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Posts tagged hit-points

The Summoner's Guidebook: Balancing League of Legends' offense and defense items

Last week, we talked specifically about building League of Legends' attack damage champions and the multiplicative effects the various bonuses have on these heroes. Building attack items is fairly cut and dried. The good attack damage items (IE, BT, PD, LW) are common to most pure AD builds, and...

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Dawntide releases latest beta patch notes

Dawntide, the ambitious sandbox title from Working as Intended, has released the patch notes for version 3.0.5, which also happens to be the very latest build of the world of Cieve. The title is currently in extended beta testing, and the client is being updated fairly frequently, as evidenced by...

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The Daily Grind: How realistic do you like your games?

In real life, if you've not noticed, we don't have hit points. Getting stabbed by a sword once is pretty much crippling if not outright fatal. Fall too far and you don't suffer some uniform amount of damage across your whole body -- you frequently wind up breaking your legs or your spine, and it...

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