Posts tagged hero-games 
Choose My Adventure: No Skyrim, unfortunately
For the next six weeks, you, dear readers, get to poke me with virtual sticks and jeer as I do your bidding in an MMO of your choosing. Who am I, you ask. Some of you know me from Massively TV's livestreams, during which I like to ninja loot Karen Bryan's kills. Some of you know me from reading ...
Behind the Mask: Preparing for war
As many of you will recall, last week we talked about Champions Online's PvP and some basic information on the builds and gametypes currently available. For those of you who watched my livestream this week, I also managed to noob it up in Stronghold quite a bit (plus a game of BASH and a game of ...
Behind the Mask: The pursuit of magic
When it comes to roleplaying, I'm a huge fan of wizards and spell casters, and it has nothing to do with gameplay roles. Magic is generally unlimited in its potential; it has the power to do anything the imagination can perceive, and the freedom to choose different roles for my characters is very ...
Behind the Mask: The Demonflame
Champions Online's second adventure pack, Demonflame, is currently available on the Test Server, and over the last couple of weeks I've done a few playthroughs at various stages of its development. Demonflame is a new take on an old organization from the Champions lore. DEMON (which is strangely ...
Behind the Mask: Six editions of legacy can't be all bad
Before we get into today's discussion on the merits of Champions Online's lore, I want to do a quick brief on the pet pass and the Demonflame update for those not hounding the forums. Demonflame is a little under a week away on PTS and about two weeks on live; you can get the skinny from Poz here. ...
Behind the Mask: Roleplaying in a modern way
This week on Behind the Mask, I faced a startling dilemma. On the one hand, the developers have proposed the most universally disliked gameplay change ever. The issue is very troublesome, and I could probably write a pretty convincing argument on the subject. My hope is that the devs give in to the ...
Upcoming Champions Online dev chat to focus on the Hero Games
We do a lot of talking on this site (readers included) about things that could be changed or improved in the games we play, and Champions Online has been the subject of these discussions perhaps more than any other title in recent times. While some of our collective feedback must get back to the ...
Create My Champion: Week zero
With beta and launch only a month away, I thought it would be fun to do a temporary weekly feature not unlike our popular Choose My Adventure series but for Champions Online. The difference here is this feature will focus on the character creator, power sets and travel powers. You tell me what ...
Champions Online busts out its PvP trailer
Cryptic is churning out Champions Online videos at a faster pace as of late, between this PvP trailer and the recently released character creation walkthrough video. Although that's probably to be expected with September a mere seven weeks away. We're pretty certain that everyone in the MMO house ...
Champions Online PvP explained
In Champions Online, where everyone is supposed to be a super-powered hero, how do you explain those heroes beating the snot out of each other? Cryptic has obviously given this question some thought and just recently they revealed their plans and Champions Online Daily News has the details. There ...
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The Summoner's Guidebook: Why you shouldn't always buy Deathcap on LoL casters
Posted on May 23rd 2013 9:00PM



