a href="http://www.swtor.com/info/holonet/starships/x-70b-phantom">Agent's starship</a>, and the <a href="http://www.swtor.com/info/holonet/classes/imperial-agent">Agent class' combat role</a> in <a href="http://swtor.com"><em>Star Wars: The Old Republic</em></a>.<br />
<br />
The Chiss hail from the the unknown regions of galactic space, and their advanced <a href="http://starwars.wikia.com/wiki/Chiss_Ascendancy">Ascendancy</a> evolved independently from the Republic and the Sith Empire. Despite having a grand army these blue-skinned humanoids prefer to handle war through negotiation and espionage. So when the Sith Empire brought its fleet to conquer Chiss Space, instead of being met by brute force as in other systems, the Empire was met by diplomatic messages. These negotiations allowed for the Chiss to become the only true ally of the Sith Empire.<br />
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As with any spy for the Empire, the Agent needs the most advanced starship one can find. In this case, we are talking about the X70B-Phantom-class Prototype. The superior technology of this starship prevents it from being mass-produced, so it is only given to the best operatives. The shape and haul keep the craft off most radars, and the navigation system will not be seen on any other ship for the next couple of decades.<br />
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Generally, the training for an Imperial Agent will go one of two ways. Secrecy and stealth are the weapons of the Agent, and much like its Republic counterpart, the <a href="http://www.swtor.com/info/holonet/classes/smuggler">Smuggler</a> Scoundrel, the Operative can specialize in medical technology as well. However, unlike the Smuggler Gunslinger DPS class, the Sniper's advantage is the distance and precision of rifles instead of the Gunslinger's rapid-fire dual short-ranged pistols.<br />
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Be sure to check out the gallery of concept art and screenshots below, and don't miss the Agent's teaser video after the break.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/swtor-imperial-agent/">SWTOR Imperial Agent</a></strong></p><a href="http://massively.joystiq.com/photos/swtor-imperial-agent/#3520722"><img src="http://www.blogcdn.com/www.massively.com/media/2010/10/ca02_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/swtor-imperial-agent/#3520748"><img src="http://www.blogcdn.com/www.massively.com/media/2010/10/ca01_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/swtor-imperial-agent/#3520724"><img src="http://www.blogcdn.com/www.massively.com/media/2010/10/ca03_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/swtor-imperial-agent/#3520727"><img src="http://www.blogcdn.com/www.massively.com/media/2010/10/ss01_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/swtor-imperial-agent/#3520729"><img src="http://www.blogcdn.com/www.massively.com/media/2010/10/ss02_thumbnail.jpg" alt="" title="" /></a></div></div><p><a href="http://massively.joystiq.com/2010/10/29/spy-the-swtor-imperial-agent/" rel="bookmark">Continue reading <em>Spy the SWTOR Imperial Agent!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/29/spy-the-swtor-imperial-agent/">Spy the SWTOR Imperial Agent!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 29 Oct 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.swtor.com/news/news-article/20101029>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/29/spy-the-swtor-imperial-agent/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19695164/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/29/spy-the-swtor-imperial-agent/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agent</category><category>BioWare</category><category>chiss</category><category>EA</category><category>Electronic-Arts</category><category>Empire</category><category>Imperial-Agent</category><category>LucasArts</category><category>operative</category><category>Phantom</category><category>sniper</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Fri, 29 Oct 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Gamescom 2010: BioWare reveals 10 new advanced classes for TOR]]></title><link>http://massively.joystiq.com/2010/08/18/gamescom-2010-bioware-reveals-10-new-advance-classes-for-tor/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/18/gamescom-2010-bioware-reveals-10-new-advance-classes-for-tor/</guid><comments>http://massively.joystiq.com/2010/08/18/gamescom-2010-bioware-reveals-10-new-advance-classes-for-tor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;"><a href="http://www.swtor.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/tor.jpg" /></a></div>
We've known for a while now that <a href="http://www.swtor.com/"><em>Star Wars: The Old Republic</em></a> is planning to offer players two different specializations for each class, but up until now we've only heard of <a href="http://massively.joystiq.com/2010/08/13/bioware-confirms-jedi-advanced-classes/">a couple of them</a>. Today at <a href="http://massively.joystiq.com/tag/gamescom-2010/">Gamescom</a>, however, BioWare unloaded the names and loose descriptions of ten advanced classes. The best part? No Bothans died for this information.<br />
