<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Waging WAR: The blame game]]></title><link>http://massively.joystiq.com/2010/09/18/waging-war-the-blame-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/18/waging-war-the-blame-game/</guid><comments>http://massively.joystiq.com/2010/09/18/waging-war-the-blame-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/waging-war/" rel="tag">Waging WAR</a></p><div style="text-align: center;"><a href="http://www.warhammeronline.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/hunters-vale-door-1284670302.jpg" /><br />
</a></div>
<em>In this installment of <a href="http://massively.joystiq.com/category/waging-war/">Waging WAR</a>, Greg flips the world all upside-down-like and examines the soft, warm underbelly of </em><a href="http://www.warhammeronline.com/">Warhammer Online: Age of Reckoning</a><em>. The PvE side. He holds a mirror to some of the questions he's found himself asking in bad situations involving mean, unforgiving bosses, and he shows us all how </em>not<em> to play The Blame Game.</em> <em>Oh, and </em>HAPPY SECOND ANNIVERSARY, <em>Warhammer Online</em>!!! <em> Ahem, we now return you to our regularly scheduled Waging WAR content.</em><br />
<br />
<a href="http://massively.joystiq.com/category/warhammer-online/"><em>Warhammer Online: Age of Reckoning</em></a> is primarily about the RvR. As such, we don't often discuss some of the things in the PvE instances throughout <em>WAR</em> that we've all experienced at least once (or at least most of us, anyway). Whether you're heading into Hunter's Vale in Tier 1, setting up for a boss in the Tomb of the Vulture Lord, or preparing for any number of instances in-between (I can name five major ones off the top of my head), we've all been there and done that. Things have inevitably gone south for all of us at least once. For some of us, things have gone south repeatedly, on the same boss, with the same group, in the same instance. Frustration and enmity start to set in, and people start wondering, "What is going on here?" What follows then is usually a series of questions tracing a certain pattern that we ask ourselves as we try to figure out what the problem is. I guess it is only human nature to enter into this type of internal dialogue when faced with problem solving in social situations.<br />
<br />
Follow after the break to see what I'm talking about.<p><a href="http://massively.joystiq.com/2010/09/18/waging-war-the-blame-game/" rel="bookmark">Continue reading <em>Waging WAR: The blame game</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/18/waging-war-the-blame-game/">Waging WAR: The blame game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 18 Sep 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/18/waging-war-the-blame-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19637083/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/18/waging-war-the-blame-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bastion-stair</category><category>bilerot-burrows</category><category>BioWare</category><category>bioware-ea</category><category>Bioware-MMO</category><category>bioware-mythic</category><category>blame</category><category>bloodwrought-enclave</category><category>EA</category><category>ea-mythic</category><category>feature</category><category>featured</category><category>features</category><category>gunbad</category><category>hunters-vale</category><category>lost-vale</category><category>mythic</category><category>mythic-ea</category><category>Mythic-Entertainment</category><category>pve</category><category>sigmars-crypt</category><category>the-blame-game</category><category>tomb-of-the-vulture-lord</category><category>waging-war</category><category>Warhammer</category><category>warhammer-ea</category><category>Warhammer-Online</category><category>Warhammer-Online-Age-of-Reckoning</category><category>warhammer-online-ea</category><category>warpblade-tunnels</category><dc:creator><![CDATA[Greg Waller]]></dc:creator><pubDate>Sat, 18 Sep 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Waging WAR: Finding the sandbox]]></title><link>http://massively.joystiq.com/2010/09/04/waging-war-finding-the-sandbox/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/04/waging-war-finding-the-sandbox/</guid><comments>http://massively.joystiq.com/2010/09/04/waging-war-finding-the-sandbox/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/waging-war/" rel="tag">Waging WAR</a></p><div style="text-align: center;"><a href="http://www.warhammeronline.com"><img  border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/xiimmelblock-1283531960.jpg" /></a></div>
<em>In this installment of <a href="http://massively.joystiq.com/category/waging-war/">Waging WAR</a>, Greg takes a look at </em><a href="http://www.warhammeronline.com">Warhammer Online: Age of Reckoning</a><em> from a few different angles and goes in search of the proverbial "sandbox" in a game that contains neither sand nor boxes.</em><br />
