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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[2008 wasn't a good year for MMOs]]></title><link>http://massively.joystiq.com/2009/01/12/2008-wasnt-a-good-year-for-mmos/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/12/2008-wasnt-a-good-year-for-mmos/</guid><comments>http://massively.joystiq.com/2009/01/12/2008-wasnt-a-good-year-for-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div align="center"><a href="http://hellforge.gameriot.com/blogs/Caveat-Emptor/The-MMO-Crash-of-2008"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/mmocrash2008.jpg" /></a><br /></div>
One of the blog posts over at the <a href="http://hellforge.gameriot.com/">Hellforge</a> community that is getting some traction is Agamemnon's <a href="http://hellforge.gameriot.com/blogs/Caveat-Emptor/The-MMO-Crash-of-2008">look back at the MMO failures of 2008</a>. Included are looks into why <a href="http://www.rgtr.com"><em>Tabula Rasa</em></a>, <a href="http://www.hellgatelondon.com"><em>Hellgate: London</em></a>, <a href="http://www.ageofconan.com"><em>Age of Conan</em></a>, and <a href="http://www.burningsea.com/page/home"><em>Pirates of the Burning Sea</em></a> either outright failed (in the case of <a href="http://massively.joystiq.com/2008/12/15/honoring-tabula-rasa-through-screenshots/"><em>Tabula Rasa</em></a> and <a href="http://massively.joystiq.com/2008/07/18/hellgate-london-subscriptions-suspended/"><em>Hellgate</em></a>) or were unable to get the subscriber numbers they expected with their launches.<br /><br />What separates this blog post from the myriad of other posts on the same subject is that the article ends with the many things that these games all did wrong and other developers should learn from. Little things, like listening closely to the feedback from your beta testers, fostering a community, and learning to stay away from the concept of "<a href="http://massively.joystiq.com/2008/06/17/age-of-conan-is-it-a-fun-mess-or-just-a-mess/">we'll patch it to perfection</a>." It's a good analysis of the many failures of other games, and a kind tip of the hat to the things an MMO can do right, such as Mythic's openness with <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/12/2008-wasnt-a-good-year-for-mmos/">2008 wasn't a good year for MMOs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 12 Jan 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://hellforge.gameriot.com/blogs/Caveat-Emptor/The-MMO-Crash-of-2008>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/12/2008-wasnt-a-good-year-for-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1426557/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/12/2008-wasnt-a-good-year-for-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>failure</category><category>flagship-studios</category><category>flying-lab</category><category>funcom</category><category>hellforge</category><category>hellgate-london</category><category>hgl</category><category>mythic-entertainment</category><category>ncsoft</category><category>patch</category><category>pirates-of-the-burning-sea</category><category>potbs</category><category>rgtr</category><category>subscribers</category><category>tabula-rasa</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Mon, 12 Jan 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[Hellgate London status: Purgatory]]></title><link>http://massively.joystiq.com/2008/10/30/hellgate-london-status-purgatory/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/30/hellgate-london-status-purgatory/</guid><comments>http://massively.joystiq.com/2008/10/30/hellgate-london-status-purgatory/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/hellgate-london/" rel="tag">Hellgate: London</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://massively.joystiq.com/category/hellgate-london"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/hglimagerandomat425.jpg" /></a><br />There have been so many twists and turns with the future of <a href="http://www.hellgatelondon.com"><em>Hellgate: London</em></a> (and <a href="http://massively.joystiq.com/category/mythos"><em>Mythos</em></a>) that it's hard to know what will happen next. We've heard on a few occasions that <a href="http://massively.joystiq.com/category/hellgate-london"><em>Hellgate: London</em></a> was about to face its demise, only to be saved. Adding to the confusion was the <a href="http://massively.joystiq.com/2008/08/18/flagship-studios-founder-finally-speaks/ ">dispute over who even owned <em>Hellgate: London</em></a>, Flagship Studios or HanbitSoft. After Flagship folded, HanbitSoft's claims seemed to be genuine, and the IP was left in the hands of T3 Entertainment. Subscriptions, however, <a href="http://massively.joystiq.com/2008/07/18/hellgate-london-subscriptions-suspended/">were then suspended</a>. Shortly afterwards <a href="http://massively.joystiq.com/2008/07/23/hellgate-london-saved-by-namco-bandai/">Namco-Bandai swept in</a>, prominently featured <em>HG: L</em> on its site... and subsequently removed it. Despite this, the game has been kept running ever since, although Namco-Bandai's stated that <a href="http://massively.joystiq.com/2008/10/24/hellgate-london-to-shut-down-in-february/">the servers will shut down at the end of January, 2009</a>.<br /><br />Gaming site <a href="http://hellforge.gameriot.com/">HellForge</a> has picked up on what we're not ready to call <a href="http://hellforge.gameriot.com/blogs/Arreat-Summit/Rumours-and-Speculations-Hellgate-London-Possibly-To-Live">anything more than 'rumor' at this point</a>, but something that perhaps bodes well for the future of the game. Another company name has been thrown into the mix: <a href="http://redonline.redbana.tw/Home/Home.aspx">Redbana</a> (based in Taiwan, connected with the aforementioned T3 Entertainment). HellForge writes: <em>"Further research leads to findings of a <a href="http://jobs.gamasutra.com/jobseekerx/ViewCompanyProfile.asp?CompanyProfileID=3683">new San Francisco office</a></em> <em>for the company, which is where Hellgate offices were located previously."</em> This seems to be in line with what <a href="http://massively.joystiq.com/2008/08/03/mythos-lives/">we reported about the future of both titles</a> in August. While we hope this information could be a positive sign for <em>Hellgate: London</em> and perhaps <em>Mythos</em> as well, at this point it's still largely conjecture. <br /><br /><a href="http://www.bluesnews.com/cgi-bin/board.pl?action=viewstory&amp;threadid=92635">[Via Blue's News]</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/30/hellgate-london-status-purgatory/">Hellgate London status: Purgatory</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 30 Oct 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://hellforge.gameriot.com/blogs/Arreat-Summit/Rumours-and-Speculations-Hellgate-London-Possibly-To-Live>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/30/hellgate-london-status-purgatory/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1358145/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/30/hellgate-london-status-purgatory/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bill-roper</category><category>flagship-studios</category><category>hanbitsoft</category><category>hellforge</category><category>hellgate-london</category><category>hgl</category><category>horror</category><category>mmo-industry</category><category>mythos</category><category>namco-bandai</category><category>redbana</category><category>rumor</category><category>rumors</category><category>t3-entertainment</category><category>taiwan</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 30 Oct 2008 20:00:00 EST</pubDate></item></channel></rss>
