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Posts tagged heavy-weapons

Not So Massively: Diablo III shows signs of release

Diablo III saw its clearest signs of release ever this week after a succinct tweet from Jay Wilson and the announcement that PvP is being cut from release in favour of getting the game out sooner. Firefall revealed its plans for attending events and trade shows this year and showed off its...

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DUST 514 dev blog shows off guns, lots of guns

First-person shooters are nothing without guns -- lots of 'em -- and CCP's upcoming DUST 514 is no exception. Today the company has released a new PlayStation blog update that zeroes in on a handful of infantry weapons in the far-future sci-fi opus. Said weapons are broken down into light,...

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Wasteland Diaries: Progress

I had some spare time this week, so I went on the Fallen Earth public test server to check out some of the new stuff. Progress towns have made their debut, and so has a slew of new skills and abilities. Actually, saying that there are new skills and abilities is kind of an understatement. There...

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Behind the Mask: Big weapons, big news

It's an exciting time for Champions Online. Although there was a lot of speculation about the level of success of the Free-for-All expansion, we know just by the increase in content being output that the F2P launch has been a very big success. In the recent State of the Game, Rob Overmeyer...

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April Ask Cryptic talks nemesis, heavy weapons, and player-generated content

The nemesis system has long been one of the coolest features of Champions Online -- on paper, at least. The reality of the implementation leaves something to be desired according to players, though, and Cryptic hasn't offered much in the way of concrete details on a possible revamp. Today's Ask...

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Champions Online's Chris Matz talks on F2P changes, PvP, and the future of CO

Every MMO design team has a wizard turning balance knobs and experimenting with the magical formulas to make gameplay both fun and challenging. On the Champions Online team, that wizard is Chris Matz, better known as Ame on the CO forums. He's one of the more active developers on the boards,...

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