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Posts tagged hellgate

Flagship holds forth on lessons learned

Max Schaefer, operations chief and co-founder of Flagship Studios, is forthright about the mistakes made on Hellgate: London. In a lengthy interview with eurogamer.net he explains how that game tried to be too many things to too many people, and ended up being rushed to market without being 'kept in...

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Cinemassively: For the Living

DeafeningTheDaisies did a great job with a game not particularly known for machinima, Hellgate: London. Deafening has an entire series planned out, with most of the first episode almost done. While there isn't a plot in this video, it's certainly heavy on the scare factor! The biggest problem with...

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Why exactly is Hellgate:London so bad?

Earlier today we brought you word that there has been some unrest in the ranks at Flagship Studios, makers of Hellgate:London. Though Kotaku's discussion with studio representatives makes it sound like much ado about nothing, it's worth wondering where from Mr. Somberg's angst originated. In this...

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Anti-Aliased: How to pick the MMO for you

Let's be honest for a moment - there are a ton of MMOs out there. We have everything from fantasy, to dystopian future, to fantasy, to horror, to fantasy, to pirates, to fantasy, to sci-fi, and even all the way down to fantasy. While this is great for people who love choice, this is a complete...

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Hellgate: London goes to Korea, makes it big

So do you remember when Hellgate: London wanted you to give it a second chance? Well apparently it found a new Korean boyfriend. Launching in beta-mode last January 15th, Hellgate has since officially launched on February 22nd to critical success. Apparently, in the two weeks following the...

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Hellgate: London would like a second chance

We all know that Hellgate: London didn't exactly have the best of launches; actually it had a very terrible launch. The biggest problem was probably all the bugs in the game, which more often than not were responsible for regular client crashes among other game-ending glitches. This sort of thing...

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Interview with Flagship's Max Schaefer

On their latest video podcast, the folks at 1UP had a chat with Flagship Studios' COO and executive producer of Mythos, Max Schaefer. He talks a little about Mythos' raison d'être as a sort of technology demo for last year's action MMO, Hellgate: London. It's taken on a life of its own since...

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Hellgate: London solo players get huge patch

Hellgate: London players who've had their copy of the game sitting all alone on a shelf somewhere may want to dust off their discs, because the 1.2 patch for non-subscribers is heading their way. The big reason this matters is mostly because the last patch that single (re: non-subscribing)...

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Behind the Curtain: What's in a name?

How much attention do you pay to the names behind the MMOs we're playing just now? Do you dig up as much information as you can on the developers, producer and designers involved in up and coming games? Do you even pay any attention at all? I'll be honest – I picked up Star Wars Galaxies based...

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Another look inside Mythos

Lots has been written already about Mythos, a free-to-play Diablo-esque MMO from Flagship Studios (makers of Hellgate London), and there are plenty of guides (including our own) to look through if you want some insight on what the game is like. And here's another-- our friend Stropp has punched up...

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