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<a href="http://darthhater.com/2010/08/18/darth-hater-gamescom-2010/">Darth Hater reports</a> that imperial agent characters will have the choice between specializing as snipers (long-range DPS) or operatives (who use stealth and short-range weapons to get up close and personal). If a bounty hunter is more to your liking, then the choice between a powertech and a mercenary should get your imagination racing. Over on the Republic side, troopers will sign up for either commando or vanguard training. Commandos are the tanking line, although we don't know much about vanguards yet. <a href="http://www.swtor-station.com/index.php">SWTOR-Station</a> spied a Zabrak trooper at the BioWare booth, indicating another possible race for the class.<br />
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Force-users are also in store for powerful upgrades. The villainous Sith inquisitors choose their path between a more Force-happy sorcerer or the twin lightsaber-using assassin. Their counterpart, the Jedi consular, has a similar decision to make: that of a shadow, who can use double-bladed lightsabers, or a wizard, who uses a single lightsaber but can heal. Are Star Wars fans ready for wizards and sorcerers in their MMO? Somehow, we think so.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/18/gamescom-2010-bioware-reveals-10-new-advance-classes-for-tor/">Gamescom 2010: BioWare reveals 10 new advanced classes for TOR</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Aug 2010 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://darthhater.com/2010/08/18/darth-hater-gamescom-2010/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/18/gamescom-2010-bioware-reveals-10-new-advance-classes-for-tor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19598307/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/18/gamescom-2010-bioware-reveals-10-new-advance-classes-for-tor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advanced-classes</category><category>assassin</category><category>bioware</category><category>bioware-mythic</category><category>bothans</category><category>bounty-hunter</category><category>classes</category><category>commando</category><category>counsular</category><category>darth-hater</category><category>ea-bioware</category><category>gamescom</category><category>gamescom-2010</category><category>i-find-your-lack-of-specialization-disturbing</category><category>imperial-agent</category><category>mercenary</category><category>operative</category><category>powertech</category><category>shadow</category><category>sith-inquisitor</category><category>sniper</category><category>sorcerer</category><category>star-wars-the-old-republic</category><category>the-old-republic</category><category>tor</category><category>trooper</category><category>vanguard</category><category>wizard</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 18 Aug 2010 09:30:00 EST</pubDate></item><item><title><![CDATA[SDCC 2010: A SWTOR Managing Editor who doesn't solve problems by killing all the kittens]]></title><link>http://massively.joystiq.com/2010/07/26/interviewing-a-swtor-managing-editor-who-doesnt-solve-problems/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/26/interviewing-a-swtor-managing-editor-who-doesnt-solve-problems/</guid><comments>http://massively.joystiq.com/2010/07/26/interviewing-a-swtor-managing-editor-who-doesnt-solve-problems/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/comics/" rel="tag">Comics</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/alexanderfreed-1280080517.jpg" /></a></div>
We all know that know that <em>story</em> is the fourth pillar for <a href="http://swtor.com"><em>The Old Republic</em></a>. We also know <a href="http://bioware.com">BioWare</a> has the reputation for having some of the most compelling stories in the gaming industry. In fact, <em>story</em> is written into its mission statement: "<em>BioWare's vision is to deliver the best story-driven games in the world.</em>" So it is no surprise at all that when the team came to Comic-Con this past weekend, it consisted of mostly writers.<br />
<br />
Massively's Dan O'Halloran nabbed the Managing Editor on <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a>, Alexander Freed, for a conversation. Freed has scribed much of the story and dialogue for this epic MMO, as well as been the writer for the exciting adventures of Teneb Kel in <a href="http://www.swtor.com/media/webcomics/blood-of-the-empire">The Blood of the Empire</a> webcomic.<br />
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Continue on after the break to catch Alexander Freed's insight into what the different types of quests will be available in <em>SWTOR</em>, what compelling choices players have to make, and what it takes to write for a project of this magnitude.<p><a href="http://massively.joystiq.com/2010/07/26/interviewing-a-swtor-managing-editor-who-doesnt-solve-problems/" rel="bookmark">Continue reading <em>SDCC 2010: A SWTOR Managing Editor who doesn't solve problems by killing all the kittens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/26/interviewing-a-swtor-managing-editor-who-doesnt-solve-problems/">SDCC 2010: A SWTOR Managing Editor who doesn't solve problems by killing all the kittens</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 26 Jul 