One of the things that always makes me grumpy about MMOs is the number of game-imposed barriers to players doing things together. Levels, gear, skill points, group and raid caps, and prerequisites are just a handful of common game designs that make it hard to be social. MMOs are getting a little ...
Posted on Dec 21st 2014 12:00PM
Posted on Dec 21st 2014 10:00AM
Posted on Dec 21st 2014 8:00AM