<br />
Somewhere along the line during my childhood, I developed a habit for playing games <em>with</em> nearly every game I've ever played. I can even remember a time in my early teens when I sat down with a few friends and collaborated on making our own version of battlechess. Pages of chicken-scratched rules and several dice results-tables later, and we were off and running for a solid week of the most entertaining chess matches I've ever played. Or there was that time with <a href="http://thesims.ea.com/"><em>The Sims</em></a> when I started creating experimental families and then leaving my computer on overnight and not interacting with them, just to see how successful they could be without my help. I could bore you for hours on end with examples of how I twisted the rules and made my own games from the games I've played.<br />
<br />
I suppose I can blame my penchant for metagaming on my early introduction to pen-and-paper roleplaying (i.e., D&amp;D 1st Ed., to be specific). All I had was a sheet of paper, a handful of dice, a description of the world around me, and my imagination. By its very nature, PnP gaming is sandbox gaming. The reason I'm bringing this up now is that, until <a href="http://massively.joystiq.com/category/warhammer-online/"><em>WAR</em></a>, I had pretty much been able to "find the sandbox" in any MMO I was able to get my hands on. Whether it was building hardcore <a href="http://www.ddo.com"><em>Dungeons &amp; Dragons Online</em></a> characters, roleplaying in <a href="http://www.cityofheroes.com/en.html"><em>City of Heroes</em></a>, or achievement-chasing in <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>, I've never really been troubled with finding something to do when the grind started to wear me down. But now, with <em>WAR</em>, I'm finding most of my old tricks for MMO metagaming just aren't working.<br />
<br />
To read about what I've tried, and why it didn't work in <em>WAR</em>, follow along after the break.<p><a href="http://massively.joystiq.com/2010/09/04/waging-war-finding-the-sandbox/" rel="bookmark">Continue reading <em>Waging WAR: Finding the sandbox</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/04/waging-war-finding-the-sandbox/">Waging WAR: Finding the sandbox</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 04 Sep 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/04/waging-war-finding-the-sandbox/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19619435/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/04/waging-war-finding-the-sandbox/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>bioware-ea</category><category>Bioware-MMO</category><category>bioware-mythic</category><category>champions-online</category><category>city-of-heroes</category><category>City-of-Villains</category><category>ddo</category><category>ddo-unlimited</category><category>Diablo</category><category>Dungeons-and-Dragons</category><category>dungeons-and-dragons-online</category><category>EA</category><category>ea-mythic</category><category>feature</category><category>featured</category><category>features</category><category>gunbad</category><category>hardcore</category><category>hunters-vale</category><category>keepers</category><category>mass-effect-2</category><category>mass-effect-2-pc</category><category>mass-effect-dlc</category><category>mythic</category><category>mythic-ea</category><category>Mythic-Entertainment</category><category>MythicEntertainment</category><category>permadeath</category><category>PNP</category><category>pvp</category><category>RedEye</category><category>role-play</category><category>role-playing</category><category>roleplay</category><category>RolePlaying</category><category>rvr</category><category>Sandbox</category><category>The-Sims</category><category>tome</category><category>tome-of-knowledge</category><category>tome-unlocks</category><category>waging-war</category><category>war</category><category>Warhammer-Online</category><category>World-of-Warcraft</category><category>WorldOfWarcraft</category><category>wow</category><dc:creator><![CDATA[Greg Waller]]></dc:creator><pubDate>Sat, 04 Sep 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Suspension (of disbelief) bridge]]></title><link>http://massively.joystiq.com/2010/08/10/one-shots-suspension-of-disbelief-bridge/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/10/one-shots-suspension-of-disbelief-bridge/</guid><comments>http://massively.joystiq.com/2010/08/10/one-shots-suspension-of-disbelief-bridge/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/full/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/os1043war580.jpg" alt="" /></a></div>