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/26/interviewing-a-swtor-managing-editor-who-doesnt-solve-problems/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19567447/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/26/interviewing-a-swtor-managing-editor-who-doesnt-solve-problems/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alexander-freed</category><category>BioWare</category><category>blood-of-the-empire</category><category>EA</category><category>ea-bioware</category><category>eden-studios</category><category>Electronic-Arts</category><category>featured</category><category>guardians-of-order</category><category>imperial-agent</category><category>interview</category><category>john-ostrander</category><category>killing-kittens</category><category>lucas-arts</category><category>sdcc-2010</category><category>sith</category><category>Star-Wars</category><category>star-wars-legacy</category><category>star-wars-the-old-republic</category><category>story</category><category>story-telling</category><category>storytelling</category><category>swtor</category><category>the-old-republic</category><category>TOR</category><category>webcomic</category><category>white-wolf</category><category>writer</category><category>writing</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Mon, 26 Jul 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Star Wars: The Old Republic releases more intel on the Imperial Agent]]></title><link>http://massively.joystiq.com/2010/01/02/star-wars-the-old-republic-releases-more-intel-on-the-imperial/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/02/star-wars-the-old-republic-releases-more-intel-on-the-imperial/</guid><comments>http://massively.joystiq.com/2010/01/02/star-wars-the-old-republic-releases-more-intel-on-the-imperial/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><a href="http://www.swtor.com"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/swtor-imperialagent-epl-101.jpg" alt="" /></a><br />
One of the frequently-voiced concerns about <a href="http://www.swtor.com"><em>Star Wars: The Old Republic</em></a> is the possibility that the non-Force classes will wind up becoming almost irrelevant. Who's going to pay attention to being a spy when you can wield an energy sword and fling lightning, right? As a matter of fact, the <a href="http://www.swtor.com/info/holonet/classes/imperial-agent">Imperial Agent</a> would like very much if no one ever notices they exist. They're quite happy to stand in the background and never be observed, because as <a href="http://www.swtor.com/news/blog/20100101_001">the latest developer's entry explains</a>, that's precisely what the Agent does best. They exist in the shadow, the man of many faces and a hundred names, a presence whose influence is strongest when it isn't evident at all.<br />
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<em><a href="http://massively.joystiq.com/category/Star-Wars-The-Old-Republic/">Star Wars: The Old Republic</a></em> faces the difficult task of making the <a href="http://starwars.wikia.com/wiki/Sith">Sith</a> -- traditionally the villains of the franchise -- into a playable and likable faction rather than monolithic evil. As the developer entry points out, the Imperial Agent is a major part of that, of giving the chance to look at someone who is quite possibly a proud citizen of the Empire and happy to serve in keeping the peace and bring down the Republic. It's also a look at the parts between the lines of the films, the spies and intel operators whose role was important but whose faces were rarely seen. But you might decide not to look at <a href="http://www.swtor.com/news/blog/20100101_001">the full discussion of the class</a> anyway -- and as we've mentioned, really, that's what the agent would want.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/02/star-wars-the-old-republic-releases-more-intel-on-the-imperial/">Star Wars: The Old Republic releases more intel on the Imperial Agent</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 02 Jan 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/01/02/star-wars-the-old-republic-releases-more-intel-on-the-imperial/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19300098/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/02/star-wars-the-old-republic-releases-more-intel-on-the-imperial/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agent</category><category>bioware</category><category>design-discussion</category><category>developer-diary</category><category>developer-entry</category><category>ea</category><category>electronic-arts</category><category>game-design</category><category>imperial-agent</category><category>intel</category><category>intelligence</category><category>lucasarts</category><category>sith</category><category>sith-empire</category><category>spies</category><category>star-wars-the-old-republic</category><category>swtor</category><category>upcoming-games</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 02 Jan 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[The balance of force in Star Wars: the Old Republic]]></title><link>http://massively.joystiq.com/2009/11/15/the-balance-of-force-in-star-wars-the-old-republic/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/15/the-balance-of-force-in-star-wars-the-old-republic/</guid><comments>http://massively.joystiq.com/2009/11/15/the-balance-of-force-in-star-wars-the-old-republic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><a href="http://www.swtor.com"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/swtor-balance-epl-1113-1258156662.jpg" alt="" /></a><br />
It might be a slight exaggeration to say that everyone in the world is looking forward to <a href="http://www.swtor.com"><em>Star Wars: the Old Republic</em></a>... but only slight. With the latest class reveal, the Imperial Agent is poised to give an excellent sneak-and-snipe playstyle to the Sith side of the game. All well and good... but as <a href="http://www.killtenrats.com/">Kill Ten Rats</a> notes, <a href="http://www.killtenrats.com/2009/11/13/pvpbalance/">how is this game going to get any PvP balance</a>? To the best of everyone's knowledge there's no equivalent ability in the Smuggler's arsenal, the Republic's counterpoint to the Agent, and it's not much of a matchup when one side is invisible and the other side isn't.<br />
