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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[On MMOs, cakes, and sand castles]]></title><link>http://massively.joystiq.com/2008/03/19/on-mmos-cakes-and-sand-castles/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/19/on-mmos-cakes-and-sand-castles/</guid><comments>http://massively.joystiq.com/2008/03/19/on-mmos-cakes-and-sand-castles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/academic/" rel="tag">Academic</a></p><div align="center"><a href="http://www.killtenrats.com/2008/03/09/losing-the-illusion-of-permanence/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/ktrsandcastle.jpg" alt="" /></a><br /></div>
Most MMO blogs that we read are very upfront about the immediacy of their concerns. <a href="http://www.wowinsider.com/2008/03/18/blogger-makes-the-wrong-call-on-druids/">Are Druids getting nerfed</a> in the next patch or not? How soon will it be before we can finally use a <a href="http://massively.joystiq.com/tag/personal-armor-unit/">Personal Armor Unit</a>? Is <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online</em></a> going to <a href="http://massively.joystiq.com/2008/03/08/the-digital-continuum-a-fork-in-the-road-for-war/">ship before it's complete</a>? It's not every day that we scroll through our RSS reader and see a blog entry that really attempts to approach higher thinking. While we have always had a tremendous amount of respect for the bloggers over at Kill Ten Rats, we were still a tad surprised to see a post Zubon made a little over a week ago where <a href="http://www.killtenrats.com/2008/03/09/losing-the-illusion-of-permanence/">he waxes philosophic on the illusion of permanence</a> in the MMO genre.<br /><br />He questions whether accomplishing things in an MMO is like baking a cake (<a href="http://www.joystiq.com/tag/cake/">not a lie</a>) or building a sand castle; they're fun enterprises, and can be very fulfilling accomplishments for their time, but their very existence is fleeting. Are our nightly accomplishments in MMOs any less transient? The ultimate answer, if you were to ask this blogger, is that everything in life is ultimately ephemeral, <a href="http://en.wikipedia.org/wiki/The_World_Without_Us">it's just a question of shelf-life</a>. But then, this is the sort of talk that we'd expect to hear from somebody on the verge of quitting MMOs, which we sincerely hope isn't the case. Ephemeral or not, MMOs still let us meet and keep in touch with friends and unwind after a long day's work. There's an undeniable value in that.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/19/on-mmos-cakes-and-sand-castles/">On MMOs, cakes, and sand castles</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 19 Mar 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.killtenrats.com/2008/03/09/losing-the-illusion-of-permanence/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/19/on-mmos-cakes-and-sand-castles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1143989/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/19/on-mmos-cakes-and-sand-castles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cake</category><category>illusion-of-permenance</category><category>kill-ten-rats</category><category>philosophy</category><category>sand-castles</category><category>zubon</category><dc:creator><![CDATA[Chris Chester]]></dc:creator><pubDate>Wed, 19 Mar 2008 17:00:00 EST</pubDate></item></channel></rss>