<div style="text-align: left;">While the orcs in <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> may not be prized for their smarts, they do generally have the ability to tell when something is not quite right. With that said, apparently this very silly orc decided that despite the missing bridge, he'd just stomp out where it should have been -- and amazingly enough, it worked! Today's amusing image comes to us from Cory, who writes in: "<em>I've been playing </em><a href="http://massively.joystiq.com/category/Warhammer-Online/">Warhammer Online</a><em>, and this is me on the bugged invisibridge in Hunters Vale: Legchoppa and the Last Crusade.</em>"<br />
<br />
Have you captured a strange image from your favorite game? Would you like to share it with us? If so, just email those screenshots in to us here at <a href="javascript:void(location.href='mailto:'+String.fromCharCode(111,110,101,115,104,111,116,115,64,109,97,115,115,105,118,101,108,121,46,99,111,109)+'?')">oneshots@massively.com</a> along with your name, the name of the game, and a description of what we're seeing. We'll post it out here and give you the credit for sending it in! Easy, and fun.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/">One Shots: Gallery II</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/#3751554"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/os1194wow1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/#3743281"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/os1193coh1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/#3736570"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/os1192dcuo1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/#3734643"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/os1191fe1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/#3731462"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/os1190rom1024-1293988911_thumbnail.jpg" alt="" title="" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/10/one-shots-suspension-of-disbelief-bridge/">One Shots: Suspension (of disbelief) bridge</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 10 Aug 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/10/one-shots-suspension-of-disbelief-bridge/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19588013/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/10/one-shots-suspension-of-disbelief-bridge/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cory</category><category>destruction</category><category>ea</category><category>hunters-vale</category><category>invisible-bridge</category><category>mythic</category><category>mythic-entertainment</category><category>orc</category><category>war</category><category>warhammer</category><category>warhammer-online</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Tue, 10 Aug 2010 14:00:00 EST</pubDate></item><item><title><![CDATA[Waging WAR: Revisiting the new player experience]]></title><link>http://massively.joystiq.com/2010/06/12/waging-war-revisiting-the-new-player-experience/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/12/waging-war-revisiting-the-new-player-experience/</guid><comments>http://massively.joystiq.com/2010/06/12/waging-war-revisiting-the-new-player-experience/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a>, <a href="http://massively.joystiq.com/category/waging-war/" rel="tag">Waging WAR</a></p><div style="text-align: center;"><a href="http://www.warhammeronline.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/saand001.jpg" /></a></div>
<em><a href="http://www.massively/category/waging-war">Waging WAR</a> moves a step backward this week to take a fresh look at the </em><a href="http://www.warhammeronline.com">Warhammer Online: Age of Reckoning</a><em> new player experience. Greg gives us his take on what he thinks we can expect from the Endless Trial or a Re-enlistment subscription with a new character. He takes us through his experience over a few casual days of play and tells us about the leveling process, scenarios, RvR, twinking and more.</em><br />
<br />
Lately, I have spent quite a bit of my time on my rank 40/70 <a href="http://www.warhammeronline.com/armiesofWAR/highelves/Archmage.php">Archmage</a>, focusing on emblem collection and participating in the newly formatted Tier 4 city sieges. Earlier this week, as I considered topics for this weekend's column, I realized that it had been a while since I had experienced the low-level content. Conveniently enough, I was just starting to suffer a bit from healer's burn-out (thanklessly healing day after day can wear a person down), and decided I would take a break and tool around on a lowbie for some fresh kicks and giggles.