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Posts tagged heroes-of-the-storm

Not So Massively: Hellgate's return, HEX's beta, and Elite's pricing

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Massively's Justin investigated how Hellgate survived being Flagshipped. We examined MMOTCG HEX's closed beta and...

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BlizzCon offers up virtual tickets

If you really want to check out BlizzCon but can't quite manage a flight out to California, a solution is available. Virtual tickets are now available from Blizzard for $39.99, allowing you to watch the panels, the competitions, and the events live from the comfort of your own home. Sure, you won't...

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Not So Massively: The MOBAs and pseudo-MMOs of PAX Prime 2014

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Massively's Justin took The Crew's beta and Shroud of the Avatar out for a spin. Dota 2 landed e-sports on the...

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PAX Prime 2014: Heroes of the Storm is friendly, zany fun

Heroes of the Storm's beginnings are rooted in a mod that Blizzard made in 2010 to encourage StarCraft II players to get into the modding scene. Not only was this unnecessary (the StarCraft II comunity took to modding like fish to water) but the mod gradually became so well-liked internally that...

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Heroes of the Storm launches interactive battleground page

Looking forward to exploring the maps in Heroes of the Storm? The good news is that you can do so right now, even if you aren't currently in the test pool. The game's interactive battleground maps are now available, showing off the fields of battle and allowing you to zoom in or out, highlight...

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Not So Massively: Path of Exiles' Master of the Hunt, Destiny's expansion, and BioWare's Shadow Realms

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. We took an exclusive first look at Path of Exile's Tora, Master of the Hunt. Destiny released Mars and Venus...

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World of Warcraft's Chinese partner sees increase in profit and revenue

Earlier this month, Blizzard claimed that a "disproportionate" amount of its 800,000 lost World of Warcraft subscribers were from the east. While that may be, China is doing quite well with the studio's games. Gamasutra reports that Blizzard's partner in the region, NetEase, posted a "modest...

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Not So Massively: Diablo III's 20M sales, The Crew's beta, and Heroes of the Storm's alpha

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Diablo III has now sold 20 million copies across all platforms; Blizzard has also enabled cross-platform...

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An early look at Heroes of the Storm's alpha

Heroes of the Storm: Just another MOBA, right? Well, maybe. I have to admit two things before we jump into this article. First, I like MOBAs, but I'm an MMO player first and foremost. I keep trying MOBAs as they come out, and I've sunk some serious hours into the genre, so I do have a decent...

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Not So Massively: SMITE's championships, LoL's cinematic, and Destiny's brief beta

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Destiny closed the gates on beta until its launch in September. Analysts predict as many as 20 million units could...

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