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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Daily Grind: Can you look backwards with games?]]></title><link>http://massively.joystiq.com/2010/01/02/the-daily-grind-can-you-look-backwards-with-games/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/02/the-daily-grind-can-you-look-backwards-with-games/</guid><comments>http://massively.joystiq.com/2010/01/02/the-daily-grind-can-you-look-backwards-with-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><a href="http://en.wikipedia.org/wiki/Meridian_59"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/m59-oldeyes-epl-101.jpg"  alt="" /></a><br />
Take a look at the screenshot above from <a href="http://meridian59.neardeathstudios.com/"><em>Meridian 59</em></a>.  It probably doesn't look like much to most of you.  But for some of our readers, that screenshot represents a game that was <a href="http://en.wikipedia.org/wiki/Meridian_59">one of the first graphical and three-dimensional MMOs ever</a>, and it might well bring back fond memories.  It all depends on whether or not you were gaming at the time and interested in the genre, and even then you might not have enjoyed the game or had a chance to pick it up and play regularly.  (Cable internet was not exactly a foregone conclusion in 1996, after all.)<br />
<br />
Games are on an ever-increasing ramp of graphical complexity and depth of play, and so games that were revolutionary at one point have become much less so with time.  But can you look past that and see why they were important in the first place?  Do you play <a href="http://everquest.station.sony.com/"><em>EverQuest</em></a> and see dated graphics and gameplay models, or do you see a game that inspired interest in the genre enough to make the current market possible?  Do you look back when you play a game, or do you find yourself hung up with the latest and greatest features instead?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/02/the-daily-grind-can-you-look-backwards-with-games/">The Daily Grind: Can you look backwards with games?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 02 Jan 2010 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/01/02/the-daily-grind-can-you-look-backwards-with-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19300233/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/02/the-daily-grind-can-you-look-backwards-with-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eq</category><category>everquest</category><category>historical</category><category>history-of-games</category><category>looking-backwards</category><category>m59</category><category>meridian-59</category><category>near-death-studios</category><category>older-games</category><category>soe</category><category>sony-online-entertainment</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 02 Jan 2010 08:00:00 EST</pubDate></item></channel></rss>