<p><a href="http://massively.joystiq.com/2010/06/12/waging-war-revisiting-the-new-player-experience/" rel="bookmark">Continue reading <em>Waging WAR: Revisiting the new player experience</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/12/waging-war-revisiting-the-new-player-experience/">Waging WAR: Revisiting the new player experience</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 12 Jun 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/12/waging-war-revisiting-the-new-player-experience/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19513158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/12/waging-war-revisiting-the-new-player-experience/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>archmage</category><category>community</category><category>EA</category><category>ea-mythic</category><category>hunters-vale</category><category>mythic</category><category>mythic-ea</category><category>Mythic-Entertainment</category><category>new-player-experience</category><category>nordland</category><category>public-quests</category><category>rvr</category><category>rvr-city-sieges</category><category>scenarios</category><category>tier-1</category><category>twink</category><category>twinking</category><category>twinks</category><category>waging-war</category><category>Warhammer</category><category>warhammer-ea</category><category>Warhammer-Online</category><category>warhammer-online-ea</category><category>witch-elf</category><dc:creator><![CDATA[Greg Waller]]></dc:creator><pubDate>Sat, 12 Jun 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Snafzg returns to WAR (week four): A gilding guild (part 2)]]></title><link>http://massively.joystiq.com/2009/09/03/snafzg-returns-to-war-week-four-a-gilding-guild-part-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/03/snafzg-returns-to-war-week-four-a-gilding-guild-part-2/</guid><comments>http://massively.joystiq.com/2009/09/03/snafzg-returns-to-war-week-four-a-gilding-guild-part-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a></p><p><a href="http://massively.joystiq.com/2009/09/03/snafzg-returns-to-war-week-four-a-gilding-guild-part-2/" rel="bookmark">Continue reading <em>Snafzg returns to WAR (week four): A gilding guild (part 2)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/03/snafzg-returns-to-war-week-four-a-gilding-guild-part-2/">Snafzg returns to WAR (week four): A gilding guild (part 2)</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 03 Sep 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/09/03/snafzg-returns-to-war-week-four-a-gilding-guild-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19150345/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/03/snafzg-returns-to-war-week-four-a-gilding-guild-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hunters-vale</category><category>impressions</category><category>mythic-entertainment</category><category>opinion</category><category>pve</category><category>rvr</category><category>snafzg-returns-to-war</category><category>war</category><category>warhammer-online</category><category>wild-hunt</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Thu, 03 Sep 2009 15:30:00 EST</pubDate></item><item><title><![CDATA[Snafzg returns to WAR (week four): A gilding guild]]></title><link>http://massively.joystiq.com/2009/09/03/snafzg-returns-to-war-week-four-a-gilding-guild/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/03/snafzg-returns-to-war-week-four-a-gilding-guild/</guid><comments>http://massively.joystiq.com/2009/09/03/snafzg-returns-to-war-week-four-a-gilding-guild/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a></p><div align="center"><a href="http://massively.com/tag/snafzg-returns-to-war"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/hv-1.jpg" /></a><br /></div>
Welcome to the continuing adventures of <a href="http://massively.com/tag/snafzg-returns-to-war"><em>Snafzg returns to WAR</em></a>! Just to recap, <a href="http://massively.joystiq.com/2009/08/13/snafzg-returns-to-war-week-one-an-introduction/">week one</a> provided an introduction for this crazy project, <a href="http://massively.joystiq.com/2009/08/20/snafzg-returns-to-war-week-two-toiling-in-tier-two/">week two</a> highlighted Tier 2 on Iron Rock, and <a href="http://massively.joystiq.com/2009/08/27/snafzg-returns-to-war-week-three-tearing-up-tier-four/">week three</a> highlighted Tier 4 on Phoenix Throne. <em>Snafzg returns to WAR</em> was even featured on <a href="http://massively.joystiq.com/2009/09/02/massively-speaking-episode-67-return-to-war/">the last episode</a> of our Massively Speaking podcast. Next week will be my final impressions post, so make sure to come back for that one!<br /><br />In this article, I'll focus on my continuing journey into Tier 4 on Phoenix Throne as a rank 40, renown rank 45 Squig Herder named Snafzg. Let's recap some of the goals I set out for myself last week: find a guild, participate in a <a href="http://massively.com/tag/city-siege">city siege</a>, raid <a href="http://massively.com/tag/land-of-the-dead">Land of the Dead</a>, check out the <a href="http://massively.com/tag/wild-hunt/">Wild Hunt</a> live event, top up my <a href="http://massively.com/tag/rvr">RvR</a> influence bars, obtain a fourth piece of <a href="http://www.wardb.com/itemset.aspx?id=4375">Sentinel gear for my set</a>, and most of all gain a general feeling for what has changed for better or worse in the past few months. I'm happy to report that many of these items have been checked off my list.