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Posts tagged hero

Not So Massively: Jay Wilson steps down, layoffs at Gas Powered Games

Gas Powered Games laid off 80% of its workforce this week as the studio's future became uncertain. CEO Chris Taylor revealed that if his Kickstarter campaign for new action RPG Wildman fails, the company will have to close its doors. Jay Wilson stepped down as Diablo III's Lead Game Designer to...

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The Daily Grind: When's the last time an MMO made you feel heroic?

Heroism in MMOs is a tricky thing. Most games cast us as some sort of cosmic fulcrum, but then most games also ask us to take a time out from saving the world in order to collect a few thousand rat tails or kill a boss who has already been defeated by a thousand other players. Action combat...

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Not So Massively: Too many MOBA heroes, D3's legendaries revealed

Have you ever thought that MOBAs release far too many new heroes and champions? This week Riot Games revealed not one but two new champions coming to League of Legends: stealthy assassin Rengar and telekinetic mage Syndra. Heroes of Newerth released its brand-new Core Pool game mode that lowers...

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Not So Massively: Diablo III exploits and competitive tournaments

Two major Diablo III exploits were made public this week, allowing Wizards to make themselves invulnerable and Barbarians to kill monsters just by running past them. The exploits have been in the game for at least a month and were hotfixed this week. Path of Exile celebrated its third public...

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The Daily Grind: Do you need to be the hero?

"In the Elder Scrolls games," Matt Firor says, trying to make the case for solo story in The Elder Scrolls Online, "You're always the hero, whether you want to [be] or not, in some cases." That declaration was news to me; I've been playing cutpurses and scapegraces in the Elder Scrolls series...

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Free for All: Making the perfectly flawed character

Whenever I play a new MMO, the first thing I want to know is who I am supposed to be inside this particular game world. I would like to have as much control over the conception of my character as possible, but let's be honest: Great customization is not as common as many of us would like. This...

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Not So Massively: April fool's edition

It's that time of year again when we all forget to check our calendars and get suckered into believing outrageous April Fool's gags. This week's Not So Massively is a blend of yesterday's joke posts and the week's real news from games that aren't quite MMOs. League of Legends announced a joke 3-D...

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Not So Massively: Diablo III's rune system and new MOBA heroes

League of Legends discussed the Chinese community this week as part of its World Tour series. Dota 2 delivered three weeks worth of beta updates at once, including a new single draft game mode and matchmaking system. Heroes of Newerth released its latest hero this week, the fire-breathing dragon...

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The Squall breezes into Champions Online

Champions Online is on a roll this week with its bevy of new archetypes to check out. First it was the Star Wars-inspired Unleashed archetype, and today Cryptic announced the arrival of its newest hero, The Squall. As its name suggests, the Squall is a weather-based superhero who takes on the...

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Not So Massively: Diablo II ladder reset and Path of Exile livestream

Welcome to Not So Massively, our weekly roundup of the top news from popular multiplayer online battle arenas (MOBAs) and other multiplayer online games that aren't quite MMOs. Published every Monday, the column covers games such as League of Legends, Heroes of Newerth, Rise of Immortals,...

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