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Posts tagged health

World of Warcraft monkeys with health and heals in Warlords of Draenor

World of Warcraft has another dev watercooler out today, this time talking about health (your character's, not your own), healing, and what the team will be doing to improve related systems come Warlords of Draenor. For starters, the devs will be doubling player health in the expansion to make...

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Former CCP exec aims to create a fitness MMO [Updated]

In probably one of the most ironic paradoxes of all time, someone is making an MMO to help people "reduce sedentary behavior and live more active, energetic lives." Actually, the idea isn't so far-fetched; it aims to integrate the powerful social aspect of staying fit with a game that lets you...

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Free for All: Knowing my limits

I'm a 36-year-old gamer. My eyes, ears and lungs are not what they used to be. The decline started with art, something I have been doing since I was a small child. Then I added on heavy drumming for the last 23 years. Next, throw in gaming for the last 10 or 12 years. For good measure, add in a...

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The Daily Grind: How realistic do you like your games?

In real life, if you've not noticed, we don't have hit points. Getting stabbed by a sword once is pretty much crippling if not outright fatal. Fall too far and you don't suffer some uniform amount of damage across your whole body -- you frequently wind up breaking your legs or your spine, and it...

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Fight that WoW pudge with the Wii Fit board

When you watch the video embedded above, you may think it's just another weird hack by people with too much time on their hands. But right about the 00:44 mark, suddenly you see the potential: working off that World of Warcraft bulge! Yes, these enterprising souls have managed to turn the Wii Fit...

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Player vs. Everything: Why won't you just take a break?

Everyone plays MMOGs at different speeds. Some people spend just a few hours a week playing, and some of us spend altogether far too much time on these games. I submit, for evidence, that 4-hour raids three nights per week is considered a "light raiding schedule" by most raiding standards. That's...

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TR attribute changes unveiled, coming in 1.4

The indispensable Paul Sage has released another Feedback Friday update over on the official site, and we're pleased to report that they're ushering in another big change that will change the way people play Tabula Rasa. As most people well know, the big ability changes that came with patch 1.3 were...

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