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Posts tagged heroes-of-the-storm

World of Warcraft's Chinese partner sees increase in profit and revenue

Earlier this month, Blizzard claimed that a "disproportionate" amount of its 800,000 lost World of Warcraft subscribers were from the east. While that may be, China is doing quite well with the studio's games. Gamasutra reports that Blizzard's partner in the region, NetEase, posted a "modest...

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Not So Massively: Diablo III's 20M sales, The Crew's beta, and Heroes of the Storm's alpha

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Diablo III has now sold 20 million copies across all platforms; Blizzard has also enabled cross-platform...

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An early look at Heroes of the Storm's alpha

Heroes of the Storm: Just another MOBA, right? Well, maybe. I have to admit two things before we jump into this article. First, I like MOBAs, but I'm an MMO player first and foremost. I keep trying MOBAs as they come out, and I've sunk some serious hours into the genre, so I do have a decent...

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Not So Massively: SMITE's championships, LoL's cinematic, and Destiny's brief beta

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Destiny closed the gates on beta until its launch in September. Analysts predict as many as 20 million units could...

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Not So Massively: Destiny's big beta, Dota 2's big tourney

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Destiny's beta arrived on PlayStation consoles over the weekend; the game is offline for maintenance right now but...

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Heroes of the Storm's Garden of Terror swaps between night and day

It's the gimmick, the hook that makes a well-designed MOBA battleground truly memorable, and Heroes of the Storm's Garden of Terror thinks it has its hook: a night-and-day sequence. Unlike the mostly cosmetic lighting filters in MMO day/night cycles, Garden of Terror's transition between the two...

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Not So Massively: Destiny's beta, The Witcher's MOBA, and the IeSF's gender ban fiasco

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Destiny posted official July beta dates for PS3 and Xbox. Korea's IeSF stumbled but (mostly) found its footing in...

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Rob Pardo leaves Blizzard

In a rather surprising move, Blizzard's Executive Producer Rob Pardo announced today that he is leaving the company. At this time he has announced no immediate career plans or subsequent goals, although he mentions a desire to spend the summer with his family and consider his next move. Pardo's...

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Not So Massively: GTAO's update, Hearthstone's tourney, and LoL's Summoner's RIFT revamp

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Diablo III's new patch will add leaderboard seasons. The auction hall officially closes this week. The Dreamhack...

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Betawatch: June 14 - June 20, 2014

Funcom's LEGO Minifigures Online launched into open beta earlier this week, hoping players will stay a bit longer than they did in the last LEGO MMO. What else is new in the land of betas this week? Black Gold Online enters open beta today. Premium beta #2 for Elite: Dangerous kicks off next...

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