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Posts tagged illyriad

Free for All: New browser-based converts shine light on issues

I recently threw out a prediction that within five years, most of our MMO content will be coming through our browsers. To be more specific, I think that most players in the United States will be enjoying their favorite MMOs within a browser. That can mean several things but does not refer to ...

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Illyriad MMORTS adding emergent mob distribution

Large-scale game changes are a risky endeavor when it comes to MMOs. Today's Illyriad update is no exception, though we're excited to see what happens as the title switches from randomly generated world biology to an "organic and emergent model." Animal distributions will now take habitats, ...

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MMObility: Reaching the MMORTS sweet-spot, slowly

As a player of many MMORTS titles, I have grown to understand that patience is not only a virtue but a necessity. Many titles from the genre are designed to make you spend real time to do anything. It's not that they are boring or tedious; instead, they are representing what it might be like to ...

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MMObility: Utilizing Windows 8 to help with MMO chores

Not so long ago, I told you about my acquisition of an Inspiron Duo netbook, a 10-inch device that was not only a small laptop but also a touchscreen tablet device. It is a very sturdy device, and the flip-around screen works well. The main problem with the device was that it came with Windows 7 ...

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The Soapbox: My MMORTS is more MMO than your MMORPG

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Have you ever played an MMORTS? No, I'm not talking about a ...

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MMObility: The 16 MMOs in my pocket

I have a smartphone that is pretty much filled to the brim with actual, functional, persistent MMORPGs. Some of them are three-dimensional romps through massive worlds filled with dungeons and dragons; others are representational browser-based games that work through the phone's native browser; ...

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Free for All: Comparing the payment models of RuneScape and Illyriad

Last week, I introduced you to two of my favorite free-to-play or freemium payment models. Payment models are endlessly fascinating because so many players normally didn't think about them until free-to-play and freemium models stopped being something that only came from foreign shores. Now, ...

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MMObility: Let's make a mobile game, part one

I thoroughly enjoy reading your comments, especially when the discussion turns to game design or suggestions for development. I decided it was high time that I sat down and experienced, even if just a little, how the design process goes. I've had plenty of peeks at different studios, but I wanted ...

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Illyriad keeps players on edge with new live event

Who says MMOs don't have live events anymore? Triple-A titles, listen up: Your F2P brethren are doing what you won't. On Thursday, the citizens of Illyriad awoke to find that a massive rift had opened in the Northern section of the in-game map. A forum post later detailed the events and told of a ...

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MMObility: Checking out 8Realms from Jagex

Jagex, maker of the very popular browser-based MMO RuneScape, has branched out into the world of the MMORTS. I call this a good thing, especially since I am such a fan of the genre. There are literally scores and scores of the strategy-based city builders out there. Many of them not only are ...

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