<p><a href="http://massively.joystiq.com/2009/09/03/snafzg-returns-to-war-week-four-a-gilding-guild/" rel="bookmark">Continue reading <em>Snafzg returns to WAR (week four): A gilding guild</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/03/snafzg-returns-to-war-week-four-a-gilding-guild/">Snafzg returns to WAR (week four): A gilding guild</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 03 Sep 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/09/03/snafzg-returns-to-war-week-four-a-gilding-guild/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19150067/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/03/snafzg-returns-to-war-week-four-a-gilding-guild/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>featured</category><category>hands-on</category><category>hunters-vale</category><category>impressions</category><category>mythic-entertainment</category><category>pve</category><category>rvr</category><category>snafzg-returns-to-war</category><category>war</category><category>warhammer-online</category><category>wild-hunt</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Thu, 03 Sep 2009 15:30:00 EST</pubDate></item><item><title><![CDATA[A Wild Hunt leads to Warhammer's one year anniversary]]></title><link>http://massively.joystiq.com/2009/08/10/a-wild-hunt-leads-to-warhammers-one-year-anniversary/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/10/a-wild-hunt-leads-to-warhammers-one-year-anniversary/</guid><comments>http://massively.joystiq.com/2009/08/10/a-wild-hunt-leads-to-warhammers-one-year-anniversary/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/warlords-online/" rel="tag">Warlords Online</a></p><div align="center"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/wild-hunt.jpg" alt="" /><br /></div>
What happens when you don't appease a god in the <a href="http://warhammeronline.com"><em>Warhammer Online</em></a> universe? They get angry -- very, very angry. And then they smash things. Unfortunately, it appears as though the High Elves have been too focused on the RvR campaign to properly honour Kurnous with their annual sacred hunt and it has greatly displeased the <a href="http://warhammeronline.wikia.com/wiki/Kurnous">God of the Hunt and Lord of the Beasts</a>. His retaliation sets the stage for a new Live Event called <a href="http://herald.warhammeronline.com/liveevents/2009WildHunt.php">Wild Hunt</a>, which releases August 31, 2009 and leads into the game's first anniversary.<br /><br /><a href="http://massively.com/tag/mythic-entertainment">Mythic</a> just released <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=879">Grab Bag no. 21</a>, which is full of Hunty goodness. Players will be granted special access to a new dungeon called Hunter's Vale for one week. This dungeon is accessed from RvR areas and is not <a href="http://www.keenandgraev.com/?p=2348">warded</a>, which puts the tier 4 version on par with <a href="http://stuntystomper.blogspot.com/2008/11/bastion-stair-general-info-maps.html">Bastion Stair</a>. Each tier will get its own version and lower level players will even be bolstered once inside so they can contribute.<br /><br />A lot of effort goes into the game's <a href="http://herald.warhammeronline.com/liveevents/">monthly Live Events</a> and they seem to be quite a hit with players. Some of the events will be annual, like the <a href="http://herald.warhammeronline.com/liveevents/2009WildHunt.php">Wild Hunt</a> and <a href="http://herald.warhammeronline.com/liveevents/2009NightofMurder.php">Night of Murder</a> and some of them will be unique and introduce game-changing content to the world (e.g., <a href="http://herald.warhammeronline.com/liveevents/2009RiseoftheTombKings.php">Rise of the Tomb Kings</a> and <a href="http://herald.warhammeronline.com/liveevents/2009BitterRivals.php">Bitter Rivals</a>). It doesn't appear as though <a href="http://mythicentertainment.com/">Mythic</a> will be letting up any time soon.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/10/a-wild-hunt-leads-to-warhammers-one-year-anniversary/">A Wild Hunt leads to Warhammer's one year anniversary</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 10 Aug 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://herald.warhammeronline.com/warherald/NewsArticle.war?id=879>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/10/a-wild-hunt-leads-to-warhammers-one-year-anniversary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19123714/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/10/a-wild-hunt-leads-to-warhammers-one-year-anniversary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dungeons</category><category>high-elves</category><category>hunters-vale</category><category>kurnous</category><category>live-events</category><category>mythic-entertainment</category><category>war</category><category>war-patch-1.3.1</category><category>warhammer-online</category><category>wild-hunt</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Mon, 10 Aug 2009 10:00:00 EST</pubDate></item></channel></rss>