<br />
<a href="http://overlypositive.com">Overly Positive</a> recently <a href="http://overlypositive.com/2009/11/07/biowares-balance-and-tor-careers/">made a few observations</a> regarding the class balance, noting that <a href="http://www.bioware.com/">BioWare</a> seems to be taking an approach a la <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> -- each class has a loose equivalent on the other side, but they don't result in being direct copies of one another. However, the downside to this approach is that you can easily wind up with one side's class being overpowered in relation to the other. Direct equivalencies leech some of the flavor, but they ensure that the game remains perfectly balanced for both factions. It's <a href="http://www.killtenrats.com/2009/11/13/pvpbalance/">a question worth considering</a> and keeping an eye on as the game moves through development -- after all, if a <a href="http://www.swtor.com/info/holonet/classes/jedi-knight">Jedi</a> and a <a href="http://www.swtor.com/info/holonet/classes/sith-warrior">Sith Warrior</a> can't face off in fair combat, it'll be a sad day for many players.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/15/the-balance-of-force-in-star-wars-the-old-republic/">The balance of force in Star Wars: the Old Republic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 15 Nov 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.killtenrats.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/15/the-balance-of-force-in-star-wars-the-old-republic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19239447/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/15/the-balance-of-force-in-star-wars-the-old-republic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>balance</category><category>bioware</category><category>class-balance</category><category>classes</category><category>game-mechanics</category><category>imperial-agent</category><category>jedi</category><category>kill-ten-rats</category><category>ktr</category><category>lucasarts</category><category>new-titles</category><category>opinion</category><category>pvp</category><category>sith-warrior</category><category>star-wars-the-old-republic</category><category>swtor</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sun, 15 Nov 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[Star Wars: The Old Republic reveals Imperial Agent its newest class]]></title><link>http://massively.joystiq.com/2009/11/06/star-wars-the-old-republic-reveals-its-newest-class/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/06/star-wars-the-old-republic-reveals-its-newest-class/</guid><comments>http://massively.joystiq.com/2009/11/06/star-wars-the-old-republic-reveals-its-newest-class/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;"><a href="http://www.swtor.com/community/showthread.php?t=86536"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/imperialagent-rb-1106.jpg" alt="" /></a></div>
We've got Trooper, Smuggler, Jedi Knight, Bounty Hunter, Sith Warrior, and now Imperial Agent. <a href="http://massively.joystiq.com/tag/bioware">BioWare</a> revealed the sixth class for <a href="http://www.swtor.com/"><em>Star Wars: The Old Republic</em></a> today on their forums. This news comes as absolutely no surprise to those who attended the EA Press Tour earlier this week -- they enjoyed advance information from producer Blaine Christine.<br />
<br />
Imperial Agents are a rogue class of sorts, doing their work for the Empire with high-tech tools to help them infiltrate the republic and assassinate enemies of the Sith Empire. The announcement from Sean Dahlberg says that Imperial Agents are <em>"heavily inspired by several classic </em>Star Wars<em> characters such as Zam Wessel and Grand Moff Tarkin. [...] Players who choose to be Imperial Agents in </em><a href="http://massively.joystiq.com/category/star-wars-the-old-republic">The Old Republic (TOR)</a><em> will see the underbelly of the Empire in a whole new light.</em><span style="font-style: italic;">"</span><br />
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The <a href="http://www.swtor.com/info/holonet/classes">Holonet</a> will be updated next week with the Imperial Agent, but the class already has its own <a href="http://www.swtor.com/community/forumdisplay.php?f=76">forum on the official site</a> and discussion is going strong.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/06/star-wars-the-old-republic-reveals-its-newest-class/">Star Wars: The Old Republic reveals Imperial Agent its newest class</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 06 Nov 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.swtor.com/community/showthread.php?t=86536>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/06/star-wars-the-old-republic-reveals-its-newest-class/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19226347/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/06/star-wars-the-old-republic-reveals-its-newest-class/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>classes</category><category>imperial-agent</category><category>lucasarts</category><category>star-wars-the-old-republic</category><category>swtor</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Fri, 06 Nov 2009 12:00:00 EST</pubDate></item></channel></rss>
