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Posts tagged hyperspace-beacon

Hyperspace Beacon: SWTOR's 2014 report card

In 1996, Richard Bartle published a study of MMO gamers that eventually led to his 2003 book Designing Virtual Worlds, which was at the time the de facto MMO genre's design bible. Of course, this was before World of Warcraft hit the scene, but many of the principles Bartle laid out still hold true....

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Hyperspace Beacon: Previewing SWTOR's Shadow of Revan

When I was first introduced to the expansion for Star Wars: The Old Republic, there were two things I wanted to see: the continuation of the class story and Yavin 4. And I'm happy to say that this expansion delivered both of those in a satisfying way. When I spoke to studio game director James Ohle...

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Hyperspace Beacon: Concerns about SWTOR's 3.0 combat

BioWare has finally begun revealing the specifics of the Discipline system landing in the upcoming Star Wars: The Old Republic expansion. We have seen the Bounty Hunter, Trooper, Inquisitor, and Consular paths. We have seen in detail how the Discipline system changes the leveling process in SWTOR. ...

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Hyperspace Beacon: SWTOR Shadow of Revan FAQ

With every expansion, there are questions -- a lot of questions. Star Wars: The Old Republic is no exception. Shadow of Revan changes a lot of game mechanics and expands the story of SWTOR. With all the interviews and Cantina Tour chatter, it's difficult to tell what is true and what isn't. So I th...

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Hyperspace Beacon: SWTOR and the transparency dilemma

This past week on The Republic, I talked to prominent community members about transparency and broken promises in regard to Star Wars: The Old Republic. Both Heather from Corellian Run Radio and Redna from Ootinicast agreed that BioWare's community team has communicated too little and too infrequen...

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Hyperspace Beacon: Eight quests you should play before SWTOR's Revan expansion

The next expansion for Star Wars: The Old Republic is coming in December, and any BioWare fan already knows the primary antagonist: Revan. Revan has been BioWare's focal Star Wars character since its first Star Wars game, Knights of the Old Republic. SWTOR even features Revan in multiple questli...

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Hyperspace Beacon: Exploits and SWTOR_Miner

Over the last couple of years, the Star Wars: The Old Republic community has changed. I believe it's matured. We changed from a community that wants everything yesterday to one that understands timetables but is still very interested in what's coming next. When we hear about the next storyline, we ...

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Hyperspace Beacon: Five tips for making SWTOR conquests work for smaller guilds

In my last column, I explained the shortcomings of the conquest system in Star Wars: The Old Republic. Despite the issues I have with the system, I still think it's a great way to encourage players to revisit older content, and most importantly, to build guild unity. I know there are some guilds on...

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Hyperspace Beacon: SWTOR conquests are good but not there yet

I'm writing this late on Sunday night, and I have some disappointing news: My Star Wars: The Old Republic guild did not make the top 10 on the planet we were attempting to conquer. It's partly my fault; I happened to choose the planet that would be the most hotly contested. Who knew that other guil...

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Hyperspace Beacon: SWTOR guild ships and Rakghouls

This weekend was full of space zombies and capital ships in Star Wars: The Old Republic. I ended up dividing my time between the live servers hosting the Rakghoul event on Tatooine and attempting to make the most out of having a guild ship on the public test server. Unfortunately, my guild's cap...

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